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Senior Unity Technical Artist Jobs in California

Sr. AI Video Technical Artist

Manhattan Beach, CA · On-site

$134K - $161K/yr

The Senior AI Video Technical Artist is a hands-on production role owning AI shot execution, reusable video workflows, technical QA, product-fidelity validation, and production-ready handoff across ...

Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

We are seeking a Senior Unity Engineer, with an emphasis on the Unity physics system and advanced ... We are looking for an engineer who combines deep technical expertise with sound engineering ...

Showing results 21-40

Senior Unity Technical Artist information

What is a Senior Unity Technical Artist?

A Senior Unity Technical Artist is a specialized professional who bridges the gap between artists and programmers in game development, primarily using the Unity engine. They create, optimize, and implement visual assets and effects while ensuring that the final product is both visually appealing and runs efficiently on target platforms. Their responsibilities often include developing shaders, optimizing art pipelines, troubleshooting performance issues, and mentoring junior team members. Senior Unity Technical Artists play a critical role in maintaining high visual standards without compromising performance.

What are the key skills and qualifications needed to thrive as a Senior Unity Technical Artist?

To thrive as a Senior Unity Technical Artist, you need advanced expertise in 3D modeling, shading, texturing, and a deep understanding of Unity’s rendering pipeline, often supported by a degree in art, computer graphics, or a related field. Proficiency with Unity, scripting languages (such as C#), and tools like Maya, Blender, or Substance Painter is typically required. Strong problem-solving ability, collaboration, and effective communication are essential soft skills that help bridge creative and technical teams. These skills ensure visually impressive, technically optimized assets that enhance gameplay and performance across projects.

How does a Senior Unity Technical Artist typically collaborate with other team members during game development?

As a Senior Unity Technical Artist, collaboration is central to daily work. You'll frequently bridge the gap between artists and programmers, ensuring that visual assets are optimized and integrated smoothly within the Unity engine. This involves working closely with designers to understand creative goals, assisting engineers with shader development or performance issues, and guiding junior artists on best practices for asset creation. Regular communication and problem-solving are key, as you help translate artistic vision into technically feasible solutions that meet performance standards.

What is the difference between Senior Unity Technical Artist vs Unity Technical Artist?

AspectSenior Unity Technical ArtistUnity Technical Artist
CredentialsTypically requires 5+ years experience, advanced Unity certifications, and a strong portfolioUsually 2-4 years experience, relevant Unity certifications, and portfolio
Work EnvironmentLeads technical art tasks, mentors junior staff, and collaborates on complex projectsSupports art teams, implements shaders, and optimizes assets within Unity
Industry UsageCommon in AAA and large-scale game studios, often in senior or lead rolesFound across indie, mobile, and mid-sized studios as a technical specialist

The main difference is experience level and responsibility. Senior Unity Technical Artists lead technical art efforts and mentor others, while Unity Technical Artists focus on supporting art teams with technical solutions. Both roles require strong Unity skills, but the senior position involves more leadership and complex project involvement.

What are the most commonly searched types of Unity Technical Artist jobs in California?

The most popular types of Unity Technical Artist jobs in California are:

What are popular job titles related to Senior Unity Technical Artist jobs in California?

For Senior Unity Technical Artist jobs in California, the most frequently searched job titles are:

What job categories do people searching Senior Unity Technical Artist jobs in California look for?

The top searched job categories for Senior Unity Technical Artist jobs in California are:

What cities in California are hiring for Senior Unity Technical Artist jobs?

Cities in California with the most Senior Unity Technical Artist job openings:

Sr. AI Video Technical Artist

Manhattan Beach, CA • On-site


Skechers
Retail • 10K+ employees

6.4

Company rating: 6.4 out of 10

Based on 176 frontline employees who took The Breakroom Quiz

42nd of 62 rated fashion and textile manufacturers

Recommended by students

Recommended by parents

Respectful managers


$134K - $161K/yr

Full-time

Posted 21 days ago


Job description

WHO WE ARE:
Headquartered in Southern California, Skechers-the Comfort Technology Company®-has spent over 30 years helping men, women, and kids everywhere look and feel good. Comfort innovation is at the core of everything we do, driving the development of stylish, high-quality products at a great value. From our diverse footwear collections to our expanding range of apparel and accessories, Skechers is a complete lifestyle brand.
ABOUT THE ROLE:
The Senior AI Video Technical Artist is a hands-on production role owning AI shot execution, reusable video workflows, technical QA, product-fidelity validation, and production-ready handoff across Skechers' product, social, advertising, and e-commerce channels.
Ownership boundaries: the Creative Technology Team lead owns platform architecture, approved infrastructure, and technical acceptance; the Technical Product Manager owns portfolio priority, approvals, rollout coordination, and outcome metrics; creative teams own briefs, creative direction, final finish, and publishing; Legal, Privacy, and Security define applicable rights and disclosure controls, which this role implements.
All work follows Skechers' content standards. Approved product imagery and geometry are authoritative: workflows must not invent or materially alter product silhouette, construction, materials, color, logos, or text, and where generative processing cannot preserve these within approved tolerances, the product is isolated and recomposited from approved source assets. Likeness work follows consented, contract-covered processes.
The role operates a governed production lane, opening to selective self-service for creative teams as workflows are approved, against a defined cross-channel production backlog, approved inference capabilities, and a clear path from successful pilots to sustained production.
WHAT YOU'LL DO:
  • Execute AI video production: design, run, and refine workflows (image-to-video, motion, enhancement, upscaling, and compositing) on approved, enterprise-managed inference environments.
  • Transform approved product photography and creative assets into dynamic motion content while preserving product fidelity; isolate and recomposite product elements from approved source assets wherever generative processing cannot hold tolerance.
  • Produce and curate motion assets at volume through the governed production lane, with human-in-the-loop quality and brand review; creative teams own final finish.
  • Build reusable motion templates, style frameworks, character and identity systems, and structured prompt systems that maintain brand and character consistency and scale across the pipeline.
  • Maintain versioned, reproducible workflows: pinned model and custom-node dependencies, recorded job settings, and provenance for every deliverable.
  • Define and apply quality and evaluation criteria for generated motion, including temporal consistency, artifacts, color and banding, product fidelity (silhouette, materials, logo integrity, geometry drift, warping, flicker), character and identity consistency across shots and variants, brand adherence, and how legibly synthetic the output reads to target audiences; contribute to the evaluation sets and QA gates that allow workflows to be approved and operated as systems.
  • Deliver campaign-ready assets to spec: formats, codecs, alpha handling, aspect-ratio variants, safe areas, captions, color management, and versioned handoff.
  • Provide video-specific training and documentation for creative teams, with rollout and ongoing support coordinated by the Technical Product Manager.
  • Work against defined production metrics: approved assets shipped, cycle time, first-pass QA rate, re-render rate, template reuse, and unit cost.
  • Monitor emerging video generation models and techniques and evaluate their fit within Skechers' existing AI ecosystem.
  • Other duties as assigned.

SKILLS & REQUIREMENTS:
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required.
  • 5+ years of experience in video production, motion design, VFX, or creative technology, with substantial recent hands-on generative video work.
  • Demonstrated portfolio of commercial AI-assisted video or motion work; portfolio review and a practical exercise are part of the interview process.
  • Deep hands-on fluency with node-based generative pipelines (e.g., ComfyUI), including image-to-video workflows that leverage existing photography and creative assets.
  • Demonstrated character and product consistency across shots, scenes, and campaign variants, using identity- and reference-conditioned workflows (e.g., IPAdapter, PuLID, InstantID, or equivalent) and continuity-preserving generation techniques; consistency work must be evident in the portfolio.
  • Professional working proficiency in at least one compositing and finishing environment (After Effects, Nuke, or Resolve/Fusion), including masking, rotoscoping, tracking, cleanup, and matte integrity.
  • Delivery craft: frame rates, codecs, alpha handling, aspect-ratio variants, safe areas, captions, and color-space and gamut management.
  • Working Python and Linux comfort sufficient to automate, batch, and operate pipelines, with awareness of queues, retries, logging, VRAM constraints, and failure recovery.
  • Ability to design structured, reusable prompt systems that scale across a pipeline rather than one-off prompts.
  • Preferred: adapter fine-tuning such as LoRA for character, style, or product consistency; evaluation-set construction; agentic coding tools (e.g., Claude Code); experience with DAM/MAM asset workflows.
  • Experience producing for social, digital, advertising, and/or e-commerce channels, with a strong eye for motion and brand consistency; footwear, fashion, apparel, or retail experience is a plus.
  • Strong communication skills; able to collaborate effectively with creative, marketing, and technology teams in a fast-moving environment.

The pay range for this position is $100,000-$120,000/yr USD.
About Skechers
Skechers, a global Fortune 500® company, develops and markets a diverse range of lifestyle and performance footwear, apparel, and accessories. Serving over 180 countries and territories, Skechers connects customers to products through department and specialty stores, e-commerce and digital stores, and through our more than 5,300 Skechers retail locations.
Equal Employment Opportunity
Skechers is committed to providing a safe, inclusive, and respectful work environment. Skechers provides equal employment opportunities for all employees and applicants for employment without regard race, color, religion, gender, gender identification and expression, national origin, marital status, age, disability, genetic information, military status, sexual orientation, or any other protected characteristic established by local, state or federal law.
Reasonable Accommodation
Applicants for employment who require a reasonable accommodation to apply for a job should request appropriate accommodation by emailing benefits@skechers.com.
To perform this job successfully, an individual must be able to perform each job responsibility satisfactorily. The skills, abilities and physical demands described are representative of those duties that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodation may be made to enable individuals with disabilities, who are otherwise qualified for the job position, to perform the essential functions.


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