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Remote Junior Unity Game Developer Jobs in Wisconsin

Principal 3D Character Artist

Madison, WI · On-site +1

$121K - $128K/yr

... open to remote work for those located in the United States. This role will work primarily on ... Professional experience working in Unreal or Unity game engines. * Experience leading a team or ...

New

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

REMOTE OR HYBRID IS POSSIBLE FOR THE RIGHT CANDIDATE. Role: As part of the System Engineering Department, the Junior FDIR-FSW Engineer will be work with the Senior FDIR-FSW Systems Engineers ...

Senior Animator

Madison, WI · On-site +1

$106K - $121K/yr

Is enthusiastic about mentoring more junior animators and able to give constructive feedback ... Collaborate with Design, Programming, and TA to ensure animations function correctly within game ...

New

Network Engineer

Madison, WI · Remote

$78 - $85/mo

... and mentor junior staff. A Network Engineer III is a senior- level technical professional ... Remote access 4. Network design Nice to Have Skills: 1. Network monitoring and reporting 2. ...

New

Project Engineer

Madison, WI · On-site +1

$115K/yr

The position offers the opportunity to support technical execution, mentor junior team members ... Primarily remote with occasional travel to client meetings. Qualified applicants will receive ...

New

Our company is open to hybrid models and remote work with trusted long term employees, but new ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

Web Developer - Entry Level

Madison, WI · On-site +1

$55K - $70K/yr

Our company is open to hybrid models and remote work with trusted long term employees, but new ... casual dress code, game room, and a large open office right in the heart of Madison's East ...

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Remote Junior Unity Game Developer information

What are some common challenges faced by remote junior Unity game developers, and how can they overcome them?

Remote junior Unity game developers often encounter challenges such as limited access to immediate mentorship, difficulties in communicating complex technical issues, and staying aligned with the team's vision. To overcome these, it's helpful to be proactive in reaching out to senior developers, participate actively in team meetings, and utilize collaboration tools like Slack or Discord for quick questions. Regularly sharing progress and seeking feedback can also help ensure that you're on the right track and foster a sense of connection with your teammates.

What are the key skills and qualifications needed to thrive as a Remote Junior Unity Game Developer, and why are they important?

To thrive as a Remote Junior Unity Game Developer, you need a solid understanding of C# programming, Unity engine fundamentals, and basic game development principles, often demonstrated by a relevant degree or portfolio. Familiarity with source control systems (like Git), Unity's editor, and versioning tools is typically required. Strong problem-solving, communication, and time management skills help you collaborate effectively in remote and distributed teams. These abilities ensure you can contribute to game projects efficiently, adapt to technical challenges, and support the team's goals in a remote work environment.
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What job categories do people searching Remote Junior Unity Game Developer jobs in Wisconsin look for? The top searched job categories for Remote Junior Unity Game Developer jobs in Wisconsin are:
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Game Developer (Java / libGDX) - Remote

Game Developer (Java / libGDX) - Remote

micro1 AI

Milwaukee, WI • Remote

$20 - $120/hr

Part-time

Posted 25 days ago


Job description

Job Title: Junior Game Developer (Java / libGDX)


Job Type: Contractor


Location: Remote


Job Summary:

Join our customer's team as a Junior Game Developer focusing on Java and libGDX technologies for AI training initiatives. This is an exciting opportunity to develop and enhance interactive game modules while collaborating with AI experts to create impactful data-driven solutions. Grow your skills in a supportive environment where your passion for both gaming and code will drive innovation.


Key Responsibilities:

  1. Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  2. Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  3. Implement basic game mechanics including sprite management, game loops, and input handling.
  4. Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  5. Participate in code reviews and contribute to the improvement of internal coding standards.
  6. Document technical processes and game development workflows clearly for cross-functional teams.
  7. Communicate effectively with team members, providing regular status updates and seeking feedback.



Required Skills and Qualifications:

  1. Basic knowledge of Java programming and object-oriented principles.
  2. Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  3. Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  4. Strong written and verbal communication skills, with a focus on clear technical documentation.
  5. Ability to work collaboratively in a fully remote team environment.
  6. Demonstrated interest and initiative in building games or interactive applications.
  7. Willingness to complete an AI interview as part of the selection process.



Preferred Qualifications:

  1. Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  2. Familiarity with vectors, collision detection, or basic 2D physics.
  3. Experience using Git for version control and collaborative development.