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Computer Science Animation Jobs in California (NOW HIRING)

Android Developer

Santa Clara, CA

$65.50 - $86/hr

Requires a bachelor's degree in area of Computer Science and at least 3-5 years of experience in ... including animation and transition Very strong in multi-threaded programming Experience with ...

Bachelor's or Master's degree in Computer Science, Artificial Intelligence, Machine Learning, or a ... Experience with animation software/avatar technology platforms like Synthesis * Experience with ...

IOS Developer

San Jose, CA

$60.75 - $83.50/hr

Requirements: BS/MS degree in Computer Science, Engineering or a related subject Proven working ... Animation, Core Graphics and Core Text Experience with third-party libraries and APIs Working ...

Research Scientist

Los Angeles, CA ยท On-site

$180K - $300K/yr

... for ACG (Animation, Comics, and Games) through their own creativity and skills. Pushing the ... MS or PhD degree in Computer Science, Statistics, or a related field, or 8+ years of equivalent ...

Research Scientist

Emeryville, CA ยท On-site

$162K - $210K/yr

D. in Computer Science, AI, or a related field. * Experience: 2+ years of post-graduate research experience in academia or industry R&D. * Track Record: Sustained history of original research and ...

Senior 3D Artist, Technical

San Mateo, CA ยท On-site

$163K - $200K/yr

A Bachelor's degree or proven experience in a related CG field or computer science * 5+ years ... runtime animation systems, sophisticated deformation systems and cloth simulation * Skills:

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Computer Science Animation information

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$5

$66

How much do computer science animation jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for computer science animation in California is $66.43, according to ZipRecruiter salary data. Most workers in this role earn between $66.44 and $66.44 per hour, depending on experience, location, and employer.

What is computer science animation?

Computer science animation refers to the creation of moving images and visual effects using computational techniques and programming. It combines principles from computer science, such as algorithms, data structures, and software development, with artistic design to produce animations for films, video games, simulations, and educational tools. Professionals in this field often use specialized software and programming languages to model, render, and animate digital objects and scenes. The field is interdisciplinary, drawing from mathematics, physics, and graphic design to achieve realistic and engaging results.

How is computer science used in animation?

Computer science plays a key role in animation by developing algorithms and software for creating realistic visuals, modeling characters, and simulating physical effects. Animation professionals often use programming skills and tools like Maya or Blender to automate processes and enhance visual quality.

What are the key skills and qualifications needed to thrive as a Computer Science Animator, and why are they important?

To thrive as a Computer Science Animator, you need a solid background in computer science, programming (such as C++, Python), and digital animation principles, often supported by a degree in computer science, animation, or a related field. Proficiency with animation software like Autodesk Maya, Blender, and graphics libraries or game engines (e.g., Unity, Unreal Engine) is essential, along with familiarity with scripting and rendering tools. Strong creativity, attention to detail, and effective collaboration skills help create engaging animations and facilitate teamwork in multidisciplinary environments. These skills are crucial for producing high-quality visual content that meets technical requirements and creative objectives.

Can you be an animator with a computer science degree?

Yes, a computer science degree can provide a strong foundation for a career in animation, especially in areas like computer-generated imagery (CGI), game development, or technical animation. Skills in programming, software tools such as Maya or Blender, and understanding of graphics algorithms are valuable for computer science graduates pursuing animation roles.

What is the difference between Computer Science Animation vs Computer Graphics?

AspectComputer Science AnimationComputer Graphics
Required CredentialsBachelor's in Computer Science, Animation, or related fieldsBachelor's in Computer Graphics, Digital Media, or related fields
Work EnvironmentAnimation studios, gaming companies, film productionDesign firms, visual effects companies, software development
Industry UsageCreating animated content, character animation, visual storytellingGenerating visual images, rendering, 3D modeling

Computer Science Animation focuses on developing animated content and visual storytelling using programming and computer science principles. In contrast, Computer Graphics emphasizes creating and rendering visual images, often involving 3D modeling and visual effects. While both fields overlap in visual design, Computer Science Animation is more centered on animation techniques and interactive media, whereas Computer Graphics covers a broader range of visual content creation.

Will AI replace animators?

Computer Science Animation professionals use AI tools to enhance and automate certain tasks, but AI is unlikely to fully replace human animators due to the need for creativity, storytelling, and artistic judgment. Animators will continue to adapt by integrating AI into their workflows, emphasizing skills in both traditional animation and new technologies. Human oversight remains essential for producing nuanced and expressive animations.

How do computer science animators typically collaborate with other departments during a project?

Computer science animators often work closely with artists, software developers, and project managers to ensure that animation sequences are both visually appealing and technically feasible. They regularly participate in cross-functional meetings to integrate feedback from creative teams and address any technical constraints or challenges. This collaborative environment helps ensure that the final product meets both artistic and performance standards, and also offers animators opportunities to broaden their skills by learning from adjacent disciplines.

What jobs can I get with computer animation?

With a background in computer animation, you can pursue roles such as 3D animator, character animator, visual effects artist, motion graphics designer, or game designer. These jobs typically require proficiency in animation software like Maya, Blender, or Adobe After Effects and may involve working in film, television, gaming, or advertising industries.
What are popular job titles related to Computer Science Animation jobs in California? For Computer Science Animation jobs in California, the most frequently searched job titles are:
What job categories do people searching Computer Science Animation jobs in California look for? The top searched job categories for Computer Science Animation jobs in California are:
What cities in California are hiring for Computer Science Animation jobs? Cities in California with the most Computer Science Animation job openings:
Software Engineer / Unity Game Developer Level 2

Software Engineer / Unity Game Developer Level 2

Indotronix International Corporation

El Segundo, CA โ€ข On-site

$100 - $131/hr

Contractor

Posted 20 days ago


Job description

Indotronix is seeking an :Software Engineer / Unity Game Developer Level 2
Location :El Segundo Californiaย ย  ย 
Work Schedule: 9x80 A
Security Clearance Required?: No
Bachelor's in Game Development or Computer Science

Job Description

We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using the Unity game engine. The ideal candidate will collaborate with cross-functional teams to create engaging user experiences, optimize application performance, and support the full software development lifecycle.

Key Responsibilities

  • Develop, maintain, and enhance 2D and 3D games and simulations using Unity.

  • Collaborate with artists, designers, developers, and customers to implement game assets, features, and mechanics.

  • Design and implement gameplay systems, interactions, and user experiences.

  • Optimize application performance across multiple platforms including PC, mobile, and console environments.

  • Debug, troubleshoot, and resolve software defects and performance issues.

  • Test and validate game mechanics, functionality, and system integrations.

  • Participate in software design, code reviews, and continuous improvement initiatives.

  • Maintain source code and project assets using configuration management tools.

Required Qualifications

  • Bachelorโ€™s degree in Game Development, Computer Science, Software Engineering, or a related technical field.

  • Proven experience developing games or simulations using the Unity game engine.

  • Strong proficiency in C# programming for Unity development.

  • Experience with 2D and 3D game development.

  • Understanding of Unity physics, rendering, animation, and AI systems.

  • Experience optimizing applications for performance across multiple platforms.

  • Knowledge of game design principles and gameplay mechanics.

  • Familiarity with asset creation and integration pipelines.

  • Experience using version control systems such as Git.

  • Strong communication and collaboration skills.

Preferred Qualifications

  • Experience with DiSTI VE Studio.

  • Experience with Python and/or C++.

  • Experience with NVIDIA Omniverse.

  • Familiarity with Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (Pixyz), or similar tools.

  • Experience with CAD tools such as Dassault CATIA V5 or Siemens NX.

  • Experience developing simulation, visualization, or training applications.

  • Passion for gaming, simulation, and immersive technology development.

Education / Experience

  • Bachelorโ€™s degree in Game Development, Computer Science, Software Engineering, or a related technical discipline, with relevant professional experience in Unity application, game, or simulation development.

Indotronix logo

About Indotronix

Sourced by ZipRecruiter

In 1986, Indotronix established itself in the staffing space. 22 years later, Avani entered the scene, offering consulting and technology development. Finally, in 2016, the two joined forces to begin delivering talent across all areas, from Staffing to Consulting to unique platform development.

Industry

Recruiting and staffing services

Company size

1,001 - 5,000 Employees

Headquarters location

Rochester, NY, US