... tools into Unity, Unreal, or other real-time engines. * You will create tools, scripts, shaders ... Have experience as a technical artist, environment artist, hard-surface artist, material artist ...
... tools into Unity, Unreal, or other real-time engines. * You will create tools, scripts, shaders ... Have experience as a technical artist, environment artist, hard-surface artist, material artist ...
Real-Time 3D Asset Engineer
Laurel, MD · On-site
... tools into Unity, Unreal, or other real-time engines. * You will create tools, scripts, shaders ... Have experience as a technical artist, environment artist, hard-surface artist, material artist ...
Real-Time 3D Asset Engineer
Laurel, MD · On-site
... tools into Unity, Unreal, or other real-time engines. * You will create tools, scripts, shaders ... Have experience as a technical artist, environment artist, hard-surface artist, material artist ...
Roblox Environmental Artist
Los Angeles, CA · Remote
$30 - $45/hr
Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Quick apply
Roblox Environmental Artist
Los Angeles, CA · Remote
$30 - $45/hr
Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...
3D Artist (Remote)
San Francisco, CA · Remote
$110K - $140K/yr
Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ... Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
Quick apply
3D Artist (Remote)
San Francisco, CA · Remote
$110K - $140K/yr
Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ... Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
We are looking for a VFX Artist with strong real‑time effects skills, solid technical judgment ... Unity experience. * Substance Designer experience. * Experience with proprietary engines or custom ...
We are looking for a VFX Artist with strong real‑time effects skills, solid technical judgment ... Unity experience. * Substance Designer experience. * Experience with proprietary engines or custom ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity ...
We are looking for a VFX Artist with strong real‑time effects skills, solid technical judgment ... Unity experience. * Substance Designer experience. * Experience with proprietary engines or custom ...
We are looking for a VFX Artist with strong real‑time effects skills, solid technical judgment ... Unity experience. * Substance Designer experience. * Experience with proprietary engines or custom ...
... unity. PHYSICAL REQUIREMENTS * Able to lift up to 50lbs SCHEDULE * On-site, 40 Hours/Week; Sunday ... Technical Arts Staff and Worship Staff BENEFITS Family Health/Dental Vision Insurance /2 Weeks ...
... unity. PHYSICAL REQUIREMENTS * Able to lift up to 50lbs SCHEDULE * On-site, 40 Hours/Week; Sunday ... Technical Arts Staff and Worship Staff BENEFITS Family Health/Dental Vision Insurance /2 Weeks ...
Software Engineer / Unity Game Developer Level 2
El Segundo, CA · On-site
$100 - $131/hr
Collaborate with artists, designers, developers, and customers to implement game assets, features ... technical field. * Proven experience developing games or simulations using the Unity game engine.
Quick apply
Software Engineer / Unity Game Developer Level 2
El Segundo, CA · On-site
$100 - $131/hr
Collaborate with artists, designers, developers, and customers to implement game assets, features ... technical field. * Proven experience developing games or simulations using the Unity game engine.
AV Technical Lead
Fulton, MD · On-site
... unity. PHYSICAL REQUIREMENTS * Able to lift up to 50lbs SCHEDULE * On-site, 40 Hours/Week; Sunday ... Technical Arts Staff and Worship Staff BENEFITS Family Health/Dental Vision Insurance /2 Weeks ...
Quick apply
AV Technical Lead
Fulton, MD · On-site
... unity. PHYSICAL REQUIREMENTS * Able to lift up to 50lbs SCHEDULE * On-site, 40 Hours/Week; Sunday ... Technical Arts Staff and Worship Staff BENEFITS Family Health/Dental Vision Insurance /2 Weeks ...
AV Technical Lead
Fulton, MD · On-site
$53K - $65K/yr
... unity. PHYSICAL REQUIREMENTS * Able to lift up to 50lbs SCHEDULE * On-site, 40 Hours/Week; Sunday ... Technical Arts Staff and Worship Staff BENEFITS Family Health/Dental Vision Insurance /2 Weeks ...
AV Technical Lead
Fulton, MD · On-site
$53K - $65K/yr
... unity. PHYSICAL REQUIREMENTS * Able to lift up to 50lbs SCHEDULE * On-site, 40 Hours/Week; Sunday ... Technical Arts Staff and Worship Staff BENEFITS Family Health/Dental Vision Insurance /2 Weeks ...
Collaborate with Leads, Art Directors, Designers, Technical Artists, and Engineers to solve ... Experience using a real-time engine such as Unreal Engine or Unity. * Familiarity with environment ...
Collaborate with Leads, Art Directors, Designers, Technical Artists, and Engineers to solve ... Experience using a real-time engine such as Unreal Engine or Unity. * Familiarity with environment ...
Senior to Staff Tools Engineer, Simulation
San Carlos, CA · On-site
$190K - $280K/yr
Experience creating easy to use tools that empowers developers, designers, or technical artists ... Experience developing tools within Unreal Engine, Unity, proprietary game engines, or large-scale ...
Senior to Staff Tools Engineer, Simulation
San Carlos, CA · On-site
$190K - $280K/yr
Experience creating easy to use tools that empowers developers, designers, or technical artists ... Experience developing tools within Unreal Engine, Unity, proprietary game engines, or large-scale ...
Machine Learning Engineer, Next-Generation Recommendation Systems
New York, NY · On-site
$127K - $191K/yr
The opportunity Unity's Vector AI team builds the machine learning systems that decide which ads ... Communicate findings clearly to technical and non-technical stakeholders across engineering ...
Machine Learning Engineer, Next-Generation Recommendation Systems
New York, NY · On-site
$127K - $191K/yr
The opportunity Unity's Vector AI team builds the machine learning systems that decide which ads ... Communicate findings clearly to technical and non-technical stakeholders across engineering ...
Unity's Vector AI team builds machine learning systems for ad targeting across billions of users ... technical and non-technical stakeholders across engineering, product, and business teams.
Unity's Vector AI team builds machine learning systems for ad targeting across billions of users ... technical and non-technical stakeholders across engineering, product, and business teams.
Internship Unity Technical Artist information
See salary details
$95.5K - $100.8K
0% of jobs
$100.8K - $106K
0% of jobs
$106K - $111.3K
0% of jobs
$111.3K - $116.6K
0% of jobs
$116.6K - $121.9K
0% of jobs
$121.9K - $127.1K
22% of jobs
$127.7K is the 25th percentile. Wages below this are outliers.
$127.1K - $132.4K
33% of jobs
$132.4K - $137.7K
0% of jobs
$137.7K - $143K
0% of jobs
$143K - $148.2K
0% of jobs
$150.6K is the 75th percentile. Wages above this are outliers.
$148.2K - $153.5K
45% of jobs
$95.5K
$138.7K
$153.5K
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Real-Time 3D Asset Engineer with Security Clearance
Laurel, MD • On-site
Other
Medical, Dental, Vision, Life, Retirement, PTO
Posted 23 days ago
Job description
* You will build production-ready models, textures, and materials from reference photos, CAD, 3D scans, photogrammetry, engineering drawings, and other source material, with an emphasis on equipment, environments, facilities, and other hard-surface assets.
* You will optimize 3D assets for real-time performance, including polycount, draw calls, texture memory, levels of detail, colliders, materials, and scene organization.
* You will develop and maintain source-to-engine asset pipelines that help artists and engineers move content from reference material and 3D tools into Unity, Unreal, or other real-time engines.
* You will create tools, scripts, shaders, import/export workflows, and asset-processing utilities that streamline real-time content production.
* You will work with artists, engineers, and software developers to troubleshoot asset, rendering, shader, lighting, source control, and build issues across production pipelines.
* You will help shape practical technical art standards for reference gathering, asset quality, visual accuracy, optimization, source control, and repeatable workflows. Qualifications You meet our minimum qualifications for the job if you... * Have a bachelor's degree in game art, technical art, digital art, computer graphics, game development, engineering, architecture, a related field, or equivalent professional experience.
* Have 3+ years of professional experience creating real-time 3D art for games, AR/VR, training systems, engineering visualization, simulation, or other interactive applications.
* Have a portfolio, demo reel, or project examples that show finished 3D models, textures, materials, or scenes based on real-world source material.
* Have experience with 3D content tools and real-time engine workflows, such as Blender, Maya, 3ds Max, Houdini, Substance tools, Unity, Unreal Engine, proprietary game engines, or similar tools.
* Have used scripting, shader authoring, or programming to solve technical art problems, streamline workflows, improve materials, process assets, or support real-time content production.
* Are able to obtain an Interim Secret level security clearance by your start date and can ultimately obtain Secret level clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship. You'll go above and beyond our minimum requirements if you... * Have experience as a technical artist, environment artist, hard-surface artist, material artist, real-time 3D artist, or in a related capacity on shipped games, AAA productions, training systems, simulations, or real-time visualization products.
* Have experience writing shaders, tools, plugins, asset processors, or pipeline automation with HLSL, Slang, C++, C#, Python, Java, or similar languages.
* Have experience with or interest in, 3D reconstruction, scan cleanup, CAD conversion, computer vision, image processing, procedural workflows, or real-world asset capture.
* Have experience optimizing meshes, textures, materials, shaders, lighting, memory use, draw calls, load times, or frame rate for real-time applications.
* Have experience with Unity, Unreal Engine, Git, GitLab, PlasticSCM, or source-controlled art and build pipelines in a production environment. About Us Why Work at APL? The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates. At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers. All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact . The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis. Minimum Rate $100,000 Annually Maximum Rate $245,000 Annually
About Johns Hopkins University Applied Physics Laboratory
Sourced by ZipRecruiter
Industry
Guided missile and space vehicle manufacturing
Company size
5,001 - 10,000 Employees
Headquarters location
Laurel, MD, US
Year founded
1942