1

Computer Science Animation Jobs (NOW HIRING)

... Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the ...

next page

Showing results 1-20

Computer Science Animation information

See salary details

$5

$67

How much do computer science animation jobs pay per hour?

As of May 31, 2026, the average hourly pay for computer science animation in the United States is $67.31, according to ZipRecruiter salary data. Most workers in this role earn between $67.31 and $67.31 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Computer Science Animator, and why are they important?

To thrive as a Computer Science Animator, you need a solid background in computer science, programming (such as C++, Python), and digital animation principles, often supported by a degree in computer science, animation, or a related field. Proficiency with animation software like Autodesk Maya, Blender, and graphics libraries or game engines (e.g., Unity, Unreal Engine) is essential, along with familiarity with scripting and rendering tools. Strong creativity, attention to detail, and effective collaboration skills help create engaging animations and facilitate teamwork in multidisciplinary environments. These skills are crucial for producing high-quality visual content that meets technical requirements and creative objectives.

How do computer science animators typically collaborate with other departments during a project?

Computer science animators often work closely with artists, software developers, and project managers to ensure that animation sequences are both visually appealing and technically feasible. They regularly participate in cross-functional meetings to integrate feedback from creative teams and address any technical constraints or challenges. This collaborative environment helps ensure that the final product meets both artistic and performance standards, and also offers animators opportunities to broaden their skills by learning from adjacent disciplines.

What is computer science animation?

Computer science animation refers to the creation of moving images and visual effects using computational techniques and programming. It combines principles from computer science, such as algorithms, data structures, and software development, with artistic design to produce animations for films, video games, simulations, and educational tools. Professionals in this field often use specialized software and programming languages to model, render, and animate digital objects and scenes. The field is interdisciplinary, drawing from mathematics, physics, and graphic design to achieve realistic and engaging results.

What is the difference between Computer Science Animation vs Computer Graphics?

AspectComputer Science AnimationComputer Graphics
Required CredentialsBachelor's in Computer Science, Animation, or related fieldsBachelor's in Computer Graphics, Digital Media, or related fields
Work EnvironmentAnimation studios, gaming companies, film productionDesign firms, visual effects companies, software development
Industry UsageCreating animated content, character animation, visual storytellingGenerating visual images, rendering, 3D modeling

Computer Science Animation focuses on developing animated content and visual storytelling using programming and computer science principles. In contrast, Computer Graphics emphasizes creating and rendering visual images, often involving 3D modeling and visual effects. While both fields overlap in visual design, Computer Science Animation is more centered on animation techniques and interactive media, whereas Computer Graphics covers a broader range of visual content creation.

More about Computer Science Animation jobs
What cities are hiring for Computer Science Animation jobs? Cities with the most Computer Science Animation job openings:
What states have the most Computer Science Animation jobs? States with the most job openings for Computer Science Animation jobs include:
Infographic showing various Computer Science Animation job openings in the United States as of May 2026, with employment types broken down into 25% As Needed, and 75% Contract. Highlights an 81% Physical, 3% Hybrid, and 16% Remote job distribution, with an average salary of $140,000 per year, or $67.3 per hour.
Computer Science Teacher 2026-2027

Computer Science Teacher 2026-2027

Socrates Academy

Matthews, NC • On-site

$47.50K - $65.30K/yr

Full-time

Posted 25 days ago


Job description

Salary:

Grades 612 Computer Science Teacher

Position Type: Full-Time
Reports To: Head of Middle School



Position Overview

The Grades 612 Computer Science Teacher is responsible for developing and delivering a rigorous, engaging computer science program that builds foundational, intermediate, and advanced skills across middle and high school. As a newly established position, this role carries significant responsibility and professional autonomy in shaping curriculum, instructional pathways, and course offerings aligned to school goals and student needs. The teacher is expected to uphold high academic expectations, foster responsible technology use, and contribute to a strong school culture.


Should be able to teach any of the following courses:

e Code Course Title
CA10 Artificial Intelligence
CA21 Robotics I (NEW)
CA22 Robotics II (NEW)
CD10 Adobe Visual Design I
CD11 Adobe Visual Design II
CD14 Adobe Video Design I
CD15 Adobe Video Design II
CD20 3D Modeling and Animation I
CD21 3D Modeling and Animation II
CD30 Game Art and Design
CD31 Advanced Game Art and Design
CI00 CompTIA IT Fundamentals
CI01 Computer Engineering Technology I
CI02 Computer Engineering Technology II
CI10 Cisco Network Engineering Technology I
CI11 Cisco Network Engineering Technology II
CI20 Network Administration I
CI21 Network Administration II
CI30 Cybersecurity I
CI31 Cybersecurity II
CP05 Coding in Minecraft Expert Coding
CP10 Python Programming I
CP11 Python Programming II
CS10 Introduction to Computer Science
CS20 Computer Science I
CS21 Computer Science II
CS30 Introduction to Data Science
CS31 SAS Base Programming
CT10 Technology, Engineering, and Design

Primary Responsibilities

Instruction & Curriculum Development

  • Design and implement standards-aligned computer science courses for grades 612, including introductory through advanced content
  • Collaborate with administration to develop scope and sequence, pacing guides, and instructional resources
  • Deliver high-quality instruction that promotes computational thinking, problem solving, creativity, and collaboration
  • Integrate coding, data literacy, digital citizenship, and ethical technology use into daily instruction
  • Differentiate instruction to meet the academic, social, and developmental needs of all learners

Assessment & Student Progress Monitoring

  • Design and administer formative and summative assessments aligned to learning objectives
  • Analyze assessment data to inform instructional decisions and targeted supports
  • Provide timely, clear feedback to students and families on academic progress

Classroom Environment & Management

  • Establish and maintain a structured, inclusive, and engaging classroom environment
  • Implement schoolwide behavior expectations consistently
  • Promote responsible, safe, and appropriate use of technology

Program Development & Innovation

  • Contribute to the development of a coherent 612 computer science program, including electives, pathways, or advanced coursework
  • Provide input on instructional materials, software, hardware, and emerging technologies
  • Explore opportunities for interdisciplinary projects and extracurricular extensions

Professional Responsibilities

  • Collaborate with colleagues, administrators, and support staff
  • Participate in professional learning communities, meetings, and professional development
  • Communicate professionally and consistently with families
  • Fulfill all typical teaching duties, including lesson planning, grading, supervision, and documentation
  • Participate in school events, duties, and initiatives as assigned

Key Result Areas (KRAs) and Key Performance Indicators (KPIs)

KRA 1: Instructional Quality & Student Learning

KPIs:

  • Lessons consistently aligned to course objectives and approved standards
  • Observable student engagement during instruction
  • Evidence of student growth demonstrated through assessments and projects
  • Instruction reflects appropriate rigor and progression across grade bands

KRA 2: Curriculum & Program Development

KPIs:

  • Completion of a documented scope and sequence for grades 612
  • Development of course materials, assessments, and instructional resources
  • Alignment of curriculum with school priorities and future program expansion
  • Regular refinement of the curriculum based on student outcomes and feedback

KRA 3: Assessment & Data-Informed Instruction

KPIs:

  • Use of formative assessments to guide instruction
  • Timely entry and analysis of student performance data
  • Instructional adjustments documented based on assessment results
  • Clear communication of progress to students and families

KRA 4: Classroom Management & Learning Environment

KPIs:

  • Consistent implementation of schoolwide behavior expectations
  • Safe, respectful, and inclusive classroom culture
  • Effective use of instructional time with minimal disruptions
  • Responsible and appropriate technology use by students

KRA 5: Professionalism & Collaboration

KPIs:

  • Active participation in PLCs, meetings, and professional development
  • Timely completion of required documentation and responsibilities
  • Professional communication with families and colleagues
  • Willingness to collaborate and contribute to schoolwide initiatives

Qualifications

Required:

  • Bachelors degree in Computer Science, Information Technology, Education, or a related field
  • Teaching license or eligibility for licensure in the appropriate grade band or content area
  • Strong content knowledge in computer science and instructional technology

Preferred:

  • Experience teaching middle and or high school students
  • Experience with curriculum design or program development
  • Familiarity with project-based learning and real-world application of computer science