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Internship Unity Technical Artist Jobs in Michigan

Senior Artist

Detroit, MI · On-site

$90 - $120/hr

WHAT YOU'LL DO Explico is looking for a talented Senior Artist in our Detroit or Denver offices. We ... Unreal/Unity experience a plus * Additional technical education in math and science would be ...

New

... technical theater, event production, arts administration, and film programming. * Support apprenticeship, internship, volunteer, and mentorship opportunities in collaboration with internal staff and ...

Provide worship arts support for retreats, camps, and youth ministry events. * Pray regularly for ... Actively engage in assigned ministry teams and leadership meetings to support unity, communication ...

Championing unity across all ministries and teams, avoiding gossip, and responding to challenges ... Demonstrate technical proficiency in facility systems, general maintenance, vendor coordination ...

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Internship Unity Technical Artist information

What does an internship Unity Technical Artist do?

An Internship Unity Technical Artist supports the development of video games or interactive experiences by bridging the gap between artists and programmers within the Unity engine. They help optimize art assets, implement visual effects, and ensure assets are efficiently integrated into the game. Interns in this role often work on tasks such as shader development, tool creation, and troubleshooting visual issues, all while collaborating closely with both the art and engineering teams.

What are the key skills and qualifications needed to thrive as an internship Unity Technical Artist?

To thrive as an Internship Unity Technical Artist, you need a solid understanding of 3D modeling, digital art fundamentals, and basic programming or scripting, often supported by coursework in game design or computer graphics. Familiarity with Unity, shader development, and tools like Blender or Maya is commonly expected, along with a portfolio demonstrating relevant projects. Creativity, problem-solving, and collaborative communication are valuable soft skills in this role. These competencies are crucial for translating artistic vision into interactive experiences and ensuring smooth integration between art and technical systems in game development.

What types of projects and tasks can an internship Unity Technical Artist expect to work on during their placement?

As an Internship Unity Technical Artist, you can expect to work on a variety of projects that bridge the gap between art and programming. Common tasks include creating shaders, optimizing 3D assets for real-time performance, assisting with the implementation of visual effects, and collaborating closely with both artists and developers. Interns often contribute to prototyping new features, troubleshooting visual bugs, and supporting the asset pipeline for game or interactive application development. This hands-on experience provides a valuable understanding of how artistic vision and technical constraints are balanced in a professional Unity-driven environment.

What are the most commonly searched types of Unity Technical Artist jobs in Michigan?

The most popular types of Unity Technical Artist jobs in Michigan are:

What are popular job titles related to Internship Unity Technical Artist jobs in Michigan?

For Internship Unity Technical Artist jobs in Michigan, the most frequently searched job titles are:

What cities in Michigan are hiring for Internship Unity Technical Artist jobs?

Cities in Michigan with the most Internship Unity Technical Artist job openings:

Infographic showing various Internship Unity Technical Artist job openings in Michigan as of July 2026, with employment types broken down into 77% Full Time, 19% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution.

Senior Artist

Explico

Detroit, MI • On-site

$90 - $120/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago

New


Key responsibilities

  • Work with engineers to create visualizations that assist in analysis and presentation of cases.

  • Develop and manage 3D models, lighting, texturing, animation, and rendering workflows using Blender.

  • Produce visual content depicting accidents, injuries, and fatalities for forensic analysis and courtroom presentation.


Job description

Explico is seeking senior level visualization professionals for our Detroit or Denver office.

WHO WE ARE

Explico is an employee-owned forensic engineering firm dedicated to uncovering the truth through scientific rigor and objective analysis. In an industry increasingly shaped by financial interests, we remain focused on the integrity of our work, the people who do it, and the long-term impact we leave behind. Our multidisciplinary team- spanning accident reconstruction, biomechanics, human factors, and more- comes together around a shared commitment to the craft of investigation, not just the business of it.

We are proud to lead the development of the next generation of experts.

WHAT YOU'LL DO

Explico is looking for a talented Senior Artist in our Detroit or Denver offices. We are a forensic engineering firm and often create visualizations to both assist in our analysis as well as present to jurors in trial. We are looking for someone who can work with our engineers to effectively perform and communicate our analyses in a visually pleasing manner.

Please be aware that this position involves imagery and visualizations depicting accidents, injuries, and/or fatalities. Candidates should be comfortable working with this content.

This is a hybrid position, requiring work at the office at least three days per week. Explico believes that in-person interaction is critical to our teamwork-centric culture.

WHAT WE'RE LOOKING FOR

The ideal candidate will be familiar with handling all aspects of the 3D workflow from modeling, lighting, texturing, animation, and rendering. We are looking for the type of person that has a strong attention to detail and is capable of effectively managing multiple projects and tight deadlines.

EXPERIENCE AND REQUIRED SKILLS
  • Experience and/or formal education in 3D computer graphics as a technical artist
  • Blender experience (Other software can be used for asset creation, but the final scene will be in and rendered from Blender.)
  • 3D animation experience (largely mechanical animation, for example an explainer video on how bicycle brakes work)
  • Environment creation (hard surface modeling required, no kit bashing)
  • Ablility to take a project from start to finish
ADDITIONAL SKILLS
  • Camera tracking experience a plus (PFTrack, Syntheyes or manual tracking)
  • Unreal/Unity experience a plus
  • Additional technical education in math and science would be helpful
WHAT WE OFFER
  • Competitive compensation and benefits with quarterly and annual bonus opportunities
  • Training in advanced simulation tools and techniques
  • Paid time off (10 holidays, 15 vacation days, 10 sick days)
  • 401(k) match up to 6%
  • Full healthcare coverage (medical, vision, and dental)
  • Life and disability insurance
  • Educational assistance program
  • Work on nationally visible, high-impact cases

Explico is an equal opportunity employer, including disability. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or other protected characteristic.

To request disability accommodations during the application process, please call Explico's main line at 248-731-5197 and ask to speak with Human Resources.

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