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Gameplay Developer Jobs in Manor, TX (NOW HIRING)

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With ... We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join ...

Sr DevOps Engineer - Wizard of Oz Slots

Austin, TX · On-site

$128.90K - $165.50K/yr

Zynga is a global leader in interactive entertainment, known for its diverse game portfolio. The Sr DevOps Engineer will design, architect, and support back-end services, develop new technologies ...

Principal Game Designer

Austin, TX · On-site

$153.60K/yr

Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001 ...

Principal Game Designer

Austin, TX · On-site

$153.60K/yr

Zynga is a mobile game developer that creates and operates social games as live services played on the Internet. Founded in 2007, the company is headquartered in San Mateo, USA, with a team of 1001 ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their ...

Senior XR/Unity Developer Location: Austin TX || Onsite Interview: Virtual Senior XR/Unity ... Master's degree in computer science, Game Development, or a related field. * Experience with ...

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

Principal Engineer

Austin, TX · Remote

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

Principal Engineer

Austin, TX · Hybrid

$217K - $246K/yr

Skydance Games , a division of Paramount, a Skydance Corporation, is building the future of ... The Principal Engineer plays a critical role in driving innovation and ensuring that the ...

Lead Software Engineer - Automation

Austin, TX · On-site

$101.60K - $133.80K/yr

... game projects. * Workflow Acceleration - Identify developer friction points and proactively integrate automation to streamline automation and testing lifecycles. * Cross-Studio Collaboration ...

Devops Engineer

Austin, TX · On-site

$52.25 - $71.50/hr

Build, operate, and advocate DevOps solutions and tooling accelerating Aristocrat's goals for land-based gaming, online real money gaming, and social gaming Required Skills and Experience: 5+ years ...

Devops Engineer

Austin, TX · Hybrid

$52.25 - $71.50/hr

Build, operate, and advocate DevOps solutions and tooling accelerating Aristocrat's goals for land-based gaming, online real money gaming, and social gaming Required Skills and Experience: 5+ years ...

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Gameplay Developer information

See Manor, TX salary details

$104K

$145.8K

$154.7K

How much do gameplay developer jobs pay per year?

As of May 28, 2026, the average yearly pay for gameplay developer in Manor, TX is $145,797.00, according to ZipRecruiter salary data. Most workers in this role earn between $139,100.00 and $154,200.00 per year, depending on experience, location, and employer.

What is the difference between Gameplay Developer vs Game Designer?

AspectGameplay DeveloperGame Designer
Primary FocusImplementing gameplay mechanics, coding, scriptingConceptualizing game features, designing user experience
Required SkillsProgramming, scripting, technical problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentGame development teams, programming studiosDesign studios, creative teams, collaborative environments
Common ToolsUnity, Unreal Engine, C++, scripting languagesDesign software, storyboarding tools, game design documentation

While both roles are essential in game development, a Gameplay Developer focuses on coding and implementing gameplay features, whereas a Game Designer concentrates on creating game concepts and mechanics. Understanding these differences helps clarify career paths and collaboration within game development teams.

What are popular job titles related to Gameplay Developer jobs in Manor, TX? For Gameplay Developer jobs in Manor, TX, the most frequently searched job titles are:
What cities near Manor, TX are hiring for Gameplay Developer jobs? Cities near Manor, TX with the most Gameplay Developer job openings:
Infographic showing various Gameplay Developer job openings in Manor, TX as of May 2026, with employment types broken down into 50% Full Time, 44% Part Time, and 6% Contract. Highlights an 100% In-person job distribution, with an average salary of $145,797 per year, or $70.1 per hour.

Animation Engineer - EmptyVessel

De Circle

Austin, TX • On-site, Remote

Full-time

Posted 8 hours ago


Job description

Empty Vessel is an emerging game development studio focusing on immersive gaming experiences. With a commitment to crafting captivating narratives and engaging gameplay, we're dedicated to pushing the boundaries of interactive entertainment. As we expand our presence in Europe, we're seeking talented individuals to join our growing team and contribute to our exciting projects.
Position Overview:
We are seeking 1-2 mid-level Animation Engineers with exceptional Unreal Engine 5 expertise to join our team in Europe. The ideal candidates will possess a strong background in animating within Unreal Engine, with a focus on creating immersive experiences for players. Candidates should have experience with animation systems, interaction with environments, and troubleshooting technical issues.
Responsibilities:
  • Develop and maintain an animation system within Unreal Engine, facilitating player interaction with environments.
  • Ensure seamless interaction between characters and environments, optimizing performance and visual fidelity.
  • Collaborate closely with animation creators to implement animations effectively within the game environment.
  • Troubleshoot and debug game crashes, utilizing knowledge of C++ and Unreal Engine to identify and resolve issues promptly.
  • Utilize Autodesk Maya for keyframe animation and animation techniques, implementing key poses to enhance character movement.
  • Work within Visual Studio IDE to write and optimize code, ensuring smooth integration with the game engine.

  • Strong proficiency in Unreal Engine 5, with experience developing and implementing animation systems.
  • Experience with Autodesk Maya for keyframe animation and animation techniques.
  • Proficiency in C++ and familiarity with Visual Studio IDE.
  • Prior experience with shipping a shooter game, preferably an AAA title, demonstrating a deep understanding of large, complex game development processes.
  • Excellent problem-solving skills, with the ability to troubleshoot and debug technical issues efficiently.
  • Strong communication and collaboration skills, with the ability to work closely with animation creators and other team members.
  • Ability to thrive in a fast-paced environment, with a commitment to meeting project deadlines and delivering high-quality work.