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Internship Indie Game Developer Jobs in Wisconsin

The successful candidate will build core game systems while guiding engineering practices ... Experience mentoring interns or early-career developers. * Experience building rapid prototypes and ...

WI ยท On-site

$190 - $270/hr

We are seeking a Senior Application Security Engineer with profound expertise in application ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

Mechanical Design Engineer

Milwaukee, WI ยท On-site

$70 - $95/hr

... Gaming, Hospitality, Entertainment, Healthcare or Commercial projects. What a day at EXP has in ... internship experience in the HVAC field for construction projects, including HVAC, piping, and ...

Mechanical Design Engineer

Milwaukee, WI ยท On-site

$74K - $101K/yr

... Gaming, Hospitality, Entertainment, Healthcare or Commercial projects. What a day at EXP has in ... internship experience in the HVAC field for construction projects, including HVAC, piping, and ...

Mechanical Design Engineer

Milwaukee, WI ยท On-site

$74K - $101K/yr

... Gaming, Hospitality, Entertainment, Healthcare or Commercial projects. What a day at EXP has in ... internship experience in the HVAC field for construction projects, including HVAC, piping, and ...

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Internship Indie Game Developer information

What is an internship indie game developer?

Internship Indie Game Developers are students or entry-level professionals who work with small, independent game studios to gain hands-on experience in creating video games. They typically assist with tasks such as programming, game design, art creation, or testing under the guidance of experienced developers. These internships provide valuable learning opportunities about the entire game development process and the unique challenges faced by indie studios. Often, intern roles are unpaid or offer modest compensation, but they can be a crucial stepping stone for aspiring game developers looking to build their portfolios and industry connections.

What skills and qualifications are needed to thrive as an internship indie game developer?

To thrive as an Internship Indie Game Developer, you need a solid grasp of programming fundamentals (often C# or C++), basic game design principles, and a portfolio of small projects or coursework. Familiarity with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and relevant coursework or certifications are highly beneficial. Creativity, willingness to learn, problem-solving, and strong teamwork skills help you stand out in collaborative, fast-changing environments. These skills and qualities are crucial for effectively contributing to small teams and adapting to the dynamic nature of indie game development.

How does an internship indie game developer typically collaborate with other team members during a game project?

As an Internship Indie Game Developer, you'll often work closely with a small, multidisciplinary team, including artists, designers, and programmers. Collaboration is highly interactive, with frequent brainstorming sessions, daily stand-ups, and shared feedback cycles. You may be asked to take on a variety of tasks, such as prototyping gameplay features, fixing bugs, or contributing to design discussions, which helps you gain a broad understanding of the game development process. The open and flexible structure of indie teams provides hands-on learning opportunities and encourages proactive communication.

What is the difference between Internship Indie Game Developer vs Junior Game Programmer?

AspectInternship Indie Game DeveloperJunior Game Programmer
Required CredentialsTypically enrolled in or recent graduate of game design, computer science, or related programsSimilar educational background, often with some programming coursework or experience
Work EnvironmentStartups, indie studios, or self-directed projects, often remote or flexibleGame development studios, often in team settings, sometimes remote
Employer & Industry UsageUsed in indie and small studio contexts, focusing on learning and contributionCommon in larger studios, focusing on coding and technical implementation

Both roles require foundational knowledge in game development and programming. An Internship Indie Game Developer typically focuses on gaining experience in game design, development, and project management within indie or startup environments. A Junior Game Programmer emphasizes coding, debugging, and technical tasks within a team. While their responsibilities differ, both roles serve as entry points into the game industry, with overlapping educational backgrounds and work environments.

Are there game dev internships?

Yes, game development internships are available at many companies and studios, offering opportunities for students and entry-level developers to gain experience in areas such as programming, design, and art. These internships often require knowledge of game engines like Unity or Unreal and may be offered during summer or semester periods.

What are popular job titles related to Internship Indie Game Developer jobs in Wisconsin?

For Internship Indie Game Developer jobs in Wisconsin, the most frequently searched job titles are:

What job categories do people searching Internship Indie Game Developer jobs in Wisconsin look for?

The top searched job categories for Internship Indie Game Developer jobs in Wisconsin are:

What cities in Wisconsin are hiring for Internship Indie Game Developer jobs?

Cities in Wisconsin with the most Internship Indie Game Developer job openings:

Software Engineer/Developer

Madison, WI โ€ข On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

Current Employees: If you are currently employed at any of the Universities of Wisconsin, log in to Workday to apply through the internal application process.Job Category:Academic StaffEmployment Type:RegularJob Profile:Software Engineer/Developer IJob Summary:

We are seeking a Lead Developer who combines strong software engineering skills with technical leadership. This role is approximately 70% hands-on development and 30% technical leadership, mentoring, and coordination. The successful candidate will build core game systems while guiding engineering practices, supporting other developers, and helping shape the technical direction of multiple educational game projects.

Field Day Lab is a research and development group at the University of Wisconsin-Madison that creates educational games and digital tools for teaching and learning. Their focus is on designing interactive experiences that blend game-based learning with academic research, aiming to engage students and teachers in subjects such as science, history, and social studies.

The lab collaborates with educators, scientists, and other researchers to develop these digital tools, often grounded in real-world data and classroom environments. They explore how games can enhance learning by providing students with interactive, immersive environments where they can experiment, explore, and apply concepts in new ways.

Key Job Responsibilities:
  • Prepares program documentation and training requirements
  • Maintains and troubleshoots applications, systems, or websites
  • Implements data structure and systems performance strategies
  • Reviews application design specifications, codes new applications, and makes enhancements to existing applications
  • Develops or modifies technical specifications for low-complexity projects using disciplined software development practices
  • Tests and debugs programs, and prepares systems test data
Department:

School of Education / Wisconsin Center for Education Research- Field Day Lab

Compensation:

Minimum: $70,000

Commensurate with qualifications and experience. This position offers a comprehensive benefits package, including generous paid time off, competitively priced health/dental/vision/life insurance, tax-advantaged savings accounts, and participation in the nationally recognized Wisconsin Retirement System (WRS) pension fund.

Required Qualifications:
  • Minimum of 7 years of professional software development experience, including experience developing games and interactive applications.

  • Demonstrated expertise with Unity and a strong understanding of game development principles.

  • Advanced proficiency in C# and experience with additional programming languages such as JavaScript and Python, with the ability to adapt to new programming languages as needed.

  • Experience independently developing game prototypes from concept through implementation.

  • Ability to read, understand, and refactor code efficiently.

  • Experience translating project goals into technical implementation plans and engineering solutions.

  • Experience leading technical decision-making for complex software projects.

  • Demonstrated leadership experience mentoring, coaching, and providing technical guidance to software developers.

  • Experience breaking large projects into technical workstreams, estimating engineering effort, prioritizing and assigning tasks, tracking progress, providing coaching and feedback to ensure timely completion.

  • Ability to collaborate effectively with multidisciplinary teams, including designers, artists, producers, researchers, and educators.

  • Strong written and verbal communication skills, including writing and maintaining clear documentation.

  • Ability and comfort at moving across domains and mathematically model them into simulations.

  • Experience mentoring interns or early-career developers.

  • Experience building rapid prototypes and creating a culture of experimentation where prototypes are viewed as learning tools rather than miniature products, enabling the team to iterate quickly and discard ideas that are not working.

  • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.

Preferred Qualifications:
  • Bachelor's or Master's degree in Computer Science, Software Engineering, Game Development, or a closely related field.

  • Experience leading development teams or serving as a technical lead.

  • Experience with mathematical modeling or simulation development.

  • Experience with educational games, serious games, or learning technologies.

  • Experience collaborating in research or academic environments.

  • Experience with audio editing and recording software.

  • Experience establishing engineering best practices, code review processes, and development workflows.

Education:

Bachelor's Degree, Computer Science preferred

How to Apply:

To begin the application process, click on the "I am a current employee" button or "I am not a current employee" button under Apply Now. You will then be prompted to upload your application materials.

Important: The application has only one attachment field. Upload the following documents in that field, either as a single combined file or as multiple files in the same upload area.

Upload a copy of:

  • Current Resume/CV -Include 5 published or completed games you have worked on

  • Cover Letter addressing how your training and experience align with the required and preferred qualifications listed above

Notes:

  • Ability to maintain a regular onsite presence at 1025 W. Johnson Street, Madison, WI multiple days each week, with the specific onsite schedule determined during the interview process based on operational needs.

  • References will be requested from final candidates. All applicants will be notified once the search concludes and a candidate is selected. Incomplete application packages that do not include all the requested documentation will not be considered

  • Please note that successful applicants are responsible for ensuring their eligibility to work in the United States (i.e., a citizen or national of the United States, a lawful permanent resident, a foreign national authorized to work in the United States without need of employer sponsorship) on or before the effective date of appointment. UW-Madison is not an E-Verify employer and therefore is not eligible to employ F1 STEM OPT Extension participants

Contact Information:

Sarah Gagnon

Games Studio Creative Director

Gagnon3@wisc.edu

Institutional Statement on Diversity:

Diversity is a source of strength, creativity, and innovation for UW-Madison. We value the contributions of each person and respect the profound ways their identity, culture, background, experience, status, abilities, and opinion enrich the university community. We commit ourselves to the pursuit of excellence in teaching, research, outreach, and diversity as inextricably linked goals.
The University of Wisconsin-Madison fulfills its public mission by creating a welcoming and inclusive community for people from every background - people who as students, faculty, and staff serve Wisconsin and the world.


The University of Wisconsin-Madison is an Equal OpportunityEmployer.

Qualified applicants will receive consideration for employment without regard to, including but not limited to, race, color, religion, sex, sexual orientation, national origin, age, pregnancy, disability, or status as a protected veteran and other bases as defined by federal regulations and UW System policies. We promote excellence by acknowledging skills and expertise from all backgroundsand encourage all qualified individuals to apply. For more information regarding applicant and employee rights and to view federal and state required postings, visit the Human Resources Workplace Poster website.


To request a disability or pregnancy-related accommodationfor any step in the hiring process (e.g., application, interview, pre-employment testing, etc.), please contact the Divisional Disability Representative (DDR)in the division you are applying to.Please make your request as soon as possible to help the university respond most effectively to you.


Employment may require a criminal background check. It may also require your references to answer questions regarding misconduct, including sexual violence and sexual harassment.
The University of Wisconsin System will not reveal the identities of applicants who request confidentiality in writing, except that the identity of the successful candidate will be released. See Wis. Stat. sec. 19.36(7).
The Annual Security and Fire Safety Report contains current campus safety and disciplinary policies, crime statistics for the previous 3 calendar years, and on-campus student housing fire safety policies and fire statistics for the previous 3 calendar years. UW-Madison will provide a paper copy upon request; please contact the University of Wisconsin Police Department.