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Graphics Programmer Jobs in Wisconsin (NOW HIRING)

Graphics System Workflow Engineer

De Pere, WI · On-site

$135K - $166K/yr

The Graphics System Workflow Engineer will design and improve automated workflows, troubleshoot issues, and collaborate with various teams to ensure efficient production and integration of graphics ...

Experience with AI/ML, HPC, or graphics workloads on GPUs. * Familiarity with multi-GPU programming and communication frameworks (NCCL, MPI). * Exposure to Python bindings (CUDA Python, PyTorch ...

Graphic Designer The Company Zurn Elkay Water Solutions Corporation is a thriving, values-driven ... developers, and more to build our brand and increase awareness and customer engagement * Drive ...

The Graphic Designer plays a key role in shaping how Carlisle Architectural Metals (CAM) and its ... Collaborate with Marketing, Product, Engineering, Sales, Customer Fulfillment, and HR to understand ...

The Graphic Designer plays a key role in shaping how Carlisle Architectural Metals (CAM) and its ... Collaborate with Marketing, Product, Engineering, Sales, Customer Fulfillment, and HR to understand ...

PLC/HMI Automation Programmer

Madison, WI · On-site

$68K - $93K/yr

As our PLC/HMI Programmer , your primary role will be to develop PLC code and HMI graphics for our control systems which control the movement of water and wastewater. Projects will range from working ...

PLC/HMI Automation Programmer

Madison, WI · On-site

$68K - $93K/yr

As our PLC/HMI Programmer , your primary role will be to develop PLC code and HMI graphics for our control systems which control the movement of water and wastewater. Projects will range from working ...

Responsibilities include setup and programming of variable text, graphics, and layout logic for personalized mailings, as well as preparing and standardizing client-supplied data for use within ...

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Graphics Programmer information

See Wisconsin salary details

$111.5K

$136.3K

$158K

How much do graphics programmer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for graphics programmer in Wisconsin is $136,262.00, according to ZipRecruiter salary data. Most workers in this role earn between $126,200.00 and $146,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Wisconsin? The most popular types of Graphics Programmer jobs in Wisconsin are:
What cities in Wisconsin are hiring for Graphics Programmer jobs? Cities in Wisconsin with the most Graphics Programmer job openings:
What are popular job titles related to Graphics Programmer jobs in WI? For Graphics Programmer jobs in WI, the most frequently searched job titles are:
Infographic showing various Graphics Programmer job openings in Wisconsin as of July 2026, with employment types broken down into 94% Full Time, and 6% Contract. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $136,262 per year, or $65.5 per hour.
Graphics System Workflow Engineer

Graphics System Workflow Engineer

Belmark inc

De Pere, WI • On-site

$135K - $166K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Belmark rating

9.0

Company rating: 9.0 out of 10

Based on 26 frontline employees who took The Breakroom Quiz

4th of 114 rated packaging manufacturers


Job description

Job Summary:
Belmark Inc is an organization focused on enhancing graphics production processes. The Graphics System Workflow Engineer will design and improve automated workflows, troubleshoot issues, and collaborate with various teams to ensure efficient production and integration of graphics systems.
Responsibilities:
• Design, build, and maintain automated workflows for graphics production using tools such as Esko Automation Engine and related technologies
• Analyze production workflows to identify bottlenecks and implement scalable improvements
• Implement workflow enhancements to reduce manual effort and improve consistency, accuracy, and speed
• Administer and support graphics collaboration platforms (e.g., WebCenter) including projects, templates, workflows, and user access
• Troubleshoot and resolve workflow, file, and system integration issues across graphics systems
• Ensure reliable operation of automated workflows and production systems
• Evaluate end-to-end graphics processes to drive continuous improvement and standardization
• Partner cross-functionally to align workflows with business requirements and production goals
• Lead or support process improvement initiatives that enhance throughput, quality, and turnaround time
• Support the evaluation, testing, and deployment of new graphics and workflow technologies
• Assist with system integrations between graphics platforms and upstream/downstream business systems
• Participate in system upgrades, migrations, and enhancements
• Work closely with Graphics, Account Services, Production, and IT teams to support operational needs
• Provide technical expertise and support to internal users and external customers
• Communicate system capabilities, limitations, and recommended improvements
• Document workflows, procedures, and technical solutions to support standardization and knowledge transfer
• Develop and deliver training related to workflow tools, systems, and process changes
• Support adoption of new technologies and process improvements
• Responsible to follow all safety procedures as required by the role, and to nurture a food safety culture by adhering to all Safe Quality Foods requirements.
• May perform other duties as assigned by manager.
Qualifications:
Required:
• Requires education as is generally acquired through four (4) years of college with a degree in Computer science or Information Technology; or a combination of education and relevant professional experience that provides equivalent expertise.
• Proficiency with Mac OS.
• Working knowledge of Adobe Illustrator, Adobe Acrobat, and Microsoft Office.
• Strong experience with Esko products (Automation Engine, WebCenter, etc.) or other workflow automation, scripting, or system integration tools.
• Strong analytical and problem-solving skills with the ability to identify root causes and implement solutions.
• Ability to manage multiple priorities and meet deadlines in a fast-paced environment.
• Strong communication skills and ability to collaborate across technical and non-technical teams.
• Continuous improvement mindset with a focus on automation, scalability, and efficiency.
• High attention to detail with a focus on quality, accuracy, and consistency.
Preferred:
• Familiarity with XML, JavaScript, or other automation-related technologies preferred.
Company:
At Belmark, we manufacture pressure-sensitive labels, flexible packaging and folding cartons for a broad range of industries. Founded in 1997, the company is headquartered in De Pere, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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