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Junior Game Developer Jobs in Wisconsin (NOW HIRING)

WI · On-site

$184 - $356.50/hr

Join the NVIDIA Developer Tools team and empower engineers worldwide developing groundbreaking ... Mentor junior engineers. Qualifications * BS or MS in Computer Science or equivalent experience ...

New

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

Handle Junior Golf Administration tasks as required. * Maintain the presentation and cleanliness of ... With a sprawling 54-hole layout and multiple facilities, we provide unmatched programming and ...

New

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

Is enthusiastic about mentoring more junior animators and able to give constructive feedback ... Collaborate with Design, Programming, and TA to ensure animations function correctly within game ...

We design, engineer, manufacture and support bold, eye-catching digital LED display technology and ... Our products bring excitement to professional, college and high school games. They attract ...

We design, engineer, manufacture and support bold, eye-catching digital LED display technology and ... Our products bring excitement to professional, college and high school games. They attract ...

Junior Game Developer information

See Wisconsin salary details

$24.2K

$89.8K

$138.8K

How much do junior game developer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for junior game developer in Wisconsin is $89,808.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,600.00 and $87,800.00 per year, depending on experience, location, and employer.

What does a junior game developer do?

A Junior Game Developer is responsible for assisting in the creation and development of video games. They typically work under the supervision of more experienced developers, helping with tasks such as coding, debugging, and testing game features. Their duties may also include collaborating with artists and designers, learning new programming tools, and implementing small components of a game. This role serves as an entry point into the gaming industry, allowing individuals to gain valuable experience and grow their skills.

What are the key skills and qualifications needed to thrive as a junior game developer?

To thrive as a Junior Game Developer, you need a solid understanding of programming languages like C++ or C#, familiarity with game engines such as Unity or Unreal, and a relevant degree or coursework in computer science or game development. Experience with version control systems (e.g., Git) and a basic grasp of 2D/3D asset integration are typically required. Creative problem-solving, teamwork, and a willingness to learn new technologies help set candidates apart in collaborative environments. These skills ensure efficient contribution to game projects, adaptability to evolving tools, and effective communication within development teams.

What does a junior game developer do?

A junior game developer is another name for an entry-level game developer who assists experienced game developers with video game software design, creation, and testing. In this position, you learn your responsibilities and duties under the supervision of an expert game developer who teaches you the skills you need for the job. This includes tasks like coding games, designing graphics, developing a game for a specific gaming console or computer operating system, and testing the game for bugs. You also help create and optimize testing programs and processes to ensure that each game meets a company’s standards for its final products.

What is the difference between Junior Game Developer vs Game Programmer?

AspectJunior Game DeveloperGame Programmer
Required SkillsBasic programming, game design fundamentals, teamworkAdvanced programming, software development, coding expertise
Experience LevelEntry-level, internships, or 1-2 yearsTypically 2+ years, specialized coding experience
Work EnvironmentGame studios, indie developers, collaborative teamsDevelopment teams, technical departments in gaming companies
Common UsageAssisting in game development, learning coding practicesWriting game code, optimizing performance, debugging

While both roles involve programming in game development, a Junior Game Developer focuses on learning and supporting various aspects of game creation, whereas a Game Programmer specializes in coding, performance optimization, and technical implementation. The Junior Game Developer is ideal for those starting their careers, while the Game Programmer requires more advanced technical skills.

What are some common challenges faced by junior game developers when working on a team project?

Junior Game Developers often encounter challenges such as adapting to collaborative workflows, understanding version control systems (like Git), and communicating effectively with designers, artists, and senior developers. Navigating code reviews and integrating feedback can also be daunting at first, but these experiences are invaluable for skill development. Over time, learning to balance creativity with project deadlines and technical constraints becomes an essential part of growth in this role.
What are the most commonly searched types of Game Developer jobs in Wisconsin? The most popular types of Game Developer jobs in Wisconsin are:
What are popular job titles related to Junior Game Developer jobs in Wisconsin? For Junior Game Developer jobs in Wisconsin, the most frequently searched job titles are:
What cities in Wisconsin are hiring for Junior Game Developer jobs? Cities in Wisconsin with the most Junior Game Developer job openings:
Infographic showing various Junior Game Developer job openings in Wisconsin as of August 2026, with employment types broken down into 69% Full Time, 21% Part Time, 2% Temporary, and 8% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $89,808 per year, or $43.2 per hour.

Senior Software Engineer, Compute Sanitizer - GPU

NVIDIA Corporation

WI • On-site

$184 - $356.50/hr

Other

Posted 3 days ago

New


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 242 rated software companies


Job description

Join the NVIDIA Developer Tools team and empower engineers worldwide developing groundbreaking products in Automotive, VR, Gaming, Deep Learning, and High Performance Computing. See your efforts in action as developers and 3rd party tool developers use your products to debug, profile and analyze the correctness of their systems/applications using the products and low-level API that you contributed to as a member of the Developer Tools team. Innovate as you develop the debug and performance analysis capability of future generations of NVIDIA GPUs. Be a part of the team that brings new GPU technologies to market with sophisticated simulation/emulation systems and be among the first to breathe life into new silicon.

The position will be part of a dynamic, worldwide team that develops and maintains several desktop and mobile Developer Tools products that are hosted and targeting OSes including Windows, Linux, Android and other embedded system real time OSes (RTOS).

Responsibilities
  • Apply knowledge of compute programming models and compute architecture to build tools that provide actionable feedback to compute developers.
  • Work in existing driver code, application code, write new shared libraries and performance tests, and learn new compute and graphics drivers, GPU architectures and operating systems.
  • Develop the Compute Sanitizer (suite of memory checker tools) for GPUs on Linux, Windows, and embedded operating systems.
  • Collaborate with tools, compiler, architecture and driver teams to design, implement and verify new features in the Compute Sanitizer stack.
  • Work closely with internal and external partners within NVIDIA.
  • Estimate and prioritize tasks to create realistic delivery schedules.
  • Write fast, effective, maintainable, reliable, well‑documented code.
  • Provide peer reviews, including feedback on performance, scalability and correctness.
  • Document requirements and designs, and review documents with teams throughout NVIDIA.
  • Mentor junior engineers.
Qualifications
  • BS or MS in Computer Science or equivalent experience.
  • 8+ years of experience.
  • Strong programming ability in C, C++, Assembly Language and scripting languages.
  • Excellent system programming expertise: memory management, processes/threads management, debugging and profiling.
  • Excellent knowledge of computer architecture of x86 or ARM CPUs.
  • Strong problem‑solving and debugging skills.
  • Familiar with low‑level programming using assembly languages.
  • Source‑control understanding (git, Perforce, etc.).
  • Ability to self‑manage, communicate and adapt in a fast‑paced, high‑demand environment with changing priorities and direction.
  • Excellent communication skills, written and verbal.
Preferred Experience
  • CUDA/OpenCL knowledge.
  • Experience with code patching.
  • ELF/DWARF knowledge.
Compensation & Benefits

Base salary range: $184,000 – $287,500 USD for Level4, $224,000 – $356,500 USD for Level5. Eligible for equity and benefits.

Applications will be accepted until July21, 2026.

EEO Statement

NVIDIA is committed to fostering an inclusive work environment and is proud to be an equal‑opportunity employer. We do not discriminate on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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Pay

Benefits

Hours and flexibility

Workplace

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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993