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Internship 3D Rigging Artist Jobs in Seattle, WA

Project Engineer

Seattle, WA · On-site

$84K - $100K/yr

... and performing arts spaces, we are the builder who serves our city, and we are nationally ... Working knowledge of 3D design software programs. (AutoDesk Building Design Suite preferred)

... and performing arts spaces, we are the builder who serves our city, and we are nationally ... Working knowledge of 3D design software programs. (AutoDesk Building Design Suite preferred)

Project Engineer

Seattle, WA · On-site

$84K - $100K/yr

... and performing arts spaces, we are the builder who serves our city, and we are nationally ... Working knowledge of 3D design software programs. (AutoDesk Building Design Suite preferred)

... arts spaces, we are the builder who serves our city, and we arenationally recognized for the work ... Working knowledge of 3D design software programs. (AutoDesk Building Design Suite preferred)

We give everyone-from emerging artists to global brands-everything they need to design and deliver ... 3D scene data for training or analyzing learning-based models. This includes work on scene ...

New

Internship 3D Rigging Artist information

See Seattle, WA salary details

$6

$14

$22

How much do internship 3d rigging artist jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for internship 3d rigging artist in Seattle, WA is $14.81, according to ZipRecruiter salary data. Most workers in this role earn between $13.12 and $16.39 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an internship 3D rigging artist, and why are they important?

To thrive as an Internship 3D Rigging Artist, you need a foundational understanding of 3D modeling, anatomy, and rigging principles, often supported by coursework or a portfolio in digital art or animation. Familiarity with industry-standard software such as Autodesk Maya or Blender, and basic scripting knowledge (Python or MEL) are commonly required. Strong problem-solving, attention to detail, and effective communication skills help you collaborate with animators and technical artists. These competencies ensure rigs are both functional and artist-friendly, enabling smooth character animation in production environments.

What is an internship 3D rigging artist?

Internship 3D Rigging Artists are entry-level professionals or students who assist in creating and setting up the skeletal structures of 3D models, enabling them to move realistically in animations, films, or video games. They work under the guidance of senior rigging artists and collaborate with animators, modelers, and technical directors. Interns gain hands-on experience with industry-standard rigging software, such as Autodesk Maya or Blender, and help troubleshoot rigging issues while learning the fundamentals of character setup and deformation.

What kind of projects and tasks can an internship 3D rigging artist expect to work on during their internship?

As an Internship 3D Rigging Artist, you can expect to assist in creating and refining character and object rigs that animators will use in production. Typical tasks include setting up skeletal structures, skinning models, and troubleshooting rigging issues under the guidance of senior artists. You may also help with scripting simple rigging tools or templates to streamline workflow. Interns often collaborate closely with modeling, animation, and technical art teams, gaining exposure to various stages of the production pipeline and valuable feedback to develop industry-standard skills.

What is the difference between Internship 3D Rigging Artist vs Junior 3D Rigging Artist?

AspectInternship 3D Rigging ArtistJunior 3D Rigging Artist
CredentialsEnrolled in or recent graduate of relevant programCompleted education or equivalent experience
Work EnvironmentInternship setting, learning-focusedProfessional studio or team, production-focused
Employer UsageTraining and skill developmentContributing to ongoing projects
Search IntentEntry-level, learning opportunitiesJob seeking, career advancement

The main difference is that an Internship 3D Rigging Artist is a learning position aimed at gaining experience, while a Junior 3D Rigging Artist is a paid role with more responsibilities and expectations in a professional environment.

What are the most commonly searched types of 3D Rigging Artist jobs in Seattle, WA? The most popular types of 3D Rigging Artist jobs in Seattle, WA are:
What are popular job titles related to Internship 3D Rigging Artist jobs in Seattle, WA? For Internship 3D Rigging Artist jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Internship 3D Rigging Artist jobs in Seattle, WA look for? The top searched job categories for Internship 3D Rigging Artist jobs in Seattle, WA are:
Infographic showing various Internship 3D Rigging Artist job openings in Seattle, WA as of July 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $30,810 per year, or $14.8 per hour.

Junior Game Developer

Worldscape Technology Inc.

Redmond, WA

$90K - $120K/yr

Full-time

Re-posted yesterday


Job description

Worldscape is a cutting-edge platform designed to unify distributed data, sensors, and intelligent agents across cloud, on-prem, and edge environments. By combining geospatial intelligence, physics-based 3D simulation, and reward-driven AI, Worldscape enables organizations to build immersive digital twins for predictive modeling, scenario planning, and adaptive decision-making. With a zero-trust security framework, seamless integration with legacy systems, and robust developer tools, Worldscape empowers rapid deployment of agentic applications that drive resilience and efficiency in sectors like logistics, telecom, defense, and infrastructure. 

Worldscape is looking for a passionate and motivated Game Developer to join its expanding team. This role is ideal for someone early in their career who is eager to learn, contribute, and grow while working on interactive, high-quality game experiences built on modern engines and tools. We are at the forefront of AI decision making, working with the latest state-of-the-art distributed architecture and data management techniques, ensuring our platform can offer the right AI decision making for all our customers, from the individual app developer to large enterprise customers, and enable Agentic Integration across our AI fabric.  
 
As a Junior Game Developer, you will collaborate closely with senior engineers, designers, artists, and product partners to implement gameplay features, mechanics, and systems across the game stack. You will contribute to building reliable, performant code while developing your skills in game programming, debugging, and live collaboration within a fast-paced environment. 
 
This is an onsite role that will be located in Redmond, WA. 
Responsibilities:
  • Implement gameplay features, mechanics, and systems under guidance from senior developers.
  • Assist in developing and maintaining core game logic, tools, and player-facing functionality.
  • Collaborate with designers and artists to translate creative ideas into working game features.
  • Debug and resolve gameplay, performance, and stability issues.
  • Participate in code reviews and incorporate feedback to improve code quality and maintainability.
  • Contribute to sprint planning, task estimation, and agile development workflows.
  • Write clear documentation for implemented features and systems.
  • Continuously learn and apply best practices in game development, performance optimization, and player experience. 
Professional Qualifications:
  • Bachelor’s degree (or equivalent practical experience) in Computer Science, Game Development, Software Engineering, or a related field.
  • 0–2 years of experience in game development, internships, academic projects, or personal/game jam projects.
  • Experience programming in C++, C#, or similar languages, ideally within a game engine environment (Unity, Unreal, or equivalent).
  • Basic understanding of game loops, gameplay mechanics, and real-time systems.
  • Familiarity with version control systems such as Git.
  • Ability to communicate clearly, ask questions, and collaborate effectively in a team environment.
  • Passion for games and a strong desire to grow as a game developer. 
Preferred Qualifications:
  • Experience with Modern Game Engines through coursework, projects, or internships.
  • Exposure to areas such as physics, animation systems, UI implementation, or gameplay scripting.
  • Understanding of agile development practices and sprint-based delivery.
  • A portfolio, GitHub repository, or demo projects showcasing gameplay or technical contributions. 
Final compensation will be determined based on factors such as experience, skills, and qualifications. In addition to base salary, this role may be eligible for performance-based bonuses and equity awards. 
Why Worldscape? 
There is nothing more important to Worldscape than our culture. It is the fundamental means by which we will succeed as an organization. Talent, ability, drive, experience, knowledge cannot be maximized without first embracing the culture we espouse and will live every single day.  Worldscape offers great benefits, opportunities for continued growth, and the ability to directly affect change in our organization and be part of a high-growth startup at a pivotal stage. 

What we offer: 
- Competitive salary and meaningful equity 
- Attractive benefits package  
- Flexible time off policy 
- Medical, Dental and Vision insurance 
- HSA health insurance options 
- 401k plan 
- Basic and Voluntary Life Insurance
- Fast paced environment with flexibility and ownership
 
Worldscape is committed to creating a diverse and inclusive workplace and is proud to be an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, color, gender identity or expression, marital status, national origin, disability, protected veteran status, race, religion, pregnancy, sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances.

Employment is contingent upon successful completion of a background check.

We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.