1

Junior Game Development Jobs in Wisconsin (NOW HIRING)

Mid-Level/Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

Is enthusiastic about mentoring more junior animators and able to give constructive feedback ... Experience working on games developed across multiple countries. * Multi-platform (PC & Console ...

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Fosters children's cognitive, social, emotional, and physical development by instructing organized ...

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Fosters children's cognitive, social, emotional, and physical development by instructing organized ...

next page

Showing results 1-20

Junior Game Development information

How much does a junior game developer make?

A junior game developer typically earns between $45,000 and $70,000 annually, depending on location, company size, and experience. Entry-level roles often require knowledge of programming languages like C++ or Unity, and proficiency with game development tools is beneficial.

What skills and qualifications are needed to thrive as a junior game developer?

To thrive as a Junior Game Developer, you need a solid understanding of programming languages (such as C++ or C#), basic game design principles, and a relevant degree or portfolio demonstrating your abilities. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in these tools are commonly expected. Creativity, problem-solving, teamwork, and effective communication are standout soft skills in this role. These competencies ensure you can contribute meaningfully to game projects, work collaboratively with other developers, and adapt to the fast-evolving demands of the gaming industry.

What is a junior game developer?

Junior Game Developers are entry-level professionals who assist in creating and programming video games. They typically work under the guidance of more experienced developers, contributing to tasks such as coding, debugging, and implementing game features. These roles often require foundational knowledge of programming languages like C# or C++, as well as familiarity with game engines such as Unity or Unreal Engine. Junior Game Developers also collaborate with artists, designers, and testers to help bring game concepts to life and ensure a smooth gameplay experience. It's a great starting point for building a career in the gaming industry.

What are common challenges faced by junior game developers when transitioning from school projects to professional game development teams?

Junior game developers often find that moving from academic or personal projects to a professional studio environment requires adapting to collaborative workflows, strict deadlines, and established coding standards. In a team setting, communication and code integration become critical, and juniors may need to quickly familiarize themselves with proprietary tools or engines. Additionally, balancing creativity with project constraints is essential, as professional development often involves prioritizing tasks and iterating based on feedback. Embracing feedback and learning from more experienced colleagues can help juniors navigate these challenges and grow in the role.

How to get a job in junior game development with no experience?

To get a junior game development position with no experience, focus on building a portfolio of small projects using popular tools like Unity or Unreal Engine, and learn programming languages such as C# or C++. Gaining knowledge through online courses, tutorials, and participating in game jams can demonstrate your skills to employers. Internships or volunteering can also provide practical experience and industry exposure.
What are the most commonly searched types of Game Development jobs in Wisconsin? The most popular types of Game Development jobs in Wisconsin are:
What are popular job titles related to Junior Game Development jobs in Wisconsin? For Junior Game Development jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Junior Game Development jobs in Wisconsin look for? The top searched job categories for Junior Game Development jobs in Wisconsin are:
What cities in Wisconsin are hiring for Junior Game Development jobs? Cities in Wisconsin with the most Junior Game Development job openings:
Infographic showing various Junior Game Development job openings in Wisconsin as of July 2026, with employment types broken down into 56% Full Time, and 44% Part Time. Highlights an 100% In-person job distribution.

Mid-Level/Senior Animator

PUBG Madglory

Madison, WI • On-site, Remote

$106K - $121K/yr

Part-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 10 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! And that's only the beginning: PUBG Madison is developing an exciting new IP that aims to push the shooter genre forward.
Our state-of-the art studio and brand-new motion capture studio are in the heart of Madison, WI, a city frequently named the best place to live in the US for its vibrant culture, natural beauty, and outstanding, innovative educational institutions. PUBG Madison has been named a Top Workplace in 2025 and 2026 for our positive, strong company culture. Experience the perfect balance of urban excitement and natural tranquility in a city with more than 200 miles of hiking and biking trails, an incredible downtown farmer's market, and family-friendly neighborhoods.
||This role is open to remote work for those located in the United States and Canada. This role will work primarily on Pacific Time Zone (PST) business hours and requires regular collaboration with Korean-speaking teams; fluency in both English and Korean is strongly preferred.II
The person we're looking for:
  • Understands movement not just as staging but as a gameplay element.
  • Can design the play experience through timing and responsiveness.
  • Able to communicate a character's emotions, weight, and intent through movement.
  • Defines animation direction and execution even in ambiguous situations.
  • Organizes direction and drives results through collaboration.
  • Possesses technical expertise yet remains humble and open-minded to new ideas.
  • Is enthusiastic about mentoring more junior animators and able to give constructive feedback.
Responsibilities:
  • Design character movement, timing, and responsiveness to enhance a consistent gameplay experience.
  • Build gameplay animation workflows for combat, locomotion, and interaction.
  • Collaborate with Design, Programming, and TA to ensure animations function correctly within game systems.
  • Review animation work from team members and outsource artists and provide specific feedback.
  • Improve animation production pipelines and systems including state machines and blending systems.
  • Maintain animation production with performance and optimization in mind.
Qualifications:
  • 3+ years' experience for mid-level/5+ years' experience for senior level in game development or equivalent relevant experience, with at least 1 shipped game.
  • Portfolio showcasing realistic, high-quality characters, locomotion, and interactions presented in-engine.
  • A strong understanding of character animation pipelines.
  • A deep understanding of core animation principles including timing, weight, and rhythm.
  • Professional experience with animation workflows in Unreal Engine or Unity-based engines.
  • A deep understanding of state machines, blending, and root motion systems.
  • Ability to self-manage, prioritize tasks, and deliver under deadlines.
  • Ability to work during Pacific Time zone business hours (10am-4pm) with regular ability to meet in the evenings (5-8pm PT) for international collaboration.
  • Ability to travel internationally 1-3 times a year for business purposes.

• We place greater weight on what level of results you achieved and in what kind of project/environment, rather than years of experience alone.
Preferred Qualifications:
  • Professional fluency in English and Korean strongly preferred.
  • Animation experience across a variety of genres (action, shooter, RPG, etc.).
  • Experience working on combat-focused or character-control-heavy games.
  • Experience utilizing and cleaning motion capture data.
  • Understanding of rigging and technical animation.
  • Experience designing state machines and animation systems.
  • Experience working on games developed across multiple countries.
  • Multi-platform (PC & Console) development experience.
What We Offer:
  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous time off including 20 days of prorated PTO, 12 paid holidays and a studio-wide holiday break annually
  • Generous annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff
  • Engage in regular team outings and events to foster a positive work culture
  • 401K with a company match for your financial well-being

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.