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Unreal Engine 5 Vfx Jobs (NOW HIRING)

Gunfire Games is seeking a VFX Artist (Mid-Level/Senior) to create and implement high-quality ... Using Unreal Engine 5 , you will work with particle systems, shaders, Blueprints, materials, and ...

Unreal VFX Artist

Pleasant Grove, UT · On-site

$80 - $100/hr

Work in Engine and own both the technical and creative processes of your vfx. Experience * 2+ years ... Experience in using Unreal's Niagara to create fx with a supporting reel. * A general understanding ...

$80 - $100/hr

With a small and dedicated team, we are currently working on a first-person tactical co-op shooter using Unreal Engine 5. The game features a realistic, military-focused setting with a strong ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills. * Proficiency at creating real-time VFX for Unreal Engine.

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills. * Proficiency at creating real-time VFX for Unreal Engine.

Unreal Technical Artist

New Orleans, LA

$122K - $146K/yr

Required Qualifications: * 5+ years of experience as a Technical Artist or in a comparable ... VFX, animation, Virtual Production, or cinematic production. * Strong proficiency in Unreal Engine ...

Lead VFX Artist

Orange, CA · On-site

$150 - $200/hr

Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills. * Proficiency at creating real-time VFX for Unreal Engine.

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

Minimum of 5-7 years of experience in creating visual effects for video games, with a strong portfolio demonstrating your skills. * Proficiency at creating real-time VFX for Unreal Engine.

... in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline ... VFX workflows, post-process effects, camera techniques, and other expressive visual systems ...

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Unreal Engine 5 Vfx information

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How much do unreal engine 5 vfx jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for unreal engine 5 vfx in the United States is $15.80, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.31 per hour, depending on experience, location, and employer.

What is an Unreal Engine 5 VFX artist?

Unreal Engine 5 VFX artists are professionals who create visual effects for games, films, and interactive experiences using Unreal Engine 5. They design and implement effects such as explosions, fire, rain, magic spells, and other dynamic visuals to enhance immersion and storytelling. These artists use a combination of particle systems, shaders, and real-time rendering techniques, leveraging UE5's advanced features like Niagara and Lumen. Their work often involves close collaboration with other artists, designers, and programmers to ensure seamless integration within the project.

What are some common challenges Unreal Engine 5 VFX artists face when creating real-time effects for games or interactive experiences?

One common challenge Unreal Engine 5 VFX artists encounter is optimizing complex visual effects to maintain real-time performance without sacrificing visual quality. Balancing the use of advanced features like Niagara particle systems or dynamic lighting with platform limitations requires strong technical and artistic judgment. Additionally, VFX artists often collaborate closely with gameplay programmers and environment artists to ensure effects integrate seamlessly with both gameplay mechanics and the game world. Staying updated with Unreal Engine’s rapidly evolving tools and workflows is also essential for success in this dynamic field.

What are the key skills and qualifications needed to thrive as an Unreal Engine 5 VFX artist, and why are they important?

To thrive as an Unreal Engine 5 VFX Artist, you need a strong background in visual effects design, 3D art, and a solid understanding of real-time rendering principles, often supported by a degree in computer graphics or a related field. Mastery of Unreal Engine 5, Niagara, and shader creation, along with proficiency in tools like Photoshop and Houdini, are typically required. Creativity, strong problem-solving abilities, and effective collaboration are essential soft skills for excelling in this role. These skills ensure the creation of high-quality, performant visual effects that enhance the visual storytelling and gameplay experience.

What is the difference between Unreal Engine 5 Vfx vs Unreal Engine 5 Environment Artist?

AspectUnreal Engine 5 VfxUnreal Engine 5 Environment Artist
Primary FocusCreating visual effects like explosions, fire, smoke, and magical effects within Unreal Engine 5Designing and building immersive 3D environments and landscapes in Unreal Engine 5
Skills & CertificationsVFX software knowledge, particle systems, scripting, Unreal Engine proficiency3D modeling, texturing, level design, Unreal Engine environment tools
Work EnvironmentGame studios, film, and virtual production projectsGame development, architectural visualization, virtual production

While both roles require Unreal Engine 5 expertise, Vfx artists focus on creating dynamic visual effects, whereas environment artists specialize in building detailed, immersive worlds. Both collaborate closely in game and film projects but serve distinct creative functions.

What other helpful pages are available for Unreal Engine 5 Vfx?

Other pages related to Unreal Engine 5 Vfx:

Infographic showing various Unreal Engine 5 Vfx job openings in the United States as of September 2026, with employment types broken down into 90% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 1% Hybrid, and 8% Remote job distribution, with an average salary of $32,874 per year, or $15.8 per hour.

VFX Artist (Mid/Senior)

Austin, TX • On-site

Gunfire Games
PC Games • 11 - 50 employees

Full-time

Posted 25 days ago


Key responsibilities

  • Create and implement high-quality visual effects that enhance gameplay, environments, characters, and cinematic experiences.

  • Work in Unreal Engine 5 to build and implement VFX using Niagara, particle systems, shaders, Blueprints, materials, and mesh effects.

  • Collaborate with artists, designers, audio, and other development disciplines to ensure VFX support the overall visual direction and player experience.


Job description

Description:

What We Do: 


At Gunfire Games, we’re passionate about creating unforgettable worlds and experiences. With a legacy built on titles like Darksiders 3, The Remnant Series and Chronos, we're driven by the future of game development. Our team thrives on innovation, collaboration, and honing our craft to its finest edge. We're looking for talented, passionate people to help shape the next chapter in our story. 


Gunfire Games is seeking a VFX Artist (Mid-Level/Senior) to create and implement high-quality visual effects that bring our worlds, characters, and gameplay experiences to life. You will work closely with artists, designers, audio, and other development teams to create impactful effects that enhance gameplay and support the overall visual direction of our projects. 


You will create a wide range of VFX, from environmental and atmospheric effects to character abilities, gameplay effects, and cinematic moments. Using Unreal Engine 5, you will work with particle systems, shaders, Blueprints, materials, and mesh effects to build, implement, and iterate on effects throughout development. 


The ideal candidate has a strong eye for visual quality, an understanding of how VFX contribute to gameplay and player experience, and the ability to iterate quickly while maintaining a high level of polish. You should be comfortable both giving and receiving feedback and collaborating with others to support the project's overall visual direction. 


We're looking for a self-motivated artist who takes ownership of their work, adapts well to changing production needs, and can work independently while contributing to a collaborative team environment. 


What You’ll Do 

  • Create and implement high-quality visual effects that enhance gameplay, environments, characters, and cinematic experiences. 
  • Work in Unreal Engine 5 to build and implement VFX using Niagara, particle systems, shaders, Blueprints, materials, and mesh effects. 
  • Create a wide range of effects, from ambient environmental VFX to character abilities, gameplay effects, and cinematic sequences. 
  • Collaborate with artists, designers, audio, and other development disciplines to ensure VFX support the overall visual direction and player experience. 
  • Work with leadership and peers to iterate on effects based on feedback and project needs. 
  • Balance visual quality with performance requirements when creating and implementing real-time VFX. 
  • Troubleshoot and refine VFX to ensure they function properly and maintain a high level of visual quality in-game. 
  • Participate in regular team reviews and provide and receive constructive feedback. 
  • Adapt VFX work to changing project requirements, priorities, and production needs. 

Who You Are: 

We are open to candidates with Mid-Level or Senior-level experience, with responsibilities and expectations scaling based on experience and scope of ownership. 


Mid-Level 

  • 2–5+ years of professional experience creating VFX for games or equivalent experience. 
  • Experience creating and implementing real-time VFX in Unreal Engine 5
  • Strong understanding of Niagara, particle systems, shaders, materials, Blueprints, and mesh-based effects. 
  • Experience creating a variety of VFX, including environmental, gameplay, character abilities, and/or cinematic effects. 
  • Proficiency with Photoshop and 3D Studio Max, Maya, or comparable 3D software. 
  • Understanding of VFX/PostFX integration and the performance considerations of real-time effects. 
  • Ability to iterate quickly while maintaining visual quality. 
  • Understanding of game production pipelines and real-time 3D game engines. 
  • Ability to collaborate effectively and give and receive constructive feedback. 

Senior Level 

  • 5+ years of professional experience creating VFX for games or equivalent experience. 
  • Strong portfolio demonstrating high-quality, implemented real-time VFX. 
  • Advanced experience creating and implementing VFX in Unreal Engine 5
  • Strong understanding of Niagara, particle systems, shaders, materials, Blueprints, and mesh-based effects. 
  • Ability to take ownership of VFX from concept through implementation, iteration, and polish. 
  • Strong understanding of VFX integration, optimization, and performance considerations. 
  • Ability to create a broad range of VFX, including environmental, gameplay, character abilities, and cinematic effects. 
  • Strong understanding of 3D art fundamentals, including modeling, lighting, and rendering as they relate to VFX. 
  • Ability to provide meaningful feedback and help maintain the visual quality and consistency of VFX across a project. 
  • Ability to work independently, prioritize work, and adapt to changing project needs. 

All Levels Should Have: 

  • Strong artistic eye and attention to detail. 
  • Excellent communication, interpersonal, and organizational skills. 
  • Ability to iterate quickly without sacrificing quality. 
  • Strong understanding of real-time VFX and 3D game production pipelines. 
  • Experience with Houdini or other procedural VFX tools 
  • Welcomes and provides valuable, constructive feedback. 
  • Ability to adapt to changing project requirements and production demands. 
  • Self-motivated with the ability to work independently. 

Bonus XP: 

  • Shipped a AA or AAA game, particularly an Unreal Engine title. 
  • Experience with advanced Niagara workflows and Unreal Engine 5's VFX tools. 
  • Experience creating VFX for character abilities, combat, weapons, environments, or cinematic sequences. 
  • Experience optimizing VFX for performance across different platforms. 
  • Strong understanding of materials, shaders, lighting, and rendering as they relate to real-time VFX. 
  • Experience creating custom textures, flipbooks, meshes, or other assets specifically for VFX. 
  • Experience working with both stylized and realistic VFX.  

The above list of job duties is not exclusive or exhaustive, and the hired applicant may be required to undertake additional tasks as may be reasonably expected to perform. 


Pay range:  $70,000- 120,000k  Title level and base pay offered will be based on candidate’s skills, experience, and other professional considerations. 


Gunfire Games LLC is an equal opportunity employer and considers all candidates for employment regardless of race, color, religion, sex, national origin, citizenship, age, disability, marital status, military or veteran’s status (including protected veterans, as may be required by federal law), sexual orientation or any other category protected by law. 


Gunfire Games LLC participates in E-Verify. All new hires are required to complete the I-9 employment eligibility verification form and provide documentation to confirm their identity and authorization to work in the United States. 

Requirements: