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Video Game Quality Assurance Jobs (NOW HIRING)

You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we do ...

New

Our specialized gaming practice has helped leading video game studios launch and support over 3,000 ... These services include design, development, quality assurance, localization, player support and ...

Qualifications: * 7+ years of experience in Video Game Production, preferably in both Publishing ... Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, ...

Qualifications: * 7+ years of experience in Video Game Production, preferably in both Publishing ... Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

Qualifications: 7+ years of experience in Video Game Production, preferably in both Publishing and ... Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, ...

QA Manager Who is the client ... Our client is an independent AAA video game company that aims to change the way games are made and ...

QA Manager Who is the client ... Our client is an independent AAA video game company that aims to change the way games are made and ...

Diagnose hardware issues and provide effective solutions to ensure quality repairs. * Perform ... Previous experience repairing video game handheld consoles, such as Gameboys. * Experience with SMT ...

... QA, player support, community management, and datasets. About This Opportunity This is a talent pool for experienced Video Game Producers who may be considered for future opportunities within our co ...

Diagnose hardware issues and provide effective solutions to ensure quality repairs. * Perform ... Previous experience repairing video game handheld consoles, such as Gameboys. * Experience with SMT ...

QA Testers Needed!! (Bellevue/Redmond) Video Game Testers Needed! Multiple Roles! (Bellevue / Redmond) compensation: 10/hr to 14/hr depending on roll performed Seeking Passionate and Detail Oriented ...

Games Producer- Talent Pool

Charleston, SC

$116K - $117K/yr

... QA, player support, community management, and datasets. About This Opportunity This is a talent pool for experienced Video Game Producers who may be considered for future opportunities within our co ...

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Video Game Quality Assurance information

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How much do video game quality assurance jobs pay per hour?

As of Jul 19, 2026, the average hourly pay for video game quality assurance in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What are some common challenges faced by Video Game Quality Assurance testers, and how can they effectively address them?

Video Game Quality Assurance (QA) testers often face challenges such as tight deadlines, repetitive testing tasks, and the need to identify and document subtle bugs in complex environments. Effective communication with developers and other QA team members is essential to ensure issues are clearly understood and resolved. Testers can overcome these challenges by staying organized, maintaining meticulous records, and developing a deep understanding of game mechanics and testing tools. Building strong collaboration skills and adaptability also helps QA professionals thrive in fast-paced development cycles.

What is Video Game Quality Assurance?

Video Game Quality Assurance (QA) is the process of testing video games to identify bugs, glitches, and other issues before the game is released to the public. QA testers play through games in various ways to ensure they function correctly, meet quality standards, and provide a good user experience. Their work helps developers fix problems early, improving the overall quality and playability of the game. QA is a crucial step in game development, as it helps prevent negative reviews and dissatisfied players due to technical issues.

What is the difference between Video Game Quality Assurance vs Video Game Tester?

AspectVideo Game Quality AssuranceVideo Game Tester
CredentialsOften requires knowledge of testing processes, basic understanding of game development, and sometimes certifications in quality assuranceTypically no formal certifications required, focus on gameplay testing skills
Work EnvironmentCollaborative, involves documentation, bug tracking, and communication with developersPrimarily playing and identifying bugs, often in a more isolated setting
Employer & Industry UsageUsed across game studios for quality control and process improvementCommonly used in game studios for initial bug detection and feedback

Video Game Quality Assurance involves a broader role including process oversight, documentation, and ensuring overall quality standards, while Video Game Testers focus mainly on playing games to find bugs. Both roles are essential in game development but differ in scope and responsibilities.

What are the key skills and qualifications needed to thrive as a Video Game Quality Assurance (QA) Tester, and why are they important?

To thrive as a Video Game QA Tester, you need a keen eye for detail, strong analytical skills, and a solid understanding of game mechanics, often supported by a high school diploma or relevant experience. Familiarity with bug tracking systems (like JIRA), test case management tools, and various gaming platforms is typically required. Excellent communication, patience, and problem-solving abilities make candidates stand out in this position. These skills are vital to identify issues, ensure smooth gameplay, and help deliver a high-quality gaming experience to users.
More about Video Game Quality Assurance jobs
What cities are hiring for Video Game Quality Assurance jobs? Cities with the most Video Game Quality Assurance job openings:
What states have the most Video Game Quality Assurance jobs? States with the most job openings for Video Game Quality Assurance jobs include:
What job categories do people searching Video Game Quality Assurance jobs look for? The top searched job categories for Video Game Quality Assurance jobs are:
Infographic showing various Video Game Quality Assurance job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 90% Full Time, 7% Part Time, and 2% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Full-time

Posted 2 days ago

New


Job description

Soulbound (https://soulbound.game/) is a top-down pixel-art MMO launching on Steam. Over 1 million players played the browser version; we've rebuilt the entire game for PC - new engine, new progression, new narrative framework. We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above all: passion.
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
  • Playtest new quests, systems and builds before players ever see them
  • Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
  • Work directly with engineers and designers to get problems actually solved, not just filed
  • Verify fixes and run regression passes on a live, fast-moving game
  • Stress-test around the big moments like launches, events, updates
  • Feed patterns back to the whole team: you're the player's early-warning system
  • Feedback what feels fun, and what doesn't, working with designers to improve the experience.
  • Have a space to propose your ideas and improvement designs to the design team.

What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
  • A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
  • Sharp attention to detail
  • Clear written communication, you can describe a problem so someone else can reproduce it
  • You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
  • Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
  • Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
  • English speaking at native level, reading and writing.
  • A steam profile with a strong playtime record.

Nice to Have
  • Experience filing bugs (any tracker)
  • Modding or running game servers
  • A basic feel for how games are built
  • Familiarity with test cases or checklists

Benefits
  • You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
  • Real QA experience on a live game with 1M+ players
  • Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
  • Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
  • Flexible hours that fit around your studies or other commitments
  • Work remotely from anywhere in the world
  • Genuine path to ongoing roles for standout performers
  • Small, fast-moving indie studio where your work protects what millions of players see