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Gameplay Developer Jobs (NOW HIRING)

Gameplay Systems Engineer Location : Greenville, NC Department : AI Studio Reports To : Director Status : Exempt WHO WE ARE: We are Valicy. We make games. We also make the machines they run on. What ...

Gameplay Engineering Lead

Cary, NC · On-site

$100K - $132K/yr

They are seeking a Lead Gameplay Programmer to drive core gameplay features and support collaborative development between programmers, designers, and artists, while building impactful experiences ...

... gameplay systems. Game Developers at Valicy are builders who think holistically about game feel ... technical architecture, tooling, and long‑term maintainability. You will work closely with ...

Gameplay Engineering Lead

Cary, NC · On-site

$95K - $125K/yr

ENGINEERING - GAMES What We Do Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of engineering experts. We're always improving on the tools and ...

... gameplay systems. Game Developers at Valicy are builders who think holistically about game feel ... technical architecture, tooling, and long‑term maintainability. You will work closely with ...

As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that ...

Job Title: Game Developer - Casino Gaming Location: Boca Raton, FL or Las Vegas, NV (Onsite ... gameplay systems * Develop across presentation, server, event, and storage layers * Optimize ...

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Gameplay Developer information

See salary details

$96.5K

$135.2K

$143.5K

How much do gameplay developer jobs pay per year?

As of Jun 17, 2026, the average yearly pay for gameplay developer in the United States is $135,232.00, according to ZipRecruiter salary data. Most workers in this role earn between $129,000.00 and $143,000.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

More about Gameplay Developer jobs
What cities are hiring for Gameplay Developer jobs? Cities with the most Gameplay Developer job openings:
What states have the most Gameplay Developer jobs? States with the most job openings for Gameplay Developer jobs include:
Infographic showing various Gameplay Developer job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, 1% Part Time, and 14% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $135,232 per year, or $65 per hour.
Senior Gameplay Engineer - Gameplay Tools

Senior Gameplay Engineer - Gameplay Tools

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$160K - $240K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 3 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to build the systems and tools to help others create a rich, innovative game?

As a Senior Gameplay Engineer - Gameplay Tools on teamLFG, you'll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that is robust, performant, and sustainable. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model

Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game

REQUIRED SKILLS

Ability to write, debug, and maintain code in C++

Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals

Experience building designer- and artist-facing components and tools

Experience with development using the Unreal Engine

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.