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Gameplay Developer Jobs in Denver, CO (NOW HIRING)

... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...

NodeJS Developer

Greenwood Village, CO · On-site

$50.50 - $65.50/hr

Knowledge of Unity (game engine) is considered a strong asset. * Proven track record of conducting code reviews and mentoring junior developers. * Solid understanding and practical experience with ...

Software Developer LOCATION Aurora, CO 80014 CLEARANCE TS/SCI Full Poly (Please note this position ... Game Development, ect. ALTERNATE EXPERIENCE General comment on degrees: Most contracts allow ...

We are now looking for a senior HPC software engineer. As a member of our the High Performance ... to encompass video games, movie production, product design, medical diagnosis and scientific ...

Full Stack Developer

Denver, CO · On-site

$95K - $115K/yr

Our Product Development team is seeking a Full Stack Developer to lead the development of our next set of game-changing products for local governments. You'll get the chance to learn from and work ...

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Showing results 1-20

Gameplay Developer information

See Denver, CO salary details

$99.3K

$139.2K

$147.7K

How much do gameplay developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for gameplay developer in Denver, CO is $139,192.00, according to ZipRecruiter salary data. Most workers in this role earn between $132,800.00 and $147,200.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What are popular job titles related to Gameplay Developer jobs in Denver, CO? For Gameplay Developer jobs in Denver, CO, the most frequently searched job titles are:
What job categories do people searching Gameplay Developer jobs in Denver, CO look for? The top searched job categories for Gameplay Developer jobs in Denver, CO are:
What cities near Denver, CO are hiring for Gameplay Developer jobs? Cities near Denver, CO with the most Gameplay Developer job openings:
Infographic showing various Gameplay Developer job openings in Denver, CO as of August 2026, with employment types broken down into 56% Full Time, 33% Part Time, and 11% Temporary. Highlights an 100% In-person job distribution, with an average salary of $139,192 per year, or $66.9 per hour.

Game Developer (Java / libGDX) - Remote

micro1 AI

Denver, CO • Remote

$20 - $120/hr

Part-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.