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Hourly 3D Texture Artist Jobs (NOW HIRING)

3D Designer

Westminster, CO · On-site

$70K - $83K/yr

At least 3 years of experience in a 3D artist, 3D designer, or similar role. * Advanced proficiency with ZBrush, Autodesk Maya, and 3ds Max. * Strong capability in 3D modeling, rendering, texturing ...

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... This mid-level generalist role focuses on modeling, texturing, and optimizing character assets ...

Geospecific 3D Modeler

South San Francisco, CA · On-site

$60K - $80K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

Applicants must demonstrate ability to create, UV map, texture and light a range of low poly to ... Background/degree in Animation and Visual Effects, Media Arts, Industrial Design, 3D Modeling or ...

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Hourly 3D Texture Artist information

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$19

$39

$68

How much do hourly 3d texture artist jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for hourly 3d texture artist in the United States is $39.46, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $48.56 per hour, depending on experience, location, and employer.

What is an hourly 3D texture artist?

An Hourly 3D Texture Artist is a digital artist who specializes in creating textures and surface details for 3D models, typically working on a freelance or contract basis and being paid per hour. They use software like Substance Painter, Photoshop, or Blender to develop realistic or stylized textures for objects in video games, films, or other digital media. These artists collaborate with modelers and animators to ensure that the final assets look visually appealing and fit the project's artistic direction. Their work is crucial for adding realism and detail to 3D environments and characters.

What are the key skills and qualifications needed to thrive as an hourly 3D texture artist?

To thrive as an Hourly 3D Texture Artist, you need a solid understanding of texturing principles, UV mapping, digital painting, and a portfolio demonstrating experience in 3D art. Expertise with industry-standard software such as Adobe Substance Painter, Photoshop, and 3D modeling packages like Maya or Blender is typically required. Attention to detail, creativity, and effective time management are essential soft skills for meeting project demands and collaborating with teams. These skills ensure the creation of high-quality, realistic textures that enhance the visual appeal and functionality of 3D assets in games, films, or simulations.

What are some common challenges faced by hourly 3D texture artists when working on multiple projects simultaneously?

Hourly 3D Texture Artists often juggle several projects at once, which can present challenges in managing time effectively and maintaining consistent quality across different styles and requirements. Adapting quickly to varying art directions and technical specifications from multiple clients or teams is essential. Regular communication and clear documentation of project briefs help ensure alignment and reduce revisions, while strong organizational skills support meeting tight deadlines without compromising creativity.

What is the difference between Hourly 3D Texture Artist vs 3D Modeler?

AspectHourly 3D Texture Artist3D Modeler
Primary FocusCreating surface textures and materials for 3D modelsBuilding and shaping 3D models from concepts or references
Skills & ToolsTexturing software (Substance Painter, Photoshop), UV mappingModeling software (Maya, Blender), topology skills
Work EnvironmentVFX, gaming, animation studios, freelance projectsVFX, gaming, product design, freelance or studio work

While both roles involve working with 3D assets, the Hourly 3D Texture Artist specializes in surface details and materials, whereas the 3D Modeler focuses on creating the shape and structure of models. They often collaborate but have distinct skill sets and responsibilities within the 3D production pipeline.

What cities are hiring for Hourly 3D Texture Artist jobs?

Cities with the most Hourly 3D Texture Artist job openings:

What are the most commonly searched types of 3D Texture Artist jobs?

The most popular types of 3D Texture Artist jobs are:

What states have the most Hourly 3D Texture Artist jobs?

States with the most job openings for Hourly 3D Texture Artist jobs include:

3D Character Artist - Talent Pool (N Americas)

Side

Charleston, SC

$113K - $118K/yr

Contractor

Re-posted 2 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

As a 3D Character Artist, you will play a key role in crafting high-quality characters that bring life and personality to our projects. This mid-level generalist role focuses on modeling, texturing, and optimizing character assets across a variety of styles for AAA-quality games on PC, console, mobile, and VR/AR platforms.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D character assets, including organic and hard surface elements, from concept to final game-ready models.
  • Collaborate with art leads, designers, and animators to ensure characters align with the project's artistic vision and technical requirements.
  • Develop textures and materials using industry-standard tools, ensuring assets are optimized for performance across platforms.
  • Work within established pipelines and workflows to maintain consistency and efficiency in asset creation.
  • Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay requirements.
  • Troubleshoot and resolve technical challenges related to character development.
  • Actively participate in team critiques, offering and receiving feedback to refine assets.