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Junior Unity Game Developer Jobs in Wisconsin (NOW HIRING)

$305K/yr

  • Medical

  • Life

  • Retirement

  • PTO

About the role Unity builds the real-time 3D platform that powers games and interactive experiences ... We are seeking a Senior Application Security Engineer with profound expertise in application ...

WI ยท On-site

$130.40 - $195.60/hr

  • Medical

  • Life

  • Retirement

  • PTO

... Unity content into other game engines and 3D environments -- in-process, cross-process, and over ... programming, Unity DOTS, or other data-oriented runtime architectures.**Additional information*

Video Game Design Tutor

Madison, WI ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Video Game Design Tutor

Milwaukee, WI ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Senior Data Engineer

Milwaukee, WI ยท Hybrid

$104K - $141K/yr

Databricks (Delta Lake, Unity Catalog, Workflows) * Apache Airflow * Git / Azure DevOps * Deep ... Mentor junior and mid-level engineers through code reviews and pair programming * Evaluate new ...

Games * Adult Volleyball League Programming Site Management The salary for this position starts at ... Work to establish and improve team unity and spirit. 3. Relationships: This position reports to the ...

WI ยท On-site

$184 - $356.50/hr

Join the NVIDIA Developer Tools team and empower engineers worldwide developing groundbreaking ... Mentor junior engineers. Qualifications * BS or MS in Computer Science or equivalent experience ...

... Unity, Unreal, Godot) Qualifications: Technical Skills: Proficiency with a computer and using ... Associate degree or equivalent coursework in computer science, engineering, game design/animation ...

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

They organize, instruct and implement safe, fun and entertaining activities and games for children ... Promotes all Junior programming to increase participation in all Kids & Aquatics programming

Handle Junior Golf Administration tasks as required. * Maintain the presentation and cleanliness of ... With a sprawling 54-hole layout and multiple facilities, we provide unmatched programming and ...

New

Handle Junior Golf Administration tasks as required. * Maintain the presentation and cleanliness of ... With a sprawling 54-hole layout and multiple facilities, we provide unmatched programming and ...

Video Intern

Milwaukee, WI ยท On-site

$15/hr

... game day productions. This intern will log and edit videos & graphics for in-arena displays ... Currently enrolled in a college or university and must be an upcoming junior or senior as of Summer ...

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Junior Unity Game Developer information

See Wisconsin salary details

$24.2K

$89.8K

$138.8K

How much do junior unity game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for junior unity game developer in Wisconsin is $89,808.00, according to ZipRecruiter salary data. Most workers in this role earn between $67,600.00 and $87,800.00 per year, depending on experience, location, and employer.

What is a junior Unity game developer?

A Junior Unity Game Developer is an entry-level position focused on designing, developing, and optimizing games using the Unity engine. They typically work on game mechanics, UI, bug fixing, and asset integration under the guidance of senior developers. Strong proficiency in C# and understanding of game development principles are essential. This role provides an opportunity to gain hands-on experience and grow technical skills in a professional game development environment.

What does a junior Unity game developer do?

A typical day for a Junior Unity Game Developer includes writing and debugging scripts, collaborating with artists and designers to bring game features to life, and attending team meetings to discuss project progress. You may review feedback from senior developers, perform routine testing of game builds, and help optimize performance within the Unity engine. The role often involves ongoing learning as you pick up new tools or stay updated on industry best practices. Overall, the work environment is collaborative and dynamic, making teamwork and communication essential for project success.

What skills and qualifications are needed to be a junior Unity game developer?

A Junior Unity Game Developer should have a basic understanding of programming languages such as C#, familiarity with game design principles, and a degree or coursework in computer science, game development, or a related field. Experience with Unity 3D, version control systems like Git, and online training or Unity certification are also valuable. Strong problem-solving abilities, teamwork, and clear communication make candidates stand out in studio environments. These skills ensure smooth collaboration and efficient game development in a fast-paced, creative industry.

What are the most commonly searched types of Unity Game Developer jobs in Wisconsin?

The most popular types of Unity Game Developer jobs in Wisconsin are:

What are popular job titles related to Junior Unity Game Developer jobs in Wisconsin?

For Junior Unity Game Developer jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Junior Unity Game Developer jobs in Wisconsin look for?

The top searched job categories for Junior Unity Game Developer jobs in Wisconsin are:

What cities in Wisconsin are hiring for Junior Unity Game Developer jobs?

Cities in Wisconsin with the most Junior Unity Game Developer job openings:

Infographic showing various Junior Unity Game Developer job openings in Wisconsin as of August 2026, with employment types broken down into 68% Full Time, 23% Part Time, 2% Temporary, and 7% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $89,808 per year, or $43.2 per hour.

Interactive Technology Developer (Unity)

Stamm

Milwaukee, WI โ€ข On-site

Full-time

Re-posted 19 days ago


Job description

Who We Are

Stamm Media is a digital content studio and audiovisual production company that partners with brands and agencies to deliver stunning event technology and immersive digital experiences nationwide.

Known for our collaborative approach and high standards, we elevate brands and bring live experiences to life through interactive installations, experiential technology, and innovative storytelling.

Our team is made up of passionate professionals who thrive on creativity, collaboration, and excellence. We take pride in building strong partnerships, delivering exceptional work, and pushing the boundaries of what's possible in live and digital environments.

The Role

We are seeking an Interactive Technology Developer with strong Unity and C# experience to help create interactive experiences for trade shows, events, museums, and branded environments.

This role is ideal for a developer who enjoys solving technical challenges, integrating emerging technologies, and bringing physical and digital systems together to create memorable experiences.

Projects frequently involve Unity applications communicating with external systems, integrating third-party hardware, deploying emerging technologies, and supporting installations in real-world environments. While Unity and C# development will be the primary focus, this role emphasizes technical integration and systems development.

The successful candidate will work closely with senior developers, designers, producers, and AV specialists to bring unique experiences to life.

No two projects are exactly alike. You may find yourself putting the finishing touches on a custom game scene, integrating a computer vision framework into Unity, developing communication between applications using OSC, connecting to a badge registration platform through an API, or testing applications prior to deployment.

We are looking for someone who is curious, adaptable, technically versatile, and excited to learn new technologies as project needs evolve.

Location: Remote (Milwaukee, WI area preferred for occasional in-office collaboration)

What You'll Do

  • Develop and maintain interactive applications using Unity and C#.
  • Integrate third-party SDKs, APIs, and external hardware into Unity applications.
  • Integrate cameras, sensors, tracking systems, and other interactive technologies into live experiences.
  • Build communication workflows between applications, devices, and external systems using technologies such as DMX, OSC, WebSockets, TCP/UDP, HTTP APIs, and related protocols.
  • Integrate cloud services, internal business systems, registration platforms, and third-party event technologies into interactive experiences.
  • Evaluate, prototype, and deploy emerging technologies including AI, computer vision, motion tracking, and interactive hardware platforms.
  • Research and evaluate new software platforms, frameworks, and technologies for future projects.
  • Assist with hardware selection, system setup, deployment, and technical documentation.
  • Create technical diagrams, deployment plans, and installation documentation.
  • Perform software QA, testing, optimization, and troubleshooting across software and hardware systems.
  • Support deployed experiences during installation, testing, and live events as needed.

What We're Looking For

  • Strong proficiency in C# and object-oriented programming principles.
  • Professional experience developing applications in Unity.
  • Experience integrating third-party SDKs, APIs, middleware, or external hardware into applications.
  • Familiarity with networking and communication protocols such as OSC, TCP/IP, UDP, WebSockets, REST APIs, or similar technologies.
  • Experience working with sensors, cameras, tracking systems, or other interactive hardware is strongly preferred.
  • Demonstrated ability to learn and apply new technologies, frameworks, and APIs independently.
  • Strong analytical and problem-solving skills with the ability to diagnose and resolve technical issues across multiple interconnected systems.
  • Familiarity with technologies such as computer vision, AI services, machine learning frameworks, or real-time media systems is a plus.
  • Basic familiarity with web technologies such as JavaScript, HTML, and REST-based services for integration purposes.
  • Experience working in collaborative development environments and managing multiple priorities simultaneously.
  • Strong written and verbal communication skills.
  • Ability to work independently while contributing effectively as part of a multidisciplinary team.

Bonus Experience

Experience with any of the following is a plus:

  • Computer vision frameworks (MediaPipe, OpenCV, etc.)
  • Depth cameras and tracking systems (ZED, Azure Kinect, Intel RealSense, etc.)
  • AI service integrations
  • Interactive exhibit, museum, trade show, or experiential technology projects
  • V systems and show control technologies
  • TouchDesigner, or other real-time platforms
  • Linux, scripting, or server administration
  • Cloud platforms and deployment workflows

Why Stamm Media

  • Work with a collaborative, high-performing team that genuinely enjoys working together.
  • Build experiences using emerging technologies including AI, computer vision, interactive systems, and experiential technology platforms.
  • Collaborate on innovative, high-impact projects for major brands.
  • Help create immersive experiences seen by audiences nationwide.
  • Be part of a respected event technology company with a national footprint.
  • Work on projects where creativity, experimentation, and technical innovation are encouraged.

If you enjoy combining software, hardware, and emerging technologies to create unforgettable experiences, we'd love to hear from you.

Employment Type: FULL_TIME