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Work From Home 2D Character Animator Jobs (NOW HIRING)

The role involves remote work with occasional in-person working sessions in Playa Vista, Los ... Identify representative examples ranging from straightforward performance-transfer scenarios to ...

... from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from ...

Leverage experience from the film and game industries to optimize motion capture and keyframe ... Strong cross-functional collaboration and communication skills, with the ability to work ...

Staff Gameplay Animator

$144K - $217K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... from the initial concept of character movement to the creation of final animation. Most importantly, you will work with a fun, diverse, cross-discipline team devoted to building a new universe from ...

Edit Motion Capture data to blend detailed character movement/facial with keyframe skills. * Work ... Understanding of the animation pipeline and processes involved from concept to implementation.

Senior Technical Animator

Las Vegas, NV · On-site +1

$101K - $115K/yr

... to work from/relocate to those locations. The art team is expected to be available to work during ... Applications without a 2D animation portfolio will not be considered.

... of character animation and storytelling. We are working on exciting projects such as Avatar: The ... 2D and 3D production facility hascreated award-winning feature films and TV series. Why work with ...

Occasional travel for work for in-person conferences. If you are not currently licensed but have a desire to learn this business, we will help guide you in that process. Sales * Call on our lead ...

Work From Home

Virginia Beach, VA · On-site +1

  • Medical

  • Life

Join our fully virtual, work-from-home team where you can earn an exceptional income while still cherishing every precious moment with your loved ones. With the freedom to set your own hours, you can ...

WORK FROM HOME

Springfield, MA · On-site +1

$300 - $500/wk

We are looking for individuals interested in working from home, remotely, as life insurance sales representatives. We are hiring coachable individuals comfortable with a 100% commission based income ...

Work From Home

Virginia Beach, VA · On-site +1

  • Medical

  • Life

Join our fully virtual, work-from-home team where you can earn an exceptional income while still cherishing every precious moment with your loved ones. With the freedom to set your own hours, you can ...

Work from Home

Littleton, CO · Remote

$18/hr

We are excited to announce that currently we are looking for a 100% remote (work from home-WFH) contract Pharmacy Support Call Center Representative to join our team. In this position, you will ...

We are excited to announce that currently we are looking for a 100% remote (work from home-WFH) contract Pharmacy Support Call Center Representative to join our team. In this position, you will ...

We are excited to announce that currently we are looking for a 100% remote (work from home-WFH) contract Pharmacy Support Call Center Representative to join our team. In this position, you will ...

Work from Home

Cleveland, OH · Remote

$18/hr

We are excited to announce that currently we are looking for a 100% remote (work from home-WFH) contract Pharmacy Support Call Center Representative to join our team. In this position, you will ...

We are excited to announce that currently we are looking for a 100% remote (work from home-WFH) contract Pharmacy Support Call Center Representative to join our team. In this position, you will ...

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Work From Home 2D Character Animator information

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$39

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How much do work from home 2d character animator jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for work from home 2d character animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What cities are hiring for Work From Home 2D Character Animator jobs?

Cities with the most Work From Home 2D Character Animator job openings:

What states have the most Work From Home 2D Character Animator jobs?

States with the most job openings for Work From Home 2D Character Animator jobs include:

Infographic showing various Work From Home 2D Character Animator job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, and 3% Contract. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Character and Facial Animation Consultant

Weekday AI

Remote

$60 - $90/hr

Part-time

Posted 4 days ago


Job description

This role is for one of our clients
Compensation: $60-$90 per hour
A leading AI research organization is developing advanced performance-transfer technology designed to faithfully carry an actor's original performance into a new output while preserving timing, emotional nuance, physical choices, and the subtle details that make a performance feel authentic.
We are seeking experienced Character and Facial Animation Consultants to help establish rigorous evaluation standards for this technology. You will bring deep expertise in character performance, facial animation, and performance capture to define what high-quality output looks like, identify challenging evaluation scenarios, and help shape the human-review process used to assess model performance.
This is a part-time engagement with opportunities for ongoing collaboration. The role involves remote work with occasional in-person working sessions in Playa Vista, Los Angeles, CA, or New York, NY, approximately once or twice per month.
Requirements
2. Key Responsibilities
  • Define evaluation standards: Establish clear, practical criteria for assessing whether an animated performance accurately captures the emotional intent, physical movement, timing, facial expression, and nuances of the original performance.
  • Evaluate performance quality: Identify subtle differences in facial expressions, emotional beats, body language, timing, and character movement that distinguish authentic performance from technically acceptable but emotionally inaccurate animation.
  • Curate evaluation benchmarks: Identify representative examples ranging from straightforward performance-transfer scenarios to complex and challenging cases that test the limits of the technology.
  • Develop review frameworks: Help establish reviewer profiles, evaluation rubrics, and structured guidelines for assessing character and facial animation outputs consistently.
  • Provide expert feedback: Review existing evaluation approaches, identify gaps or inconsistencies, and recommend improvements based on professional animation practices.
  • Collaborate with specialists: Work closely with other animation and visual-performance experts to maintain consistent standards and ensure evaluation criteria accurately reflect professional expectations.
  • Document visual insights: Translate nuanced visual and performance observations into clear, precise language suitable for evaluation templates, datasets, and annotation workflows.
3. Core Qualifications
  • 4+ years of professional experience as a hands-on character animator, with character and human performance as a primary area of expertise.
  • Verifiable credits on two or more feature films, animated productions, or AAA game cinematics produced by recognized studios.
  • Direct experience with facial animation and/or performance capture, including facial keyframe animation, motion-capture solving, cleanup, motion editing, or character/facial rig development.
  • Exceptional understanding of micro-expressions, emotional timing, body mechanics, facial performance, and the subtle characteristics that make animated performances feel believable.
  • Familiarity with modern AI-assisted creative tools and workflows, including the ability to generate or work with visual samples for testing and comparison.
  • Strong ability to articulate complex visual observations clearly and translate them into precise evaluation criteria, captions, and written feedback.
  • Excellent attention to detail and the ability to make consistent, evidence-based judgments about animation quality.
  • Willingness and ability to participate in in-person working sessions in Playa Vista, Los Angeles, CA, or New York, NY once or twice per month.
  • Reliable access to a 4K-resolution monitor for detailed visual and pixel-level review is preferred.
4. Who This Role Is For
This opportunity is specifically designed for professionals whose primary expertise is character performance and facial animation.
Relevant backgrounds may include character animation, facial animation, performance capture, motion editing, facial rigging, or related character-performance disciplines.
The role is not intended for professionals whose primary experience is limited to cinematography, lighting, camera work, color grading, compositing, editing, generalist 3D work, layout, previsualization, environments, or visual effects without substantial character-performance experience.
5. Equal Opportunity
We are committed to providing equal opportunities to all qualified applicants. We do not discriminate based on legally protected characteristics and provide reasonable accommodations for qualified individuals throughout the application and engagement process.
6. Engagement Terms
  • Part-time professional engagement.
  • Remote work with periodic in-person collaboration sessions.
  • Approximately one to two in-person sessions per month, depending on project requirements.
  • Engagement duration may vary based on project needs and performance.
  • Work will focus on evaluation, expert feedback, benchmark development, and quality standards for character and facial animation.