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Computer Science Animation Jobs in California (NOW HIRING)

... animation and mobile content, and in object-oriented designed methodologies and programming ... ActionScript, CSV, XML, and HTML5, etc.) Bachelor's degree or equivalent in Computer Science or ...

... animation and mobile content, and in object-oriented designed methodologies and programming ... ActionScript, CSV, XML, and HTML5, etc.) Bachelor's degree or equivalent in Computer Science or ...

3D Animator

Pasadena, CA · On-site +1

The 3D Animator will create high-fidelity, cinematic animations that communicate complex scientific ... Experience working with CAD files and converting them into production-ready 3D assets * Background ...

What you'll need to succeed: * BS, MS, or PhD in Computer Science, AI/ML, Computer Graphics ... Background in animation, simulation, robotics, video games, or interactive environments.

Whatyou'llneed to succeed: * BS, MS, or PhD in Computer Science, AI/ML, Computer Graphics, Robotics ... Background in animation, simulation, robotics, video games, or interactive environments.

... animation, and interior design, who are passionate about turning their virtual creations into ... Preferred Qualifications * BS, MS or higher degree in Computer Science, Robotics, Engineering or a ...

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Computer Science Animation information

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$66

How much do computer science animation jobs pay per hour?

As of Aug 2, 2026, the average hourly pay for computer science animation in California is $66.43, according to ZipRecruiter salary data. Most workers in this role earn between $66.44 and $66.44 per hour, depending on experience, location, and employer.

What is computer science animation?

Computer science animation refers to the creation of moving images and visual effects using computational techniques and programming. It combines principles from computer science, such as algorithms, data structures, and software development, with artistic design to produce animations for films, video games, simulations, and educational tools. Professionals in this field often use specialized software and programming languages to model, render, and animate digital objects and scenes. The field is interdisciplinary, drawing from mathematics, physics, and graphic design to achieve realistic and engaging results.

How is computer science used in animation?

Computer science plays a key role in animation by developing algorithms and software for creating realistic visuals, modeling characters, and simulating physical effects. Animation professionals often use programming skills and tools like Maya or Blender to automate processes and enhance visual quality.

What are the key skills and qualifications needed to thrive as a Computer Science Animator, and why are they important?

To thrive as a Computer Science Animator, you need a solid background in computer science, programming (such as C++, Python), and digital animation principles, often supported by a degree in computer science, animation, or a related field. Proficiency with animation software like Autodesk Maya, Blender, and graphics libraries or game engines (e.g., Unity, Unreal Engine) is essential, along with familiarity with scripting and rendering tools. Strong creativity, attention to detail, and effective collaboration skills help create engaging animations and facilitate teamwork in multidisciplinary environments. These skills are crucial for producing high-quality visual content that meets technical requirements and creative objectives.

Can you be an animator with a computer science degree?

Yes, a computer science degree can provide a strong foundation for a career in animation, especially in areas like computer-generated imagery (CGI), game development, or technical animation. Skills in programming, software tools such as Maya or Blender, and understanding of graphics algorithms are valuable for computer science graduates pursuing animation roles.

What is the difference between Computer Science Animation vs Computer Graphics?

AspectComputer Science AnimationComputer Graphics
Required CredentialsBachelor's in Computer Science, Animation, or related fieldsBachelor's in Computer Graphics, Digital Media, or related fields
Work EnvironmentAnimation studios, gaming companies, film productionDesign firms, visual effects companies, software development
Industry UsageCreating animated content, character animation, visual storytellingGenerating visual images, rendering, 3D modeling

Computer Science Animation focuses on developing animated content and visual storytelling using programming and computer science principles. In contrast, Computer Graphics emphasizes creating and rendering visual images, often involving 3D modeling and visual effects. While both fields overlap in visual design, Computer Science Animation is more centered on animation techniques and interactive media, whereas Computer Graphics covers a broader range of visual content creation.

Will AI replace animators?

Computer Science Animation professionals use AI tools to enhance and automate certain tasks, but AI is unlikely to fully replace human animators due to the need for creativity, storytelling, and artistic judgment. Animators will continue to adapt by integrating AI into their workflows, emphasizing skills in both traditional animation and new technologies. Human oversight remains essential for producing nuanced and expressive animations.

How do computer science animators typically collaborate with other departments during a project?

Computer science animators often work closely with artists, software developers, and project managers to ensure that animation sequences are both visually appealing and technically feasible. They regularly participate in cross-functional meetings to integrate feedback from creative teams and address any technical constraints or challenges. This collaborative environment helps ensure that the final product meets both artistic and performance standards, and also offers animators opportunities to broaden their skills by learning from adjacent disciplines.

What jobs can I get with computer animation?

With a background in computer animation, you can pursue roles such as 3D animator, character animator, visual effects artist, motion graphics designer, or game designer. These jobs typically require proficiency in animation software like Maya, Blender, or Adobe After Effects and may involve working in film, television, gaming, or advertising industries.
What are popular job titles related to Computer Science Animation jobs in California? For Computer Science Animation jobs in California, the most frequently searched job titles are:
What job categories do people searching Computer Science Animation jobs in California look for? The top searched job categories for Computer Science Animation jobs in California are:
What cities in California are hiring for Computer Science Animation jobs? Cities in California with the most Computer Science Animation job openings:
Infographic showing various Computer Science Animation job openings in California as of July 2026, with employment types broken down into 35% As Needed, 29% Full Time, 11% Part Time, 1% Temporary, 2% Contract, and 22% Nights. Highlights an 66% Physical, 3% Hybrid, and 31% Remote job distribution, with an average salary of $138,166 per year, or $66.4 per hour.

Research Scientist

Pixar Animation Studios

Emeryville, CA • On-site

Full-time

Re-posted 16 days ago


Job description

Job Summary:
Pixar Animation Studios is seeking a Research Scientist to conduct world-class research in computer graphics and AI for their film productions. This role focuses on bridging academic research with practical studio applications while collaborating with various production teams.
Responsibilities:
• Research & Innovation: Identify and solve complex graphics/AI problems; design, develop, and deploy scalable algorithms and prototype software.
• Production Collaboration: Work directly with artists, technical directors, and engineers to address real-world production challenges under tight deadlines.
• Leadership & Publication: Lead research projects, publish results in peer-reviewed journals (e.g., SIGGRAPH), and maintain Pixar’s presence in the global research community.
• Strategy: Stay current on emerging technologies and provide recommendations for studio adoption.
Qualifications:
Required:
• Ph.D. in Computer Science, AI, or a related field.
• 2+ years of post-graduate research experience in academia or industry R&D.
• Sustained history of original research and publications in top-tier forums (ACM SIGGRAPH, CVPR, NeurIPS) and recognized leadership in the field.
• Deep expertise in at least one area of graphics/AI, solid coding skills, and the ability to analyze cutting-edge technologies.
• Excellent communication and collaboration skills across diverse roles (artists to executives).
• Ability to manage multiple tasks independently and within a team.
• Strong presentation and technical writing capabilities.
• Commitment to diverse perspectives and collaborative innovation.
Company:
Pixar Animation Studios is a group charged with developing state-of-the-art computer technology for the film industry. It is a sub-organization of The Walt Disney Company. Founded in 1986, the company is headquartered in Emeryville, USA, with a team of 1001-5000 employees. The company is currently Late Stage.