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Freelance Unreal Engine 5 Jobs (NOW HIRING)

Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. * Build and extend core runtime features including: Interactive cameras and slice-plane systems.

Responsibilities : • Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. • Build and extend core runtime features including: Interactive cameras and ...

Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. * Build and extend core runtime features including: Interactive cameras and slice-plane systems.

Unreal Engine Developer

AL · Remote

$120K - $160K/yr

ORA_REMOTE Description SAIC is seeking an Unreal Engine 4/5 Developer for our team in Huntsville, AL. The Army Game Studio is seeking a highly motivated mid-level Unreal Engine 4/5 Developer. In this ...

New

We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within ...

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Own and evolve rendering systems in Unreal Engine 5, including ...

RESPONSIBILITIES • Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight • Own and evolve rendering systems in Unreal Engine 5, ...

Senior AI Engineer

San Rafael, CA · On-site

$116K - $160K/yr

The role involves designing and implementing AI systems for a dynamic open world in Unreal Engine 5, while collaborating with various teams to prototype and deliver new AI behaviors and tools.

Senior AI Engineer

San Rafael, CA · On-site

$116K - $160K/yr

The role involves building systems and features that support a rich open world in Unreal Engine 5, focusing on AI systems and collaboration with various teams. Responsibilities : • Design ...

Senior AI Engineer

San Rafael, CA · On-site +1

$160K - $190K/yr

In this role you will build systems and features that support a rich open world in Unreal Engine 5. We are looking for someone who is excited by the unique challenges of open world AI systems and who ...

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Freelance Unreal Engine 5 information

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How much do freelance unreal engine 5 jobs pay per hour?

As of Jul 31, 2026, the average hourly pay for freelance unreal engine 5 in the United States is $47.71, according to ZipRecruiter salary data. Most workers in this role earn between $24.28 and $61.78 per hour, depending on experience, location, and employer.
More about Freelance Unreal Engine 5 jobs
What are the most commonly searched types of Unreal Engine 5 jobs? The most popular types of Unreal Engine 5 jobs are:
Infographic showing various Freelance Unreal Engine 5 job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 74% Full Time, 22% Part Time, and 3% Contract. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $99,230 per year, or $47.7 per hour.

Senior Unreal Developer

Together Group

Sarasota, FL • On-site

Full-time

Re-posted 23 days ago


Job description

Senior Unreal Developer
Department: Imerza
Employment Type: Full Time
Location: Imerza
Reporting To: Peter Stein
Description
At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time experiences that transform how properties are designed, presented, and sold.
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior Unreal Developer to lead technical innovation and elevate the quality, performance, and reliability of our visualization systems.
The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.
This position combines technical mastery with leadership - you'll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real-time rendering and simulation systems.
Key Responsibilities
  • Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
  • Build and extend core runtime features including: Interactive cameras and slice-plane systems.
  • Dynamic lighting, time-of-day, and environmental effects.
  • UMG and in-engine tools for interaction and visualization control.
  • Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
  • Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
  • Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
  • Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
  • Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.

Contribute to technical planning and help define the studio's Unreal Engine roadmap.
Skills, Knowledge and Expertise
  • 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
  • Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
  • Proven experience creating interactive features, procedural tools, and scalable systems.
  • Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
  • Familiarity with Perforce, Git, or equivalent version control tools.
  • Strong technical documentation and communication skills.
  • A proactive, collaborative leader with a track record of mentoring or leading technical teams.
  • Strong problem-solving and debugging abilities across multidisciplinary projects.

Nice to Have:
  • Experience manipulating Digital Twin models and data in Unreal Engine
  • Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
  • Knowledge of Unreal networking/replication or database integration (MySQL).
  • Experience with Datasmith, CAD data, or architectural visualization workflows.
  • Familiarity with automation, Python, or build systems for Unreal projects.
  • Understanding of projection mapping or real-time performance environments.

Additional Requirements:
  • Applicants must be legally authorized to work in the United States.
  • This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
  • Exceptional remote candidates within the U.S. will also be considered.