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Graphics Manager Jobs in California (NOW HIRING)

Manage, direct and coordinate assistant designers work flow and daily duties. Work with vendors and ... Creates graphic designs, prints and logos for respective collections for women's Pacific Sunwear ...

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Graphics Manager information

See California salary details

$13

$34

$66

How much do graphics manager jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for graphics manager in California is $34.07, according to ZipRecruiter salary data. Most workers in this role earn between $20.38 and $41.30 per hour, depending on experience, location, and employer.

What does a graphics manager do?

A Graphics Manager oversees the design and production of visual materials for a company or organization. They lead a team of graphic designers, coordinate with other departments, and ensure that all visual content aligns with brand guidelines and project goals. Their responsibilities include managing workflows, setting deadlines, providing creative direction, and maintaining high-quality design standards. Graphics Managers also stay updated on industry trends and may help with hiring and training team members.

What skills and qualifications are needed to thrive as a graphics manager?

To thrive as a Graphics Manager, you need expertise in graphic design principles, project management, and a relevant degree or equivalent experience in design or visual communications. Familiarity with industry-standard tools like Adobe Creative Suite, digital asset management systems, and sometimes certifications in design software are typically required. Leadership, strong communication, and creative problem-solving are valuable soft skills for managing teams and collaborating with stakeholders. These skills and qualities are crucial for delivering high-quality visual content, meeting project deadlines, and driving creative direction within an organization.

How does a graphics manager typically collaborate with other departments to ensure cohesive visual branding?

A Graphics Manager frequently works alongside marketing, product, and communications teams to align visual assets with the company’s overall branding strategy. This involves participating in cross-departmental meetings, interpreting project briefs, and gathering feedback to ensure all graphics meet the needs and expectations of each department. Effective collaboration helps maintain consistent messaging and cohesive visuals across all channels, which is essential for strong brand recognition. Strong communication and project management skills are key to navigating these collaborative efforts successfully.

What is the difference between Graphics Manager vs Graphic Designer?

AspectGraphics ManagerGraphic Designer
CredentialsBachelor's degree in graphic design, marketing, or related field; experience in managementBachelor's degree in graphic design, visual arts, or related field
Work EnvironmentOversees teams, manages projects, collaborates with clients and departmentsCreates visual content, works independently or in small teams
Industry UsageUsed in marketing, advertising, media companies, and large organizationsFound across advertising agencies, in-house marketing teams, freelance work

The main difference is that a Graphics Manager oversees design teams and projects, focusing on management and strategy, while a Graphic Designer primarily creates visual content. Both roles require strong design skills, but the Graphics Manager also needs leadership and project management experience.

Is a graphics manager a stressful job?

A graphics manager oversees creative teams and project deadlines, which can involve high-pressure situations, especially when managing multiple projects or tight schedules. The role requires strong organizational skills and the ability to handle client feedback, making it potentially stressful during busy periods. However, workload and stress levels vary depending on the company and industry environment.

What are the most commonly searched types of Graphics jobs in California?

The most popular types of Graphics jobs in California are:

What are popular job titles related to Graphics Manager jobs in California?

For Graphics Manager jobs in California, the most frequently searched job titles are:

What job categories do people searching Graphics Manager jobs in California look for?

The top searched job categories for Graphics Manager jobs in California are:

What cities in California are hiring for Graphics Manager jobs?

Cities in California with the most Graphics Manager job openings:

Infographic showing various Graphics Manager job openings in California as of August 2026, with employment types broken down into 90% Full Time, 9% Part Time, and 1% Contract. Highlights an 81% Physical, 2% Hybrid, and 17% Remote job distribution, with an average salary of $70,875 per year, or $34.1 per hour.

Senior Software Engineer, ICX Graphics

Waymo

Mountain View, CA • Hybrid

$165K - $204K/yr

Full-time

Re-posted 18 days ago


Job description

The Waymo Passenger Experience team builds the real-time, in-car visualization systems that communicate the Waymo Driver's perception to our riders. We are focused on delivering high-fidelity, low-latency 3D renderings on our infotainment displays, ensuring passengers feel informed and confident throughout their journey.

In this hybrid role, you will report to an Engineering Manager.

You will:

  • Own the technical implementation of 3D visualization systems (EgoView) on onboard infotainment platforms, delivering fluid, high-performance visual experiences.
  • Lead the design and implementation of the 3D rendering pipeline for the 3D Car View on the Android-based in-car system using C++ and Kotlin via JNI.

  • Integrate next-generation visual assets for the new vehicle platform, optimize shader performance in the internal rendering engine to reduce GPU utilization, and implement new visual indicators for complex perception scenarios like construction zones.

  • Write high-quality, well-tested code, resolve complex rendering bugs, and optimize performance (frame rate, CPU/GPU, memory) on resource-constrained onboard hardware.

  • Collaborate closely with Product Managers and UX/UI designers to translate vehicle perception data into fluid animations and motion designs.

You have:

  • Graphics or game engine developer with strong experience in 3D graphics development using C++ and APIs like OpenGL ES or Vulkan.
  • Experience with mobile/embedded platforms, custom rendering engines, mobile game development, VR/AR, or high-performance Android graphics.

  • Solid foundation in 3D mathematics (linear algebra, coordinate spaces, transformations) and shader programming (GLSL).

  • 5+ years of total software development experience, with a Bachelor's degree in Computer Science or equivalent practical experience.

  • Strong sense of ownership and the ability to independently design, optimize, and implement complex software components.

We prefer:

  • Experience with Android graphics architecture (SurfaceFlinger, HWUI) and custom Android builds (AOSP).
  • Experience developing with Kotlin/Java and integrating with C++ via JNI.

  • Background in real-time visualization of perception data (e.g., point clouds, object detection) or game engine rendering.