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Internship Unity Technical Artist Jobs in Georgia

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... Familiarity with Unity & C# * Understanding of shader node graph and physically-based shading and ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

The ideal Technical Artist will be a technical problem-solver and have a passion for technical ... Familiarity with Unity & C# * Understanding of shader node graph and physically-based shading and ...

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Internship Unity Technical Artist information

What are the key skills and qualifications needed to thrive as an Internship Unity Technical Artist, and why are they important?

To thrive as an Internship Unity Technical Artist, you need a solid understanding of 3D modeling, digital art fundamentals, and basic programming or scripting, often supported by coursework in game design or computer graphics. Familiarity with Unity, shader development, and tools like Blender or Maya is commonly expected, along with a portfolio demonstrating relevant projects. Creativity, problem-solving, and collaborative communication are valuable soft skills in this role. These competencies are crucial for translating artistic vision into interactive experiences and ensuring smooth integration between art and technical systems in game development.

What does an Internship Unity Technical Artist do?

An Internship Unity Technical Artist supports the development of video games or interactive experiences by bridging the gap between artists and programmers within the Unity engine. They help optimize art assets, implement visual effects, and ensure assets are efficiently integrated into the game. Interns in this role often work on tasks such as shader development, tool creation, and troubleshooting visual issues, all while collaborating closely with both the art and engineering teams.

What types of projects and tasks can an Internship Unity Technical Artist expect to work on during their placement?

As an Internship Unity Technical Artist, you can expect to work on a variety of projects that bridge the gap between art and programming. Common tasks include creating shaders, optimizing 3D assets for real-time performance, assisting with the implementation of visual effects, and collaborating closely with both artists and developers. Interns often contribute to prototyping new features, troubleshooting visual bugs, and supporting the asset pipeline for game or interactive application development. This hands-on experience provides a valuable understanding of how artistic vision and technical constraints are balanced in a professional Unity-driven environment.
What are the most commonly searched types of Unity Technical Artist jobs in Georgia? The most popular types of Unity Technical Artist jobs in Georgia are:
What are popular job titles related to Internship Unity Technical Artist jobs in Georgia? For Internship Unity Technical Artist jobs in Georgia, the most frequently searched job titles are:
What cities in Georgia are hiring for Internship Unity Technical Artist jobs? Cities in Georgia with the most Internship Unity Technical Artist job openings:
Infographic showing various Internship Unity Technical Artist job openings in Georgia as of July 2026, with employment types broken down into 79% Full Time, 17% Part Time, 1% Temporary, and 3% Contract. Highlights an 96% Physical, and 4% Remote job distribution.
TECHNICAL ARTIST

$120K - $144K/yr

Full-time

Medical, PTO

Posted 25 days ago


Job description

Company Description

Here at TRICK 3D, we're building beautiful virtual worlds. Wanna join?


TRICK 3D sits at the forefront of immersive content and technology innovation in VR, AR, MR and much more. Our team is pioneering landscape-shifting work and ideas for large brands and top entertainment innovators. TRICK 3D works closely with our Fortune 500 and entertainment industry clients as an innovation partner; our client roster includes CNN, Cartoon Network, Delta Air Lines, Georgia Power, Jones Lang LaSalle (JLL), Intercontinental Hotel Group (IHG), Turner Broadcasting System, Sprout, Virgin Australia and many more. Our team is tight-knit and passionate and gets fired up by innovative, effective and beautiful work.

Job Description

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams.

The ideal Technical Artist will be a technical problem-solver and have a passion for technical design, pipeline efficiency, and visual quality. The ideal candidate crafts blueprints and code to engineer technical solutions for our clients, wields Unreal Engine 4 and other content creation software masterfully to create beautiful content, and works closely with project producers, art directors and project leads to maintain a cohesive vision of quality and efficiency.

Qualifications
  • Collaborate with artists and producers to identify and overcome technical hurdles in new and ongoing projects, offering strategic advice for research, development, and project execution.

  • Apply technical problem-solving to achieve practical solutions to artists' needs that improve visual quality & reduce production time.

  • Actively seek opportunities to improve team creative skills and product quality by researching and sharing software and techniques.

  • Maintain technical integrity of team through documentation and management of best practices, naming conventions, asset libraries, and external resources.

  • Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya.

  • Expert knowledge, both artistic and technical in Adobe suite, Max or Maya, and Unreal Engine.

  • Expert knowledge of Unreal's Blueprint system.

  • Familiarity with Unity & C#

  • Understanding of shader node graph and physically-based shading and rendering workflows, especially in Unreal Engine.

  • Experience with organic and hard surface modeling with clean, optimized topology and UVs.

  • Excellent comprehension of architecture, material use, and construction principles, as well as a master-level understanding of light, color, form, and spatial relationships.

Not Required, but Preferred:

  • Asset management and strategic pipeline development experience.

  • Familiarity with HTML, CSS, Javascript, XML.

  • VR/AR Experience.

  • Experience building dynamic apps that connect to a web-based backend such as Heroku, Firebase, or general REST APIs.

  • Familiarity with version control systems such as Perforce/Helix and Git.

  • Networking and/or server administration for Windows and Linux systems.

  • Working knowledge of CMS systems like Drupal.

  • Familiarity with Server-side scripting experience with PHP, Python and database administration with MySQL and/or PostgreSQL.

Additional Information

TRICK 3D offers an exceptionally creative and flexible workplace and competitive compensation. We dig and hire creative, nimble, driven, team-oriented and passionate people and provide them with opportunities to solve, grow and create.   

TRICK 3D employee benefits include:

  • A week-long winter holiday break in addition to three weeks paid time off each calendar year.

  • Office snacks, coffee, tea, beer, frequent team lunches, and regular team outings.

  • Holiday parties, happy hours, and team building activities.

  • Medical insurance with a low employee contribution.

  • Short-term disability (paid for by the employer).

  • An incredible client list including some of the most recognized brands.

  • A casual and creative work environment with flexible in and out times.

TRICK 3D is an equal opportunity employer, and we value diversity at our studio. We don't discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Check out our reel: https://vimeo.com/150954456