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Internship 3D Rigging Artist Jobs (NOW HIRING)

General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ... rigging/skinning, VFX nodes, UI Design, creating and modifying shaders. Advanced knowledge of ...

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Must have 3 or more years experience with Maya and modern 3D art pipelines * Proven experience ...

Strong artistic eye for color theory, composition, scene framing, and visual storytelling ... Knowledge of animation, rigging, or visual effects pipelines. * Portfolio showcasing high-quality ...

Senior Technical Artist

Las Vegas, NV · On-site

$110 - $130/hr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements ... Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging ...

CAD

Houston, TX · On-site

$25.75 - $35.50/hr

TNT Crane & Rigging, Inc. Position: CAD Designer/Engineer Tech Location: Houston, TX Reports to ... The CAD Designer uses 2D/3D computer aided drafting and calculations to provide support to ...

CAD

Houston, TX

$25.75 - $35.50/hr

TNT Crane & Rigging, Inc. Position: CAD Designer/Engineer Tech Location: Houston, TX Reports to ... The CAD Designer uses 2D/3D computer aided drafting and calculations to provide support to ...

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Internship 3D Rigging Artist information

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$5

$13

$19

How much do internship 3d rigging artist jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for internship 3d rigging artist in the United States is $13.02, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $14.42 per hour, depending on experience, location, and employer.

What is an internship 3D rigging artist?

Internship 3D Rigging Artists are entry-level professionals or students who assist in creating and setting up the skeletal structures of 3D models, enabling them to move realistically in animations, films, or video games. They work under the guidance of senior rigging artists and collaborate with animators, modelers, and technical directors. Interns gain hands-on experience with industry-standard rigging software, such as Autodesk Maya or Blender, and help troubleshoot rigging issues while learning the fundamentals of character setup and deformation.

What kind of projects and tasks can an internship 3D rigging artist expect to work on during their internship?

As an Internship 3D Rigging Artist, you can expect to assist in creating and refining character and object rigs that animators will use in production. Typical tasks include setting up skeletal structures, skinning models, and troubleshooting rigging issues under the guidance of senior artists. You may also help with scripting simple rigging tools or templates to streamline workflow. Interns often collaborate closely with modeling, animation, and technical art teams, gaining exposure to various stages of the production pipeline and valuable feedback to develop industry-standard skills.

What are the key skills and qualifications needed to thrive as an internship 3D rigging artist, and why are they important?

To thrive as an Internship 3D Rigging Artist, you need a foundational understanding of 3D modeling, anatomy, and rigging principles, often supported by coursework or a portfolio in digital art or animation. Familiarity with industry-standard software such as Autodesk Maya or Blender, and basic scripting knowledge (Python or MEL) are commonly required. Strong problem-solving, attention to detail, and effective communication skills help you collaborate with animators and technical artists. These competencies ensure rigs are both functional and artist-friendly, enabling smooth character animation in production environments.

What is the difference between Internship 3D Rigging Artist vs Junior 3D Rigging Artist?

AspectInternship 3D Rigging ArtistJunior 3D Rigging Artist
CredentialsEnrolled in or recent graduate of relevant programCompleted education or equivalent experience
Work EnvironmentInternship setting, learning-focusedProfessional studio or team, production-focused
Employer UsageTraining and skill developmentContributing to ongoing projects
Search IntentEntry-level, learning opportunitiesJob seeking, career advancement

The main difference is that an Internship 3D Rigging Artist is a learning position aimed at gaining experience, while a Junior 3D Rigging Artist is a paid role with more responsibilities and expectations in a professional environment.

More about Internship 3D Rigging Artist jobs

What cities are hiring for Internship 3D Rigging Artist jobs?

Cities with the most Internship 3D Rigging Artist job openings:

What are the most commonly searched types of 3D Rigging Artist jobs?

The most popular types of 3D Rigging Artist jobs are:

What states have the most Internship 3D Rigging Artist jobs?

States with the most job openings for Internship 3D Rigging Artist jobs include:

Infographic showing various Internship 3D Rigging Artist job openings in the United States as of August 2026, with employment types broken down into 48% Full Time, 33% Part Time, and 19% Temporary. Highlights an 90% In-person, and 10% Remote job distribution, with an average salary of $27,073 per year, or $13 per hour.

Visual Effects Animation Artist

Anatomage, Inc.

Santa Clara, CA • On-site

$80K - $120K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 10 days ago


Job description

Who is Anatomage?
Founded in 2004, Anatomage is a world-leading health care technology company. Anatomage offers 3D software for anatomy and physiology education including a life-sized virtual dissection platform.
About the Role:
As a VFX and Animation Artist at Anatomage, you will be the driving creative force
behind our real-time simulations and visual effects. While this role requires a
well-rounded 3D generalist skillset including modeling, texturing, and lighting, your
primary focus will be crafting stunning visual effects and lifelike animations.
What You'll Do:
You will utilize your 3D generalist skills - spanning modeling, texturing, and lighting - to
create a variety of digital environments. Your main emphasis will be bringing these
environments to life by executing workflows across both real-time simulation and
character animation within Unreal Engine. You will utilize the Niagara system and
Houdini to create scientifically accurate special effects. You will also handle character
rigging and animation for MetaHumans. While you may have a stronger background or
personal specialization in one of these areas, you will be expected to actively deliver
results across both disciplines, ensuring all assets are technically optimized for our
interactive platforms.
Requirements
Skills and Abilities Required:
Candidates should have a strong 3D generalist foundation in industry-standard software such as Maya, Blender, or Substance Painter for modeling, texturing, and lighting environments. Alongside these generalist skills, candidates must possess deep, hands-on experience in either real-time VFX such as Niagara, Blueprints, Houdini simulation pipelines or advanced character rigging and animation fundamentals including experience with MetaHumans or a strong combination of both. The ideal candidate demonstrates strong organizational skills, artistic talent, and exceptional attention to detail.
* Resume and Portfolio required in order to be considered*
Minimum Education and Experience Required:
Formal education in Art, Digital Arts, 3D Modeling, Animation, Medical Illustration, or a related discipline is preferred. Equivalent professional experience and a strong portfolio demonstrating relevant skills will also be considered. Minimum 3 years of professional realtime VFX or Animation experience.
Benefits
What We Offer
  • Health, Dental, and Vision care for you and your family
  • 401K savings plan with employer matching
  • Generous PTO leave and paid holidays
  • Casual work culture
  • Commuter benefits
  • On site gym facility
  • Team bonding activities, catered lunches, and free snacks in the office!

About Anatomage
Anatomage has been financially robust and growing for 20 consecutive years.
Anatomage offers the world's first and only life-sized virtual dissection table. Students can learn anatomy and physiology using highly interactive and accurate real human-based digital data. Institutions can offer high quality education without worrying about chemicals, facility costs, and regulatory issues. Hundreds of schools have adopted the Anatomage Table as the main teaching tool for students.
At Anatomage, there is an opportunity to work alongside the best in the field. With a diverse group of people from various technical, clinical, and artistic backgrounds, Anatomage provides a culture where distinguished individuals can work and collaborate in an organic manner. Our team members all bring unique strengths and talents to their group and embrace each other's diverse perspectives. Anatomage offers a distinct work experience with an exceptional opportunity to develop careers. Our philosophy is to foster a dynamic work environment, and we are proud to let our employees' knowledge and responsibilities grow with the company.
In the U.S., the standard base pay range for this role is $80,000.00- $120,000.00 Annually. This base pay range is for the U.S. and is not applicable to locations outside of the U.S.. Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
Anatomage is an Equal Employment Opportunity employer. We do not offer H1B Sponsorship at this time. Local candidates preferred.