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Senior Unity Technical Artist Jobs in California

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... You'll take design comps and bring them to life in Unity with the visual fidelity they deserve ...

New

Senior Technical Artist

Redwood City, CA · On-site +1

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... You'll take design comps and bring them to life in Unity with the visual fidelity they deserve ...

New

Senior Technical Artist

Redwood City, CA · On-site +1

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... You'll take design comps and bring them to life in Unity with the visual fidelity they deserve ...

Senior Technical Artist

Redwood City, CA · On-site

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... You'll take design comps and bring them to life in Unity with the visual fidelity they deserve ...

Senior Technical Artist - UE5

Beverly Hills, CA · On-site +1

$146K - $175K/yr

About the Role Snail Games USA is seeking a Senior Technical Artist to join our Art Center and provide hands-on technical art support across multiple Unreal Engine projects. This is a broad ...

Posted today

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Senior Unity Technical Artist information

What is a Senior Unity Technical Artist?

A Senior Unity Technical Artist is a specialized professional who bridges the gap between artists and programmers in game development, primarily using the Unity engine. They create, optimize, and implement visual assets and effects while ensuring that the final product is both visually appealing and runs efficiently on target platforms. Their responsibilities often include developing shaders, optimizing art pipelines, troubleshooting performance issues, and mentoring junior team members. Senior Unity Technical Artists play a critical role in maintaining high visual standards without compromising performance.

What are the key skills and qualifications needed to thrive as a Senior Unity Technical Artist?

To thrive as a Senior Unity Technical Artist, you need advanced expertise in 3D modeling, shading, texturing, and a deep understanding of Unity’s rendering pipeline, often supported by a degree in art, computer graphics, or a related field. Proficiency with Unity, scripting languages (such as C#), and tools like Maya, Blender, or Substance Painter is typically required. Strong problem-solving ability, collaboration, and effective communication are essential soft skills that help bridge creative and technical teams. These skills ensure visually impressive, technically optimized assets that enhance gameplay and performance across projects.

How does a Senior Unity Technical Artist typically collaborate with other team members during game development?

As a Senior Unity Technical Artist, collaboration is central to daily work. You'll frequently bridge the gap between artists and programmers, ensuring that visual assets are optimized and integrated smoothly within the Unity engine. This involves working closely with designers to understand creative goals, assisting engineers with shader development or performance issues, and guiding junior artists on best practices for asset creation. Regular communication and problem-solving are key, as you help translate artistic vision into technically feasible solutions that meet performance standards.

What is the difference between Senior Unity Technical Artist vs Unity Technical Artist?

AspectSenior Unity Technical ArtistUnity Technical Artist
CredentialsTypically requires 5+ years experience, advanced Unity certifications, and a strong portfolioUsually 2-4 years experience, relevant Unity certifications, and portfolio
Work EnvironmentLeads technical art tasks, mentors junior staff, and collaborates on complex projectsSupports art teams, implements shaders, and optimizes assets within Unity
Industry UsageCommon in AAA and large-scale game studios, often in senior or lead rolesFound across indie, mobile, and mid-sized studios as a technical specialist

The main difference is experience level and responsibility. Senior Unity Technical Artists lead technical art efforts and mentor others, while Unity Technical Artists focus on supporting art teams with technical solutions. Both roles require strong Unity skills, but the senior position involves more leadership and complex project involvement.

What are the most commonly searched types of Unity Technical Artist jobs in California?

The most popular types of Unity Technical Artist jobs in California are:

What are popular job titles related to Senior Unity Technical Artist jobs in California?

For Senior Unity Technical Artist jobs in California, the most frequently searched job titles are:

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Cities in California with the most Senior Unity Technical Artist job openings:

Senior Technical Artist

Bellota Labs

Redwood City, CA • On-site

$150 - $210/hr

Other

Posted 3 days ago

New


Job description

At Bellota Labs, we’re building a next-generation poker app that brings rich visuals, smooth gameplay, and polished UI to iOS and Android. The game is live and shipping weekly. Our players expect precision, and so does our team. We’re looking for a Senior Technical Artist to own the UI layer and ensure that every screen a player touches is built with care. You’ll take design comps and bring them to life in Unity with the visual fidelity they deserve, collaborating closely with designers and engineers to ship production-quality experiences. When you see a workflow that could be faster or more reliable, you’ll build the tooling to make it so.

What You’ll Do

You’ll implement UI screens and player flows to pixel-perfect spec in Unity, working across Design and Engineering to ship content that looks right and feels right on device. Typography, spacing, color, animation timing – you notice when something is off, and you treat that as a bug. This game is mostly UI, and your work touches every screen the player sees.

Beyond content, you’ll identify where the UI creation process is slow or error-prone and build editor tools and workflow improvements that make the team faster and more reliable. The architecture is MVC with Unity as the view layer, C# throughout.

This is a senior role with real ownership. You’ll have the autonomy to make decisions, the trust to run with a design spec, and the creative freedom to solve problems your way.

Who We’re Looking For
  • 7+ years as a Technical Artist or Unity UI Engineer, with a shipped mobile Unity project
  • Deep experience implementing UI in Unity, from design comp to shipped screen, with a strong eye for typography, spacing, and visual polish
  • Strong mobile performance instincts. You profile, you optimize, and you understand what’s expensive on device and why
  • Clean, testable C# that fits a structured architecture
  • You’ve built tools that artists or designers use to create in-game content faster
  • Comfortable interpreting design specs with autonomy and taste. You ask the right questions early, push back when something won’t work on device, and deliver to spec
  • A rapid Git workflow that fits a team shipping continuously
  • Comfortable with hybrid in-office work, or self-directed remote if you’re a strong senior candidate
  • A portfolio that shows shipped UI work in Unity

Bonus: Asset pipeline management, automated validation systems, experience with TDD or unit testing in Unity, gambling or regulated industry background, AI tooling integrated in your workflow

Stack: Unity, C#, Git, AI-assisted workflow

What You’ll Get
  • The opportunity to define the UI layer of a growing product and contribute to our development tooling from the ground up
  • Close collaboration with a seasoned engineering and design team who care about craft
  • Ownership and creative freedom within a supportive, technically strong environment
  • Flexible work arrangement

If you’re passionate about building immersive, skill-first digital products and want to help shape the future of poker innovation, we’d love to hear from you.

Join us at Bellota Labs - where the game is just getting started.

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