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Gameplay Engineer Jobs in Wisconsin (NOW HIRING)

The successful candidate will build core game systems while guiding engineering practices, supporting other developers, and helping shape the technical direction of multiple educational game projects.

WI · On-site

$190 - $270/hr

Unity builds the real-time 3D platform that powers games and interactive experiences, along with tools used across ads, automotive, aerospace, architecture, retail, energy, and government. Our ...

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or integrating art assets, and conducting playtesting sessions.

Mechanical Design Engineer

Milwaukee, WI · On-site

$74K - $101K/yr

As a team of engineers, architects, designers, scientists, creators and a community of ... Gaming, Hospitality, Entertainment, Healthcare or Commercial projects. What a day at EXP has in ...

Mechanical Design Engineer

Milwaukee, WI · On-site

$74K - $101K/yr

As a team of engineers, architects, designers, scientists, creators and a community of ... Gaming, Hospitality, Entertainment, Healthcare or Commercial projects. What a day at EXP has in ...

WI · On-site

$140 - $210/hr

Lead cross-functional squads -- including designers, engineers, QA, artists and analysts -- to deliver games and features that enhance both player experience and commercial outcomes, supporting Game ...

WI · On-site

$140 - $210/hr

We are seeking a talented ML Compiler Engineer to join our engineering team and lead the ... Work on game-changing technology at the intersection of photonics and AI as part of a collaborative ...

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Showing results 1-20

Gameplay Engineer information

See Wisconsin salary details

$81.8K

$146.7K

$206.9K

How much do gameplay engineer jobs pay per year?

As of Aug 30, 2026, the average yearly pay for gameplay engineer in Wisconsin is $146,718.00, according to ZipRecruiter salary data. Most workers in this role earn between $117,100.00 and $174,600.00 per year, depending on experience, location, and employer.

What does a gameplay engineer do?

A Gameplay Engineer designs, implements, and optimizes game mechanics, player interactions, and core gameplay systems. They collaborate with designers, artists, and other engineers to bring engaging experiences to life. Their role involves coding in game engines like Unity or Unreal, debugging issues, and ensuring smooth gameplay. They may also work on AI behavior, physics, and animations to enhance immersion. Strong problem-solving skills and proficiency in languages like C++ or C# are essential.

What skills and qualifications are needed to be a gameplay engineer?

To thrive as a Gameplay Engineer, you need strong programming skills in languages such as C++ or C#, a solid understanding of game development principles, and a degree in computer science or related fields. Experience with popular game engines like Unity or Unreal Engine and familiarity with source control tools are typically required. Creative problem-solving, collaboration, and effective communication are valuable soft skills in this role. These abilities are crucial for building engaging gameplay features, ensuring technical quality, and working efficiently with designers and artists.

How much does a gameplay engineer make?

A gameplay engineer's salary typically ranges from $70,000 to $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions may start lower, while experienced engineers with specialized skills in game development tools can earn higher salaries.

What are the most commonly searched types of Gameplay Engineer jobs in Wisconsin?

The most popular types of Gameplay Engineer jobs in Wisconsin are:

What are popular job titles related to Gameplay Engineer jobs in WI?

For Gameplay Engineer jobs in WI, the most frequently searched job titles are:

Infographic showing various Gameplay Engineer job openings in Wisconsin as of August 2026, with employment types broken down into 93% Full Time, 4% Part Time, and 3% Contract. Highlights an 85% Physical, 6% Hybrid, and 9% Remote job distribution, with an average salary of $146,718 per year, or $70.5 per hour.

Software Engineer/developer

University of Wisconsin-Madison

Madison, WI • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


University Of Wisconsin-Madison rating

8.3

Company rating: 8.3 out of 10

Based on 56 frontline employees who took The Breakroom Quiz

130th of 627 rated colleges and universities


Job description

Current Employees: If you are currently employed at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process.
Job Category: Academic Staff
Employment Type: Regular
Job Profile: Software Engineer/Developer I
Job Summary:
We are seeking a Lead Developer who combines strong software engineering skills with technical leadership. This role is approximately 70% hands-on development and 30% technical leadership, mentoring, and coordination. The successful candidate will build core game systems while guiding engineering practices, supporting other developers, and helping shape the technical direction of multiple educational game projects.
Field Day Lab is a research and development group at the University of Wisconsin-Madison that creates educational games and digital tools for teaching and learning. Their focus is on designing interactive experiences that blend game-based learning with academic research, aiming to engage students and teachers in subjects such as science, history, and social studies.
The lab collaborates with educators, scientists, and other researchers to develop these digital tools, often grounded in real-world data and classroom environments. They explore how games can enhance learning by providing students with interactive, immersive environments where they can experiment, explore, and apply concepts in new ways.
Key Job Responsibilities:
  • Prepares program documentation and training requirements
  • Maintains and troubleshoots applications, systems, or websites
  • Implements data structure and systems performance strategies
  • Reviews application design specifications, codes new applications, and makes enhancements to existing applications
  • Develops or modifies technical specifications for low-complexity projects using disciplined software development practices
  • Tests and debugs programs, and prepares systems test data

Department:
School of Education / Wisconsin Center for Education Research- Field Day Lab
Compensation:
Minimum: $70,000
Commensurate with qualifications and experience. This position offers a comprehensive benefits package, including generous paid time off, competitively priced health/dental/vision/life insurance, tax-advantaged savings accounts, and participation in the nationally recognized Wisconsin Retirement System (WRS) pension fund.
Required Qualifications:
  • Minimum of 7 years of professional software development experience, including experience developing games and interactive applications.
  • Demonstrated expertise with Unity and a strong understanding of game development principles.
  • Advanced proficiency in C# and experience with additional programming languages such as JavaScript and Python, with the ability to adapt to new programming languages as needed.
  • Experience independently developing game prototypes from concept through implementation.
  • Ability to read, understand, and refactor code efficiently.
  • Experience translating project goals into technical implementation plans and engineering solutions.
  • Experience leading technical decision-making for complex software projects.
  • Demonstrated leadership experience mentoring, coaching, and providing technical guidance to software developers.
  • Experience breaking large projects into technical workstreams, estimating engineering effort, prioritizing and assigning tasks, tracking progress, providing coaching and feedback to ensure timely completion.
  • Ability to collaborate effectively with multidisciplinary teams, including designers, artists, producers, researchers, and educators.
  • Strong written and verbal communication skills, including writing and maintaining clear documentation.
  • Ability and comfort at moving across domains and mathematically model them into simulations.
  • Experience mentoring interns or early-career developers.
  • Experience building rapid prototypes and creating a culture of experimentation where prototypes are viewed as learning tools rather than miniature products, enabling the team to iterate quickly and discard ideas that are not working.
  • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.
Preferred Qualifications:
  • Bachelor's or Master's degree in Computer Science, Software Engineering, Game Development, or a closely related field.
  • Experience leading development teams or serving as a technical lead.
  • Experience with mathematical modeling or simulation development.
  • Experience with educational games, serious games, or learning technologies.
  • Experience collaborating in research or academic environments.
  • Experience with audio editing and recording software.
  • Experience establishing engineering best practices, code review processes, and development workflows.
Education:
Bachelor's Degree, Computer Science preferred
How to Apply:
To begin the application process, click on the "I am a current employee" button or "I am not a current employee" button under Apply Now. You will then be prompted to upload your application materials.
Important: The application has only one attachment field. Upload the following documents in that field, either as a single combined file or as multiple files in the same upload area.
Upload a copy of:
  • Current Resume/CV -Include 5 published or completed games you have worked on
  • Cover Letter addressing how your training and experience align with the required and preferred qualifications listed above

Notes:
  • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.

  • References will be requested from final candidates. All applicants will be notified once the search concludes and a candidate is selected. Incomplete application packages that do not include all the requested documentation will not be considered

  • Please note that successful applicants are responsible for ensuring their eligibility to work in the United States (i.e., a citizen or national of the United States, a lawful permanent resident, a foreign national authorized to work in the United States without need of employer sponsorship) on or before the effective date of appointment. UW-Madison is not an E-Verify employer and therefore is not eligible to employ F1 STEM OPT Extension participants

Contact Information:
Sarah Gagnon
Games Studio Creative Director
Gagnon3@wisc.edu
Institutional Statement on Diversity:
Diversity is a source of strength, creativity, and innovation for UW-Madison. We value the contributions of each person and respect the profound ways their identity, culture, background, experience, status, abilities, and opinion enrich the university community. We commit ourselves to the pursuit of excellence in teaching, research, outreach, and diversity as inextricably linked goals.
The University of Wisconsin-Madison fulfills its public mission by creating a welcoming and inclusive community for people from every background - people who as students, faculty, and staff serve Wisconsin and the world.
The University of Wisconsin-Madison is an Equal OpportunityEmployer.
Qualified applicants will receive consideration for employment without regard to, including but not limited to, race, color, religion, sex, sexual orientation, national origin, age, pregnancy, disability, or status as a protected veteran and other bases as defined by federal regulations and UW System policies. We promote excellence by acknowledging skills and expertise from all backgroundsand encourage all qualified individuals to apply. For more information regarding applicant and employee rights and to view federal and state required postings, visit the Human Resources Workplace Poster website.
To request a disability or pregnancy-related accommodationfor any step in the hiring process (e.g., application, interview, pre-employment testing, etc.), please contact the Divisional Disability Representative (DDR)in the division you are applying to.Please make your request as soon as possible to help the university respond most effectively to you.
Employment may require a criminal background check. It may also require your references to answer questions regarding misconduct, including sexual violence and sexual harassment.
The University of Wisconsin System will not reveal the identities of applicants who request confidentiality in writing, except that the identity of the successful candidate will be released. See Wis. Stat. sec. 19.36(7).
The Annual Security and Fire Safety Report contains current campus safety and disciplinary policies, crime statistics for the previous 3 calendar years, and on-campus student housing fire safety policies and fire statistics for the previous 3 calendar years. UW-Madison will provide a paper copy upon request; please contact the University of Wisconsin Police Department.

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About University of Wisconsin

Sourced by ZipRecruiter

The University of Wisconsin, based in Madison, WI, US, functions in the educational industry and is a renowned and respected institution for higher education. Its official website is wisc.edu. Established in 1848, this public research university is recognized globally for its innovative approach to education, research, creativity, and public service. It embodies a strong commitment to academic freedom and academic excellence. As a major contributor to the Wisconsin Idea, it aims to accomplish its mission of generating well-rounded individuals who will contribute substantially to society, the local community, and the global economy.

Industry

Colleges, universities, and professional schools

Company size

10,000+ Employees

Headquarters location

Madison, WI, US

Year founded

2005