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Animation Writer Jobs (NOW HIRING)

Senior Animation Programmer

Boston, MA ยท On-site +1

$118.80K - $217.80K/yr

The Senior Animation Programmer is responsible for the implementation of CDPR-specific extensions ... Writing readable, high quality, efficient C++ code. * Maintaining, debugging, profiling, and bug ...

Senior Animation Programmer

Boston, MA ยท On-site +1

$118.80K - $217.80K/yr

The Senior Animation Programmer is responsible for the implementation of CDPR-specific extensions ... Writing readable, high quality, efficient C++ code. * Maintaining, debugging, profiling, and bug ...

The Senior Animation Programmer is responsible for the implementation of CDPR-specific extensions ... Writing readable, high quality, efficient C++ code. * Maintaining, debugging, profiling, and bug ...

We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ... Work within Visual Studio IDE to write and optimize code, ensuring smooth integration with the game ...

Jr. Animation Specialist

Hollis, NY ยท On-site

$25 - $30/hr

As an Animation Specialist, you will have a pivotal role in nurturing the next wave of animators ... Excellent verbal and written communication skills, enabling effective interaction with students ...

Adjunct, Animation

UT ยท On-site

Job Summary The Animation adjunct faculty member will work with full-time faculty, under general ... Good reading and writing skills 19. Excellent communication skills 20. Dependable and punctual 21.

PT Instructor Pool - Animation

Madison, WI ยท On-site

$16.75 - $22/hr

... written communications. 7. Ability to interact with business and industry to establish partnerships. Minimum Qualifications: 1. Bachelor's degree in Animation or a related field. 2. Seven (7) years ...

Technical Animator - Temp

Irvine, CA ยท On-site

$85K - $120K/yr

Demo reel showing expertise with animation systems * Excellent communicator with strong verbal and written English skills * Excellent problem solving and time management skills * Team player with a ...

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Animation Writer information

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How much do animation writer jobs pay per hour?

As of May 30, 2026, the average hourly pay for animation writer in the United States is $38.94, according to ZipRecruiter salary data. Most workers in this role earn between $28.85 and $47.12 per hour, depending on experience, location, and employer.

What does an Animation Writer do?

An Animation Writer creates scripts, dialogue, and storylines for animated films, TV shows, or web series. They collaborate with directors, animators, and producers to develop engaging narratives that align with the project's tone and audience. Their job includes writing episode scripts, crafting character arcs, and sometimes contributing to world-building. Strong storytelling skills and an understanding of animation formats are essential for success in this role.

What are the key skills and qualifications needed to thrive in the Animation Writer position, and why are they important?

To thrive as an Animation Writer, you need strong storytelling skills, an understanding of visual narrative, and preferably a background in creative writing or screenwriting. Familiarity with industry-standard scriptwriting software like Final Draft or Celtx, and knowledge of animation production pipelines is highly beneficial. Excellent communication, collaboration, and adaptability help writers work effectively with artists, directors, and other creative professionals. These skills are important to craft engaging scripts that align with the animation's visual style and production requirements.

What are some common challenges faced by Animation Writers in a collaborative production environment?

Animation Writers often work closely with directors, storyboard artists, and producers, which requires balancing the original script vision with feedback and practical production constraints. Tight deadlines, evolving story needs, and coordinating with multiple team members can present creative and logistical challenges. Flexibility and openness to revision are essential, as scripts often undergo several drafts to match animation timing, character development, and visual storytelling. This collaborative process is rewarding and helps ensure the final product is both narratively compelling and feasible for animation.
What cities are hiring for Animation Writer jobs? Cities with the most Animation Writer job openings:
What are the most commonly searched types of Animation Writer jobs? The most popular types of Animation Writer jobs are:
What states have the most Animation Writer jobs? States with the most job openings for Animation Writer jobs include:
Infographic showing various Animation Writer job openings in the United States as of May 2026, with employment types broken down into 43% Full Time, 43% Part Time, and 14% Summer. Highlights an 100% In-person job distribution, with an average salary of $81,001 per year, or $38.9 per hour.

Senior Animation Programmer

CD PROJEKT RED

Boston, MA โ€ข On-site, Remote

$118.80K - $217.80K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 10 hours ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out ourย YouTube channelย where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Animation Programmer to join our development efforts on Cyberpunk 2, the next mainline Cyberpunk 2077 game.
The Senior Animation Programmer is responsible for the implementation of CDPR-specific extensions and animation technology while working with the code for Unreal Engine's animation technology, tools, and pipelines. Through utilizing strong collaboration skills to align with cross-functional partners, you'll collaborate closely with animators, designers, character artists, and gameplay engineers. This role is key to bringing the world and characters to life, directly enhancing the player experience. You will be instrumental in a variety of areas, including creating large animated crowds with intricate behaviors, implementing complex interaction mechanics that seamlessly integrate animations into the environment, and developing realistic character reactions for deep narrative sequences.

Daily Responsibilities:

  • Developing bespoke animation systems and extensions for Unreal 5 animation systems to support character locomotion & lifelike behaviors, object & world interaction, large animated crowds, and more.
  • Developing gameplay mechanics related to locomotion and animation.
  • working daily in close collaboration with a diverse group of colleagues, including other engineers, designers, and animators.
  • Writing readable, high quality, efficient C++ code.
  • Maintaining, debugging, profiling, and bug fixing code to achieve the best quality and performance.
  • Documenting code and work, creating debug tools for other developers, creating tests to cover existing functionality.
Qualifications
  • 5+ years of practical expertise in designing and implementing modern game animation systems.
  • Thorough understanding of how animations are integrated in complex animation blend trees and state graphs.
  • Understanding of IK systems and their interaction with traditional FK solutions to ground characters in the environment.
  • Knowledge of modern game animation systems architectures.
  • Deep knowledge of C++.
  • Advanced math & algorithmic skills required to implement bespoke animation algorithms and functionality.
  • Advanced knowledge of multithreading practices and algorithms.
  • Thorough understanding of the overall character animation & geometry deformation stack.
  • Excellent communication and collaboration skills.

Nice to have

  • Solid foundation in Unreal Engine 5, specifically, features and systems related to animation.
  • Knowledge of motion-matching technology.
  • Experience in creating a AAA title for game consoles, debugging and profiling these games in a console environment.
  • Proven track record of addressing performance issues related to large numbers of animated NPCs.
  • Experience developing systems accelerated by GPUs.
Additional Information

The application window for this position will close by 10/30/2026.

This job can be hybrid/in-office or fully remote.

Remote roles in the US are only available to candidates that reside in the following states:ย California, Colorado, Connecticut, Florida, Illinois, Kentucky, Maryland, Massachusetts, Minnesota, Nevada, New Hampshire, New Jersey, New York, North Carolina, Ohio, Oregon, Pennsylvania, Rhode Island, Tennessee, Texas, Washington, Wisconsin.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents.
  • Flexible working hours.

Perks & Professional Growth

  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

This position is a new role.

Estimated pay range for this position:ย $118,800 -ย $217,800 USD annually.ย 

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers areย dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please clickย hereย to report them anonymously.