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Gameplay Developer Jobs in Wisconsin (NOW HIRING)

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Web Developer - Entry Level

Madison, WI · On-site +1

$55K - $70K/yr

Our designers create elegant, easy to use interfaces and our developers bring cutting edge ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

Our designers create elegant, easy to use interfaces and our developers bring cutting edge ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

WI

$122K - $161K/yr

Lead cross-functional squads - including designers, engineers, QA, artists, and analysts - to deliver games and features that enhance both player experience and commercial outcomes. * Drive GTM, Live ...

Software Engineer II

Madison, WI · On-site

$98K - $134K/yr

Developing JavaScript-based applications for PlayStation gaming consoles, web, mobile and future ... Curiosity about AI-assisted development tools or automation that improves developer efficiency At ...

Software Engineer II

Madison, WI · On-site

$98K - $134K/yr

Developing JavaScript-based applications for PlayStation gaming consoles, web, mobile and future ... Curiosity about AI-assisted development tools or automation that improves developer efficiency At ...

Mechanical Designer/Engineer

Milwaukee, WI · On-site

$74K - $101K/yr

As a team of engineers, architects, designers, scientists, creators and a community of ... Gaming, Hospitality, Entertainment, Healthcare or Commercial projects. What a day at EXP has in ...

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Showing results 1-20

Gameplay Developer information

See Wisconsin salary details

$126.2K

$140.5K

$148.4K

How much do gameplay developer jobs pay per year?

As of Jun 17, 2026, the average yearly pay for gameplay developer in Wisconsin is $140,528.00, according to ZipRecruiter salary data. Most workers in this role earn between $132,900.00 and $147,300.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What cities in Wisconsin are hiring for Gameplay Developer jobs? Cities in Wisconsin with the most Gameplay Developer job openings:
Infographic showing various Gameplay Developer job openings in Wisconsin as of June 2026, with employment types broken down into 3% Internship, 47% Full Time, 25% Part Time, 19% Temporary, 3% Contract, and 3% Summer. Highlights an 100% In-person job distribution, with an average salary of $140,528 per year, or $67.6 per hour.
Associate Game Developer (Panda3D) - Remote

Associate Game Developer (Panda3D) - Remote

micro1 AI

Milwaukee, WI • Remote

$20 - $70/hr

Part-time

Posted 21 days ago


Job description

Job Title: Junior Python Game Developer (Panda3D)


Job Type: Contractor


Location: Remote


Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.


Key Responsibilities:

  1. Leverage your proficiency in Python and C++ to provide insights and feedback on interactive game development tasks.
  2. Utilize the Panda3D engine to review, critique, and suggest improvements on code samples and game logic.
  3. Contribute domain-specific examples to help enhance AI understanding of modern game development workflows.
  4. Analyze and address practical challenges in game rendering, asset management, and gameplay mechanics.
  5. Document and explain decision-making processes in a clear, concise manner for AI training purposes.
  6. Collaborate with a distributed team to deliver high-quality, real-world input that shapes future AI technologies.
  7. Participate in iterative feedback cycles to continuously improve AI learning outcomes.



Required Skills and Qualifications:

  1. Solid hands-on experience with Python programming, especially in game development contexts.
  2. Strong understanding of the Panda3D engine and its practical application in creating interactive 3D environments.
  3. Familiarity with C++ and its integration within game engines.
  4. Proficient in using GitHub for version control, code reviews, and collaboration.
  5. Ability to communicate complex technical concepts clearly and effectively.
  6. Meticulous attention to detail and problem-solving mindset.
  7. Self-motivated and comfortable working independently in a remote setting.



Preferred Qualifications:

  1. Previous experience contributing to open-source projects or AI-related initiatives.
  2. Knowledge of modern software development practices and pipelines in game development.



Additional Info:

This is a unique opportunity for a junior developer to gain experience while supporting the training of advanced AI systems. You'll collaborate with the customer's team and contribute directly to shaping how AI understands and interacts with real-world gaming environments.