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Internship Unity Technical Artist Jobs in Virginia

Chief among our commonalities is a desire for growth and a shared unity of purpose in our ... Prior audit internship/work experience or advanced degree preferred. * Excellent verbal and written ...

Chief among our commonalities is a desire for growth and a shared unity of purpose in our ... Prior audit internship/work experience or advanced degree preferred. * Excellent verbal and written ...

Chief among our commonalities is a desire for growth and a shared unity of purpose in our ... Prior audit internship/work experience or advanced degree preferred. * Excellent verbal and written ...

Chief among our commonalities is a desire for growth and a shared unity of purpose in our ... Prior audit internship/work experience or advanced degree preferred. * Excellent verbal and written ...

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Internship Unity Technical Artist information

What are the key skills and qualifications needed to thrive as an Internship Unity Technical Artist, and why are they important?

To thrive as an Internship Unity Technical Artist, you need a solid understanding of 3D modeling, digital art fundamentals, and basic programming or scripting, often supported by coursework in game design or computer graphics. Familiarity with Unity, shader development, and tools like Blender or Maya is commonly expected, along with a portfolio demonstrating relevant projects. Creativity, problem-solving, and collaborative communication are valuable soft skills in this role. These competencies are crucial for translating artistic vision into interactive experiences and ensuring smooth integration between art and technical systems in game development.

What does an Internship Unity Technical Artist do?

An Internship Unity Technical Artist supports the development of video games or interactive experiences by bridging the gap between artists and programmers within the Unity engine. They help optimize art assets, implement visual effects, and ensure assets are efficiently integrated into the game. Interns in this role often work on tasks such as shader development, tool creation, and troubleshooting visual issues, all while collaborating closely with both the art and engineering teams.

What types of projects and tasks can an Internship Unity Technical Artist expect to work on during their placement?

As an Internship Unity Technical Artist, you can expect to work on a variety of projects that bridge the gap between art and programming. Common tasks include creating shaders, optimizing 3D assets for real-time performance, assisting with the implementation of visual effects, and collaborating closely with both artists and developers. Interns often contribute to prototyping new features, troubleshooting visual bugs, and supporting the asset pipeline for game or interactive application development. This hands-on experience provides a valuable understanding of how artistic vision and technical constraints are balanced in a professional Unity-driven environment.
What are the most commonly searched types of Unity Technical Artist jobs in Virginia? The most popular types of Unity Technical Artist jobs in Virginia are:
What are popular job titles related to Internship Unity Technical Artist jobs in Virginia? For Internship Unity Technical Artist jobs in Virginia, the most frequently searched job titles are:
What job categories do people searching Internship Unity Technical Artist jobs in Virginia look for? The top searched job categories for Internship Unity Technical Artist jobs in Virginia are:
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Multimedia Producer

$100K - $145K/yr

Full-time

Posted 4 days ago


Job description

Modern Technology Solutions, Inc. (MTSI) is seeking a Multimedia Producer in Alexandria, VA. Qualified candidates must have an active Top-Secret clearance with SCI eligibility.
Responsibilities:
• Provide on-site multimedia expertise to produce images, videos, animations, and interactive experiences that train, educate, and engage demanding audiences and decision-makers.
• Design and produce high-quality 2D and 3D multimedia products - including images, animations, motion graphics, narrative-driven video products, interactive visualizations, and real-time experiences - that communicate complex information clearly and persuasively.
• Collaborate closely with Subject Matter Experts (SMEs) and stakeholders to develop an understanding of complex concepts, and translate that understanding into accurate, compelling visual narratives.
• Lead the production lifecycle for multimedia deliverables, from initial concept through asset creation, iteration with stakeholders, and final delivery - ensuring products meet both technical standards and audience requirements.
• Create and edit 3D assets for use in pre-rendered and real-time workflows, and composition into 2D design.
• Develop interactive experiences using Unity game engine, transforming ingested data into real-time visual products that support briefings and analysis.
• Collaborate with game engine developers to develop technically optimized and visually compelling features to aid in presentation, and interactivity of data visualization.
• Stay current with emerging tools, techniques, and best practices in multimedia production and interactive visualization to continuously improve quality of deliverables.
Required Qualifications:
• Strong portfolio showcasing finished, rendered projects that display technical skill and artistic vision are essential.
• 5-8 years of experience developing engaging visual narratives using multiple graphic disciplines, including asset creation, animation, video editing, compositing, and delivery across multiple formats and platforms.
• 5-8 years of experience with industry standard 2D and 3D authoring tools - Blender, Adobe Creative Cloud (Photoshop, Illustrator, Premiere Pro, After Effects), or equivalents.
• Experience with audio mixing and sound design fundamentals within a video editing context, supporting the production of self-contained multimedia deliverables.
• Experience working with Unity game engine to develop real-time interactive experiences, with ability to build, optimize, and deploy projects.
• Strong combination of software proficiency, creative problem-solving, and production discipline, with a track record of delivering high-quality multimedia content that balances visual quality with technical performance to meet customer objectives.
• Proven communication skills - written and verbal.
• Ability to work in collaborative environment, receiving, and implementing feedback, with the capacity to manage multiple projects simultaneously.
• Adept at troubleshooting and resolving technical and creative bottlenecks efficiently.
Desired Skills:
• Ability to operate effectively in ambiguous creative environments, independently developing and proposing visual concepts that anticipate customer needs and objectives.
• Developing knowledge of scripting within Unity using C#.
• Familiarity with version control systems such as Git.
• Experience creating user interface systems within Unity that balance visual polish with technical performance.
• Utilization of game engine asset optimization techniques to support performant real-time deliverables.
• Experience working with external data sources to drive visual content in animation and/or game engine software.
Education Requirements:
• Bachelor's degree: 3D Digital Design/Visualization, 3D Art & Animation, Digital Arts & Design, Game Art, Interactive Media, Immersive Media Design; OR possess certificates in related fields.
Travel Requirements:
• This position requires the ability to report to the customer site upon request, but most of the work will be performed at our Alexandria Headquarters and some flexibility to Work-from-Home.
Clearance Requirements:
• Active Top-Secret clearance with SCI eligibility is required.
The pay range for this position is $100,000 to $145,000/year; however, base pay offered may vary depending on established government contract ranges, job-related knowledge, skills, and experience, and other factors. MTSI also offers a full range of medical, financial, and other benefits, dependent on the position offered. Base pay information is based on market location. Applications will be accepted on an ongoing basis. This posting will be renewed periodically until the position is filled.
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