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Game Release Manager Jobs (NOW HIRING)

Live Producer

Dallas, TX · On-site

$122.70K - $124.70K/yr

They are seeking a Live Producer to manage live readiness and operational support for their game environments, ensuring quality and stability across all titles and releases. Responsibilities : • ...

... casual game franchises. We serve millions of players every day and are dedicated to providing ... Familiarity with artifact storage/management systems such as Nexus Sonatype or JFrog * Familiarity ...

... casual game franchises. We serve millions of players every day and are dedicated to providing ... Familiarity with artifact storage/management systems such as Nexus Sonatype or JFrog * Familiarity ...

$100K - $125K/yr

In this role, you will lead the end-to-end management of game development processes, ensuring the ... quality game releases. * Note: This is a game producer role, not an agency, creative, art ...

Art Director

Santa Monica, CA · On-site

$185K - $225K/yr

... game's release. Core Responsibilities * Define and drive the artistic vision for the game ... Manage external outsourcing relationships, maintaining quality, meeting deadlines, and staying ...

... game's release. Core Responsibilities * Define and drive the artistic vision for the game ... Manage external outsourcing relationships, maintaining quality, meeting deadlines, and staying ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Whatyou'llbe doing: * Managing the architecture of a full-stack release management platform ...

Live Producer

Rockville, MD · On-site

$75K - $155K/yr

Manage the health, stability, and quality of live and pre-live game environments across all titles and release types. * Serve as an on-call resource for a 24/7 live service, supporting operational ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. * Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...

Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. * Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...

Senior Game Producer - Party & Puzzle Games

OR · On-site +1

$170K - $250K/yr

Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...

Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. * Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...

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Game Release Manager information

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$53

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How much do game release manager jobs pay per hour?

As of Jun 1, 2026, the average hourly pay for game release manager in the United States is $53.77, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $65.62 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Release Manager, and why are they important?

To thrive as a Game Release Manager, you need strong project management skills, a deep understanding of software development cycles, and a background in game development or related fields. Familiarity with release management tools like Jira, version control systems such as Git, and experience with certification platforms (e.g., PlayStation, Xbox, Steam) are typically required. Exceptional communication, organizational skills, and the ability to coordinate cross-functional teams make someone stand out in this position. These skills ensure timely, smooth, and high-quality game launches by effectively managing complex release processes and stakeholder expectations.

What are some common challenges faced by Game Release Managers during a game's launch period?

Game Release Managers often navigate tight deadlines, last-minute bug fixes, and coordination between multiple teams such as development, QA, marketing, and customer support. Ensuring all release milestones are met while maintaining quality and compliance with platform requirements can be demanding. Additionally, managing communication across global time zones and handling unforeseen technical issues require strong organizational and problem-solving skills. Successfully balancing these responsibilities is key to delivering a smooth and timely game launch.

What does a Game Release Manager do?

A Game Release Manager oversees the process of launching new video games, ensuring that all necessary steps are completed for a smooth and timely release. They coordinate between development, quality assurance, marketing, and publishing teams to manage schedules, resolve issues, and meet deadlines. The Game Release Manager is responsible for managing version control, certification processes with platform holders, and ensuring compliance with industry standards. Their goal is to make sure the game is delivered to players on time with minimal issues.

What is the difference between Game Release Manager vs Game Producer?

AspectGame Release ManagerGame Producer
Primary FocusCoordinating and managing the release process of a game, including timelines, quality assurance, and distributionOverseeing the overall development, production, and delivery of a game, including team management and project scope
Required SkillsProject management, scheduling, communication, quality controlLeadership, project management, resource allocation, stakeholder communication
Work EnvironmentCollaborates with QA, marketing, and development teams during release phasesWorks closely with development teams, publishers, and executive stakeholders throughout the project

The Game Release Manager primarily focuses on coordinating the release process, ensuring timely and quality delivery of the game. In contrast, the Game Producer oversees the entire development lifecycle, managing teams and resources. Both roles require strong project management skills, but their scope and responsibilities differ significantly, with the Release Manager concentrating on the launch phase and the Producer on overall production.

More about Game Release Manager jobs
What cities are hiring for Game Release Manager jobs? Cities with the most Game Release Manager job openings:
What states have the most Game Release Manager jobs? States with the most job openings for Game Release Manager jobs include:
What job categories do people searching Game Release Manager jobs look for? The top searched job categories for Game Release Manager jobs are:
Infographic showing various Game Release Manager job openings in the United States as of May 2026, with employment types broken down into 83% Full Time, 15% Part Time, 1% Temporary, and 1% Contract. Highlights an 27% Physical, and 73% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.
Live Producer

$122.70K - $124.70K/yr

Full-time

Posted 15 days ago


Job description

Job Summary:
Bethesda Game Studios is the award-winning development team behind Starfield, The Elder Scrolls, and Fallout. They are seeking a Live Producer to manage live readiness and operational support for their game environments, ensuring quality and stability across all titles and releases.
Responsibilities:
• Partner across teams from early development through long-term support, building the systems, standards, and processes that ensure live readiness.
• Manage the health, stability, and quality of live and pre-live game environments across all titles and release types.
• Serve as an on-call resource for a 24/7 live service, supporting operational needs beyond standard working hours across releases, incidents, readiness activities, and other critical periods.
• Triage issues across internal development and live service environments, coordinating with relevant teams to assess risk, drive resolution, and manage player impact.
• Manage the scheduling, testing, deployment, and communication of game updates and hotfixes, partnering with Release Management and technical teams to triage and resolve issues.
• Regularly play the games you support, identifying experiential issues such as flow breaks, stability degradation, or performance problems that technical checklists and metrics miss.
• Communicate product health, readiness, risks, and recommendations clearly to internal leadership, enabling informed decisions early. Inform initiative prioritization by clearly framing tradeoffs across player impact, operational risk, and development capacity.
• Coordinate technical initiatives across internal, cross-org, and contractor teams, ensuring quality and operational alignment as tools, pipelines, and needs evolve.
• Support contractor integration by serving as the central point of contact for onboarding and escalation, connecting contractors to the right people when blockers arise.
• Drive predictability and continuous improvement by applying lessons learned from releases and live incidents, supported by release reporting, metrics, retrospectives, and operational insights.
• Take on adjacent responsibilities as needed to support reliable releases as products, partners, tools, and operational needs evolve.
Qualifications:
Required:
• You have 3+ years of end‑to‑end, hands‑on AAA live service and production ownership across online titles, including multi‑product operations, readiness planning, dependency management, and multi-title release coordination.
• You have experience with CI/CD pipelines (e.g.. Jenkins, Azure DevOps), deployment automation, and build stability practices including self-healing systems.
• You excel at leveraging automation solutions and tools to streamline workflows and minimize manual effort.
• You have a demonstrated ability to plan, track, and deliver on complex, multi-disciplinary initiatives.
• You have working knowledge of cloud technologies and online game infrastructure.
• You communicate clearly with internal stakeholders, with exceptional attention to detail. You adapt effectively in dynamic, ambiguous environments with competing priorities.
• You spot risks early and drive solutions that protect quality and multi-title delivery.
• You are experienced with agile development practices.
Preferred:
• You have experience in multiple game disciplines (design, engineering, art, or QA).
• You are experienced with first-party platform tools and services (Sony DevNet, Microsoft Partner Center, Steamworks).
• You have strong familiarity with BGS games.
Company:
Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. Founded in 2001, the company is headquartered in Rockville, USA, with a team of 201-500 employees. The company is currently Growth Stage.