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Internship Unity Technical Artist Jobs (NOW HIRING)

Senior Technical Artist

Frisco, TX

$118K - $142K/yr

The Senior Technical Artist role is meant to bridge the gap between art and programming ... Unity, etc). * Strong balance of creative/visual aesthetics and technical skills. Gearbox ...

Senior Technical Artist

$130K - $155K/yr

They are seeking a Technical Artist to bridge the gap between artistic vision and technical ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...

Senior Technical Artist

Frisco, TX · On-site

$118K - $142K/yr

The Senior Technical Artist role is meant to bridge the gap between art and programming ... Unity, etc). * Strong balance of creative/visual aesthetics and technical skills. Gearbox ...

Technical Artist II

Reno, NV · Hybrid

$58K - $108K/yr

Hybrid, connected to the IGT office in We are looking for a Technical Artist (Unity) at a developing (P2) level who is passionate about game development and visual presentation. This role is ideal ...

Technical Artist II

Reno, NV · Hybrid

$58K - $108K/yr

Hybrid, connected to the IGT office in We are looking for a Technical Artist (Unity) at a developing (P2) level who is passionate about game development and visual presentation. This role is ideal ...

Scopely is looking for a Technical Artist to serve on and elevate our casual game, Monopoly GO ... Import and integrate 2D and 3D assets from external tools into Unity * Manage, implement, and ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Your Role As a Senior Technical Artist specializing in real-time engines, you will act as a bridge ... Design and implement custom shaders using Shader Graph (Unity) or Material Editor/Blueprints ...

Technical Artist

Cincinnati, OH · On-site

$121K - $145K/yr

Job Summary This role works under the direction of the Lead Technical Artist and in close ... Unity * Stage Precision * Cinema 4D * Maya * Vectorworks * Adobe Creative Suite Physical ...

Technical Artist

Cincinnati, OH · On-site

$121K - $145K/yr

Job Summary This role works under the direction of the Lead Technical Artist and in close ... Unity * Stage Precision * Cinema 4D * Maya * Vectorworks * Adobe Creative Suite Physical ...

A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape ... Make Unity sing . You use timing, movement, and energetic animations to bring excitement to players.

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Fluency with profiling and debugging tools (e.g., RenderDoc, PIX, Nsight, Xcode/Instruments, Unity ...

Scopely is looking for a Lead Technical Artist to join our unannounced project in person at our ... Strong experience developing tools or workflows for Unity. * Strong experience with DCC tools such ...

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Fluency with profiling and debugging tools (e.g., RenderDoc, PIX, Nsight, Xcode/Instruments, Unity ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Unity Profiler, Unreal Insights) and the ability to read GPU captures and frame timings to drive ...

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Fluency with profiling and debugging tools (e.g., RenderDoc, PIX, Nsight, Xcode/Instruments, Unity ...

Senior Technical Artist

Irvine, CA · On-site

$120K - $150K/yr

A tech artist who wears many hats. Particle systems, prefabs, shaders. You build interfaces. Shape ... Make Unity sing . You use timing, movement, and energetic animations to bring excitement to players.

OR

$126K - $151K/yr

Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... Unity. 6. Collaborate with other artists and developers to expand the 3D product library for real ...

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Internship Unity Technical Artist information

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$95.5K

$138.7K

$153.5K

How much do internship unity technical artist jobs pay per year?

As of Jun 14, 2026, the average yearly pay for internship unity technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Internship Unity Technical Artist, and why are they important?

To thrive as an Internship Unity Technical Artist, you need a solid understanding of 3D modeling, digital art fundamentals, and basic programming or scripting, often supported by coursework in game design or computer graphics. Familiarity with Unity, shader development, and tools like Blender or Maya is commonly expected, along with a portfolio demonstrating relevant projects. Creativity, problem-solving, and collaborative communication are valuable soft skills in this role. These competencies are crucial for translating artistic vision into interactive experiences and ensuring smooth integration between art and technical systems in game development.

What does an Internship Unity Technical Artist do?

An Internship Unity Technical Artist supports the development of video games or interactive experiences by bridging the gap between artists and programmers within the Unity engine. They help optimize art assets, implement visual effects, and ensure assets are efficiently integrated into the game. Interns in this role often work on tasks such as shader development, tool creation, and troubleshooting visual issues, all while collaborating closely with both the art and engineering teams.

What types of projects and tasks can an Internship Unity Technical Artist expect to work on during their placement?

As an Internship Unity Technical Artist, you can expect to work on a variety of projects that bridge the gap between art and programming. Common tasks include creating shaders, optimizing 3D assets for real-time performance, assisting with the implementation of visual effects, and collaborating closely with both artists and developers. Interns often contribute to prototyping new features, troubleshooting visual bugs, and supporting the asset pipeline for game or interactive application development. This hands-on experience provides a valuable understanding of how artistic vision and technical constraints are balanced in a professional Unity-driven environment.
More about Internship Unity Technical Artist jobs
What cities are hiring for Internship Unity Technical Artist jobs? Cities with the most Internship Unity Technical Artist job openings:
What are the most commonly searched types of Unity Technical Artist jobs? The most popular types of Unity Technical Artist jobs are:
What states have the most Internship Unity Technical Artist jobs? States with the most job openings for Internship Unity Technical Artist jobs include:
Infographic showing various Internship Unity Technical Artist job openings in the United States as of June 2026, with employment types broken down into 8% As Needed, 15% Full Time, 54% Part Time, and 23% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
Senior Technical Artist

Senior Technical Artist

2K

Frisco, TX

$118K - $142K/yr

Other

Posted 15 days ago


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). 

For more information, visit www.GearboxSoftware.com.

Senior Technical Artist

Gearbox Software is looking for a skilled and motivated Senior Technical Artist to take ownership of complex art systems, effects, and shaders for our projects. The Senior Technical Artist role is meant to bridge the gap between art and programming, integrating art content and features while honoring the artistic vision and technical constraints.

Responsibilities:

  • Work with artists to create best practices and optimal workflows.
  • Communicate and work closely with programmers to develop new engine features.
  • Analyze memory and performance throughout a project's development.
  • Create efficient and user friendly shaders for use in game.
  • Analyse and communicate the technical challenges for art and design concepts.
  • Research and develop prototypes for art pipelines and help bring your coworkers' ideas to life.

Qualifications:

  • 6+ Years of industry experience.
  • Expert knowledge of Unreal Engine 5.
  • Proficiency in creating in-editor tools and pipelines.
  • Able to collaborate and work well with teams from various disciplines.
  • Take ownership of shippable quality content/systems that are memory efficient and performant.
  • Ability to think out-of-the-box to overcome technical challenges.
  • Ability to self-direct, and be autonomous when it is required.

Bonus Points For:

  • Working knowledge of HLSL or GLSL.
  • Working knowledge of Python scripting or another programming language.
  • Ability to create procedural tools and assets.
  • Good knowledge of a 3D modeling application and an image editor.
  • Experience with current generation platforms (Xbox Series X/S, PlayStation 5).
  • Experience with other popular or proprietary engines (Unity, etc).
  • Strong balance of creative/visual aesthetics and technical skills.

Gearbox Entertainment believes that all team members should be able to enjoy a work environment free from all forms of discrimination and harassment. We are committed to reflecting the diversity of the world we strive to entertain. As an Equal Opportunity Employer, we provide fair and equal treatment to all team members and applicants. We do not discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, disability, genetic information, pregnancy or maternity, veteran status, or any other status protected by applicable national, federal, state or local law. 

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.