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Internship Unity Technical Artist Jobs (NOW HIRING)

Technical Artist

Austin, TX

$125K - $150K/yr

  • Retirement

  • PTO

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ... Adhere to file structure in artistic source, directory, and version management * Communicate ...

Senior Technical Artist

Las Vegas, NV

$116K - $139K/yr

  • Medical

  • Retirement

  • PTO

This role will guide artists not experienced in the Unity in developing art optimally for the platform and will support other Technical Artists in building their Unity knowledge and experience. What ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

  • Medical

  • Retirement

  • PTO

This role will guide artists not experienced in the Unity in developing art optimally for the platform and will support other Technical Artists in building their Unity knowledge and experience. What ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

  • Retirement

  • PTO

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ... Adhere to file structure in artistic source, directory, and version management * Communicate ...

Technical Artist

$130K - $155K/yr

Ability to implement UI designs in Unity so they work correctly across different screen sizes ... Work closely with artists and developers to integrate visual content into the game * Help optimize ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

  • Medical

  • PTO

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... Familiarity with Unity & C# * Understanding of shader node graph and physically-based shading and ...

Principal Technical Artist

Dallas, TX

$125K - $150K/yr

  • Medical

  • Dental

  • PTO

Position Overview PeopleFun is seeking a Principal Technical Artist to help stand up a brand new ... Establish UI implementation standards in Unity UI Toolkit, including hierarchy structure, layout ...

New

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

  • Medical

  • Dental

  • PTO

Position Overview PeopleFun is seeking a Principal Technical Artist to help stand up a brand new ... Establish UI implementation standards in Unity UI Toolkit, including hierarchy structure, layout ...

New

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

  • Medical

  • PTO

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... Familiarity with Unity & C# * Understanding of shader node graph and physically-based shading and ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx * Self-motivated and diligent, with established habits for tracking ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

  • Medical

  • Retirement

  • PTO

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Produces particles, shaders, and other VFX for Unity applications. * Identifies and applies new ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

  • Medical

  • Retirement

  • PTO

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Produces particles, shaders, and other VFX for Unity applications. * Identifies and applies new ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a focus on custom shaders and vfx * Self-motivated and diligent, with established habits for tracking ...

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

Excellent attention to detail. Assist Artists and Engineers with technical issues related to the ... Working knowledge of Godot, Unity, Unreal, or equivalent game engine. Understanding of versioning ...

Technical Artist

Raleigh, NC · On-site

$123K - $147K/yr

Excellent attention to detail. Assist Artists and Engineers with technical issues related to the ... Working knowledge of Godot, Unity, Unreal, or equivalent game engine. Understanding of versioning ...

Technical Artist

Cincinnati, OH · On-site

$121K - $145K/yr

Job Summary This role works under the direction of the Lead Technical Artist and in close ... Unity * Stage Precision * Cinema 4D * Maya * Vectorworks * Adobe Creative Suite Physical ...

Technical Artist

Cincinnati, OH

$121K - $145K/yr

Job Summary This role works under the direction of the Lead Technical Artist and in close ... Unity * Stage Precision * Cinema 4D * Maya * Vectorworks * Adobe Creative Suite Physical ...

Technical Artist III- UI/UX (REMOTE)

OR · Remote

$89K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... Unity. 6. Collaborate with other artists and developers to expand the 3D product library for real ...

Senior Technical Artist, World and Content Creation

Cary, NC · On-site

$117K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

What You'll Do Join the industry-leading Unreal Engine team as a Senior Technical Artist and help ... Experience with Unreal Engine, Unity, or a proprietary game engine is a plus EPIC JOB + EPIC ...

New

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Internship Unity Technical Artist information

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$95.5K

$138.7K

$153.5K

How much do internship unity technical artist jobs pay per year?

As of Aug 16, 2026, the average yearly pay for internship unity technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does an internship Unity Technical Artist do?

An Internship Unity Technical Artist supports the development of video games or interactive experiences by bridging the gap between artists and programmers within the Unity engine. They help optimize art assets, implement visual effects, and ensure assets are efficiently integrated into the game. Interns in this role often work on tasks such as shader development, tool creation, and troubleshooting visual issues, all while collaborating closely with both the art and engineering teams.

What are the key skills and qualifications needed to thrive as an internship Unity Technical Artist?

To thrive as an Internship Unity Technical Artist, you need a solid understanding of 3D modeling, digital art fundamentals, and basic programming or scripting, often supported by coursework in game design or computer graphics. Familiarity with Unity, shader development, and tools like Blender or Maya is commonly expected, along with a portfolio demonstrating relevant projects. Creativity, problem-solving, and collaborative communication are valuable soft skills in this role. These competencies are crucial for translating artistic vision into interactive experiences and ensuring smooth integration between art and technical systems in game development.

What types of projects and tasks can an internship Unity Technical Artist expect to work on during their placement?

As an Internship Unity Technical Artist, you can expect to work on a variety of projects that bridge the gap between art and programming. Common tasks include creating shaders, optimizing 3D assets for real-time performance, assisting with the implementation of visual effects, and collaborating closely with both artists and developers. Interns often contribute to prototyping new features, troubleshooting visual bugs, and supporting the asset pipeline for game or interactive application development. This hands-on experience provides a valuable understanding of how artistic vision and technical constraints are balanced in a professional Unity-driven environment.
More about Internship Unity Technical Artist jobs

What cities are hiring for Internship Unity Technical Artist jobs?

Cities with the most Internship Unity Technical Artist job openings:

What are the most commonly searched types of Unity Technical Artist jobs?

The most popular types of Unity Technical Artist jobs are:

What states have the most Internship Unity Technical Artist jobs?

States with the most job openings for Internship Unity Technical Artist jobs include:

Infographic showing various Internship Unity Technical Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 88% Full Time, 6% Part Time, 4% Contract, and 1% Nights. Highlights an 89% Physical, 4% Hybrid, and 7% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

$125K - $150K/yr

Full-time

Retirement, PTO

Re-posted 23 days ago


Job description

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their authenticity, engagement and fun.

SciPlay currently offers nine core games, including social casino games Jackpot Party Casino, Gold Fish Casino Slots, Hot Shot Casino and Quick Hit Slots, and casual games MONOPOLY Slots, Bingo Showdown, 88 Fortunes Slots, Backgammon Live and Solitaire Pet Adventure with offices all over the world!

Position Summary

The Technical Artist acts as aresource within the art team, mentoring other artists in the use of Unity, optimizing asset creation pipelines, troubleshooting technical issues, and when necessary, acting as a conduit between the art and engineering teams to ensure art content is correctly integrated into the game.

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI prefabs, Mechanim, timelines, particle systems, shaders, materials. You'll be supporting Live events and economy rollout to our players with our LiveOps team by packaging your assets together for dynamic delivery to players.

Essential Job Functions:

  • Mentor the art team in the technical aspects of Unity asset creation
  • Perform R&D for new tech required for feature implementation through creative problem solving, iterative design, and prototyping
  • Assist in developing standards, processes, and proprietary tools alongside Production and Development teams
  • Document processes and procedures for game features and associated Unity implementation
  • Adhere to file structure in artistic source, directory, and version management
  • Communicate between engineers, designers, and non-technical artists to package assets efficiently for quality products on the target platform
  • Communicate with LiveOps and Configuration Managers to identify, package, create, and verify assets required to support in-game events and economy rollouts.
  • Own technical delivery of assets for scheduled updates, ensuring all assets are fully tested and perform and reliably delivered against production deadlines.
  • Demonstrate a strong desire to continuously improve skills through independent learning and collaboration with team members; identify more efficient processes to improve throughput
  • Maintain a high degree of professionalism and receptiveness to critique from team members
  • Self-manage time effectively with a reasonable degree of accountability and minimal instruction
  • Create 2D assets for all aspects of the product including UI, composition, VFX, and animations
  • Oversee and support with items across the art pipeline -- from asset optimization, exporting, through implementation and test

Education:

  • Bachelor of Arts in art/animation or technical degree or equivalent industry experience.
  • At least 3 years previous experience as a digital artist with a considerable amount of technical responsibility.

Required Knowledge, Skills, & Abilities:

  • Deep practical knowledge of what Unity can and can't do especially regarding the UI system, Mechanim, timelines, the particle system, shaders and materials, optimizations and troubleshooting.
  • Proficient in Photoshop, Unity, 3DS Max
  • Proficient in UI Design and development in Unity
  • Proficient in Unity animation systems and knowledge of event driven programming
  • Proficient in implementing art into Unity prefabs complete with animations and atlases
  • Excellent written and verbal communication skills
  • Understanding of how to design art for various themes and target platform
  • Working knowledge of production collaboration tools (Jira, Confluence)
  • Proficient in Asset management and managing branching inside of version control systems (Git)
  • Working knowledge of MS Office
  • 3D experience

Level Requirements:

  • Portfolio (website or blog required for pre-interview)

Bonus XP:

  • Released titles that use Unity game engine
  • Working knowledge of Unity's Universal Rendering Pipeline
  • Animation - 2D character specific
  • Scripting ability to common art tooling (Photoshop, 3dx Max)
  • C# scripting knowledge in Unity
  • Scripting ability using Python

We are SciPlay! We make games!

The roots of our company are simple and strong: our founders fell head over heels for casino games and had a vision to create the most entertaining free-to-play casino games for gamers around the world. We've grown into a company that makes games we are truly proud of and that are enjoyed by millions of players every day. Our history is extensive, but we're just getting started. In 1998, we got our start as Phantom EFX and in 2019, we reintroduced ourselves as SciPlay and went public on the Nasdaq.

At SciPlay, we are programmed to think untraditionally. From our yearly development conferences, shindigs, and new game launches, we believe in doing what you love and doing it well. We take great pride in our ability to create authentic experiences for players, and we are excited to continue investing in our workforce, technology, and our data-driven approach, all with the mission of delighting our players long into the future. We believe that if we continue to stay passionate, set ambitious goals, live our values and play together, we will become the #1 social casino and casual gaming company in the world.

A few of our highlighted perks and benefits:

  • Competitive salaries
  • Annual bonuses, matching 401k
  • Fun environment:Open Office Concept with Ergonomic Seating and Standing Desks.Game Room featuring current generation consoles, numerous game titles, and various table games.
  • Food!Fully Stocked Kitchen with Beverages and Snacks, as well as company-paid lunches 2x/week
  • Paid Family Leave
  • Paid Volunteer Time
  • Annual 2-night company retreat

Read More About Our Values Here:

https://www.sciplay.com/life-at-sciplay

Don't meet every single requirement? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At SciPlay we are dedicated to building a diverse, inclusive, and authentic workplace. Both professionally and personally, we believe our differences are key to unlocking our superpowers. So, if you're excited about this role but your past experience doesn't align perfectly with every qualification in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles we have! #beYOU

SciPlay is a wholly-owned subsidiary of Light & Wonder, Inc. At Light & Wonder, it's all about the games! Learn more atwww.lnw.com.

SciPlay Corporation and its affiliates (collectively, SciPlay) are committed to creating a workforce of credibility and dependability. As a prerequisite to employment with SciPlay (to the extent permitted by law), you shall be asked to consent to SciPlay conducting a due diligence/background investigation on you. This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The employee in this position may be requested to perform other job-related tasks and responsibilities than those stated above. SciPlay is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click hereEEOC Poster.

#LI-RR1 #LI-Onsite

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.