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Gameplay Developer Jobs in Wyoming (NOW HIRING)

Civil Engineer

Cheyenne, WY ยท On-site

$80K - $130K/yr

About Us Sunrise Engineering, a regional leader in professional engineering and consulting services ... Incentive bonus program to keep you on your game Qualifications See qualifications listed above ...

This Opportunity Sunrise Engineering is seeking a full-time Civil Engineer to join our Civil Design ... Incentive bonus program to keep you on your game Want to hear what our team says about working at ...

Civil Engineer

Cheyenne, WY ยท On-site

$80K - $130K/yr

This Opportunity Sunrise Engineering is seeking a full-time Civil Engineer to join our Civil Design ... Incentive bonus program to keep you on your game Want to hear what our team says about working at ...

Civil Engineer

Cheyenne, WY ยท On-site

$80K - $130K/yr

Sunrise Engineering is seeking a full-time Civil Engineer to join our Civil Design group and work ... Incentive bonus program to keep you on your game Want to hear what our team says about working at ...

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Showing results 1-20

Gameplay Developer information

See Wyoming salary details

$118.1K

$131.5K

$138.9K

How much do gameplay developer jobs pay per year?

As of Sep 10, 2026, the average yearly pay for gameplay developer in Wyoming is $131,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,400.00 and $137,900.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What jobs can a gameplay developer do?

A gameplay developer can work on designing, programming, and implementing game mechanics, features, and systems for video games. They often collaborate with artists, designers, and testers, and may specialize in areas such as AI, physics, or user interface development using tools like Unity or Unreal Engine.

What are popular job titles related to Gameplay Developer jobs in Wyoming?

For Gameplay Developer jobs in Wyoming, the most frequently searched job titles are:

What job categories do people searching Gameplay Developer jobs in Wyoming look for?

The top searched job categories for Gameplay Developer jobs in Wyoming are:

Infographic showing various Gameplay Developer job openings in Wyoming as of September 2026, with employment types broken down into 80% Full Time, and 20% Part Time. Highlights an 40% In-person, and 60% Remote job distribution, with an average salary of $131,541 per year, or $63.2 per hour.

Senior Game Engineer - Graphics

Cheyenne, WY โ€ข On-site, Remote

Sony Interactive Entertainment (SIE)
Software Developmentย โ€ขย 1 - 5K employees

$160K - $240K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 21 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?

As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight

Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability

Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems

Optimize rendering performance across CPU, GPU, memory, and platform constraints

Investigate and fix graphics, rendering, and visual pipeline issues

REQUIRED SKILLS

Strong expertise in real-time rendering techniques and modern graphics pipelines

Excellent C++ programming skills

Experience with Unreal Engine 5 and its rendering framework

Experience building designer- and artist-facing components and tools

Ability to work autonomously and drive technical initiatives from concept to completion

Strong communication and collaboration skills with both engineers and artists

NICE-TO-HAVE SKILLS

Experience with development on a variety of platforms (PC, console)

Passion for creating visually expressive and polished player experiences

Experience in Gameplay Networking

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$160,000-$240,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.