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Internship Unity Technical Artist Jobs (NOW HIRING)

Technical Artist

Cincinnati, OH · On-site

$121K - $145K/yr

Job Summary This role works under the direction of the Lead Technical Artist and in close ... Unity * Stage Precision * Cinema 4D * Maya * Vectorworks * Adobe Creative Suite Physical ...

Technical Artist

Cincinnati, OH · On-site

$121K - $145K/yr

Job Summary This role works under the direction of the Lead Technical Artist and in close ... Unity * Stage Precision * Cinema 4D * Maya * Vectorworks * Adobe Creative Suite Physical ...

Scopely is looking for a Lead Technical Artist to join our unannounced project in person at our ... Strong experience developing tools or workflows for Unity. * Strong experience with DCC tools such ...

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Fluency with profiling and debugging tools (e.g., RenderDoc, PIX, Nsight, Xcode/Instruments, Unity ...

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Fluency with profiling and debugging tools (e.g., RenderDoc, PIX, Nsight, Xcode/Instruments, Unity ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Unity Profiler, Unreal Insights) and the ability to read GPU captures and frame timings to drive ...

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Internship Unity Technical Artist information

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$95.5K

$138.7K

$153.5K

How much do internship unity technical artist jobs pay per year?

As of Jul 6, 2026, the average yearly pay for internship unity technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Unity Technical Artist, and why are they important?

To thrive as an Internship Unity Technical Artist, you need a solid understanding of 3D modeling, digital art fundamentals, and basic programming or scripting, often supported by coursework in game design or computer graphics. Familiarity with Unity, shader development, and tools like Blender or Maya is commonly expected, along with a portfolio demonstrating relevant projects. Creativity, problem-solving, and collaborative communication are valuable soft skills in this role. These competencies are crucial for translating artistic vision into interactive experiences and ensuring smooth integration between art and technical systems in game development.

What does an Internship Unity Technical Artist do?

An Internship Unity Technical Artist supports the development of video games or interactive experiences by bridging the gap between artists and programmers within the Unity engine. They help optimize art assets, implement visual effects, and ensure assets are efficiently integrated into the game. Interns in this role often work on tasks such as shader development, tool creation, and troubleshooting visual issues, all while collaborating closely with both the art and engineering teams.

What types of projects and tasks can an Internship Unity Technical Artist expect to work on during their placement?

As an Internship Unity Technical Artist, you can expect to work on a variety of projects that bridge the gap between art and programming. Common tasks include creating shaders, optimizing 3D assets for real-time performance, assisting with the implementation of visual effects, and collaborating closely with both artists and developers. Interns often contribute to prototyping new features, troubleshooting visual bugs, and supporting the asset pipeline for game or interactive application development. This hands-on experience provides a valuable understanding of how artistic vision and technical constraints are balanced in a professional Unity-driven environment.
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What cities are hiring for Internship Unity Technical Artist jobs? Cities with the most Internship Unity Technical Artist job openings:
What are the most commonly searched types of Unity Technical Artist jobs? The most popular types of Unity Technical Artist jobs are:
What states have the most Internship Unity Technical Artist jobs? States with the most job openings for Internship Unity Technical Artist jobs include:

Senior Technical Artist (Redwood City)

Bellota Labs

Redwood City, CA • On-site

$235K - $265K/yr

Full-time

Posted 3 days ago


Job description

At Bellota Labs, we’re building a next-generation iGaming mobile app that brings rich visuals, smooth gameplay, and seamless cross-platform experiences to iOS and Android.

We’re looking for a Technical Artist to bridge the gap between artistic vision and technical execution, ensuring that our visuals are both beautiful and performant across devices.

As a Technical Artist, you’ll collaborate closely with designers, 3D artists, and frontend engineers to bring assets, effects, and interactions to life in Unity3D. You’ll be the key link ensuring that creative assets integrate cleanly, efficiently, and consistently into our real-time engine pipeline.

Key Responsibilities
  • Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate visual concepts into optimized, in-engine assets.
  • Asset Integration: Import, configure, and maintain 2D/3D assets, materials, and shaders within Unity3D for mobile and WebGL builds.
  • Performance Optimization: Profile and optimize assets, textures, lighting, and rendering pipelines to maintain high frame rates and minimal memory footprint.
  • Tooling & Automation: Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline workflows.
  • Shader and VFX Work: Create and optimize shaders, particle systems, and post-processing effects to enhance visual fidelity.
  • Cross-Platform Support: Ensure asset compatibility and consistent visual quality across iOS, Android, and WebGL platforms.
Core Skills
  • Strong experience with Unity3D (URP or HDRP) - asset pipelines, materials, lighting, and scene optimization.
  • Proficiency in C# scripting for editor tooling, automation, or runtime integrations.
  • Experience working with 3D modeling tools (Maya, Blender, 3ds Max) and 2D software (Photoshop, Substance Painter).
  • Familiarity with shader authoring (Shader Graph, HLSL, Amplify Shader Editor, or similar).
  • Deep understanding of rendering performance optimization across mobile and WebGL targets.
Technical Competencies
  • Experience with cross-platform deployment (iOS, Android, WebGL).
  • Knowledge of asset compression, texture atlases, and memory management techniques.
  • Comfort working with source control systems (Git, Perforce) and CI/CD pipelines for Unity projects.
  • Basic familiarity with backend interactions - REST APIs, network calls, and event-driven systems (Go + AWS stack).
  • Understanding of profiling tools (Unity Profiler, Xcode Instruments, Android GPU Inspector).
Soft Skills
  • Excellent collaboration and communication skills across design and engineering.
  • Strong problem-solving ability and eye for detail.
  • Comfortable in fast-paced, iterative development environments (Agile/Scrum).
  • Passion for gaming and creating polished, visually engaging player experiences.
Nice-to-Haves
  • Experience with WebGL performance tuning and lightweight shader optimization.
  • Exposure to multiplayer gameplay systems and client–server synchronization.
  • Experience in procedural asset generation or VFX graph systems.
  • Familiarity with analytics, events, or gameplay telemetry integration.
What You’ll Get
  • The opportunity to define the visual-technical DNA of our new gaming app and contribute to our game development tooling from the ground up.
  • Close collaboration with a seasoned engineering and design team experienced in top-tier games and platforms.
  • Ownership and creative freedom within a supportive, technically strong environment.
  • Competitive compensation, flexible work arrangements, and a chance to help shape the future of social, real-time gaming.

$235,000 - $265,000 a year

If you are excited to be part of a fast-growing team that is redefining the online gaming experience, we would love to hear from you. Join us at Bellota Labs and help shape the future of gaming innovation!

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