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Internship Unity Technical Artist Jobs in California

Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

Roblox 3D Artist

Los Angeles, CA ยท On-site +1

$30 - $45/hr

Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

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Internship Unity Technical Artist information

What are the key skills and qualifications needed to thrive as an internship Unity Technical Artist?

To thrive as an Internship Unity Technical Artist, you need a solid understanding of 3D modeling, digital art fundamentals, and basic programming or scripting, often supported by coursework in game design or computer graphics. Familiarity with Unity, shader development, and tools like Blender or Maya is commonly expected, along with a portfolio demonstrating relevant projects. Creativity, problem-solving, and collaborative communication are valuable soft skills in this role. These competencies are crucial for translating artistic vision into interactive experiences and ensuring smooth integration between art and technical systems in game development.

What does an internship Unity Technical Artist do?

An Internship Unity Technical Artist supports the development of video games or interactive experiences by bridging the gap between artists and programmers within the Unity engine. They help optimize art assets, implement visual effects, and ensure assets are efficiently integrated into the game. Interns in this role often work on tasks such as shader development, tool creation, and troubleshooting visual issues, all while collaborating closely with both the art and engineering teams.

What types of projects and tasks can an internship Unity Technical Artist expect to work on during their placement?

As an Internship Unity Technical Artist, you can expect to work on a variety of projects that bridge the gap between art and programming. Common tasks include creating shaders, optimizing 3D assets for real-time performance, assisting with the implementation of visual effects, and collaborating closely with both artists and developers. Interns often contribute to prototyping new features, troubleshooting visual bugs, and supporting the asset pipeline for game or interactive application development. This hands-on experience provides a valuable understanding of how artistic vision and technical constraints are balanced in a professional Unity-driven environment.
What are the most commonly searched types of Unity Technical Artist jobs in California? The most popular types of Unity Technical Artist jobs in California are:
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What cities in California are hiring for Internship Unity Technical Artist jobs? Cities in California with the most Internship Unity Technical Artist job openings:
Infographic showing various Internship Unity Technical Artist job openings in California as of August 2026, with employment types broken down into 87% Full Time, 8% Part Time, 4% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution.

Senior Technical Artist (Animation, Unity, VFX)

MobilityWare

Irvine, CA โ€ข On-site

$120K - $150K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 9 days ago


Job description

This is a rare opportunity.

An impactful position at aย profitable, stable, self-funded studio with one of the best no-crunch cultures in our industry.

ย And you? You're an architect of joy. A tech artist who wears many hats.

Particle systems, prefabs, shaders. You build interfaces. Shape visual effects.ย Make Unity sing. You use timing, movement, and energetic animations to bring excitement to players.

You construct juicy, delightful experiences.

You're organized and creative.ย A master collaborator who derives joy from helping your peers in art, design, and engineering. You're excited by the idea of iterating quickly on a portfolio of 30+ games.

If that resonates, then we need your helpย bringing joy to others, one game at a time.

Responsibilities:

  • Be an amazing tech artist, bridging the gap between art and engineering, creating tools to streamline the pipeline, and optimizing visual assets.
  • Bring art mockups to life inside Unity, including all aspects: particle systems, shaders, VFX, prefab/UI creation, and building amazing animations.
  • Work with timeliness, quality, and adaptability
  • Collaborate effectively in a dynamic, fast-paced environment
  • Communicate timelines, own tasks, and contribute to successful sprints
  • Embrace using AI to achieve "more, better, faster"
  • Relate to our motto: "Slow Down to Speed Up"

Qualifications for Position:

  • B.S. in a relevant field (or equivalent studio experience)
  • 5+ years of professional game dev (mobile experience is not required)
  • Expertise in the Unity editor
  • Proficiency with standard art tools (ex Photoshop, Illustrator, Figma, ...)
  • A growth mindset that embraces continuous learning
  • Passion for evergreen games that reach tens of millions

A Little Bit About Us:

Most studios would be grateful to have even one game in Apple Arcade's top twenty. We have four, making us one of the top mobile studios in the world. With our headquarters in the heart of Orange County and a growing studio in Utah, we're dedicated to our mission of bringing joy to others one game at a time. Ever since our flagship title Solitaire hit the Apple App Store on the day it opened in 2008, MobilityWare has been entertaining gamers around the world. With a product portfolio that includes beloved hits such as FreeCell, Spider, Spades, Hearts, Mahjong, Yatzy, Splash Sort, and Bubble Shooter Pop, our games have been downloaded over 600 MILLION times.

MobilityWare was recently named one of Built in LA's Best Places to Work for the fifth year in a row and we've been recognized as one of the Best Places to Work in Orange County five times by the Orange County Business Journal and OC Register. While we're proud to be the company behind some of mobile gaming's most popular titles, our most important achievement is creating a work environment that encourages the professional growth and engagement of all our team members.

Do we have your attention yet? Here are just some of the perks of working with us:

  • We offer medical (100% paid option), dental (100% paid), vision (100% paid), unlimited PTO/Vacation, life insurance (100% paid), and a 401K with competitive contribution.
  • Annual, all-inclusive company trip for you and a guest. Previous destinations includeย Hawaii, a Mexican Riviera Cruise, Las Vegas and Los Cabos!
  • In the office we offer things like free lunch, free snacks, and free drinks.
  • Casual workplace that includes a relaxed dress code, plus a newly remodeled office in the heart of Irvine.
  • Annual Game Jam to show off your creative chops!

In compliance with local law, we are disclosing compensation for this role.ย  The range listed is just one component of MobilityWare' s total compensation package for employees, which may include short- and long-term incentives and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled. Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. The annual base salary pay range for this role is $120,000- $150,000.