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Game Release Manager Jobs (NOW HIRING)

... casual game franchises. We serve millions of players every day and are dedicated to providing ... Familiarity with artifact storage/management systems such as Nexus Sonatype or JFrog * Familiarity ...

$100K - $125K/yr

In this role, you will lead the end-to-end management of game development processes, ensuring the ... quality game releases. * Note: This is a game producer role, not an agency, creative, art ...

Proactively identify areas for improvement by helping to develop and refine templates and frameworks used for publishing, production, and release management. * Provide constructive feedback on game ...

Proactively identify areas for improvement by helping to develop and refine templates and frameworks used for publishing, production, and release management. * Provide constructive feedback on game ...

Producer

Los Angeles, CA · On-site

$40 - $44/hr

Proactively identify areas for improvement by helping to develop and refine templates and frameworks used for publishing, production, and release management. * Provide constructive feedback on game ...

... game's release. Core Responsibilities * Define and drive the artistic vision for the game ... Manage external outsourcing relationships, maintaining quality, meeting deadlines, and staying ...

... release, working closely with various team members to ensure polished, production-ready games ... managers, and cross-functional partners. • Collaborate with designers, artists, audio, QA, and ...

... from initial setup through release. This is a hands-on individual contributor role for an ... managers, and cross-functional partners. - Collaborate with designers, artists, audio, QA, and ...

... from initial setup through release. This is a hands-on individual contributor role for an ... managers, and cross-functional partners. - Collaborate with designers, artists, audio, QA, and ...

Strong understanding of game development - Design, Programming, Art, Audio, Localization, QA, Release Management. * Able to manage multiple projects, prioritize tasks, utilize analytical skills for ...

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Game Release Manager information

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How much do game release manager jobs pay per hour?

As of Jun 29, 2026, the average hourly pay for game release manager in the United States is $53.77, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $65.62 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Release Manager, and why are they important?

To thrive as a Game Release Manager, you need strong project management skills, a deep understanding of software development cycles, and a background in game development or related fields. Familiarity with release management tools like Jira, version control systems such as Git, and experience with certification platforms (e.g., PlayStation, Xbox, Steam) are typically required. Exceptional communication, organizational skills, and the ability to coordinate cross-functional teams make someone stand out in this position. These skills ensure timely, smooth, and high-quality game launches by effectively managing complex release processes and stakeholder expectations.

What are some common challenges faced by Game Release Managers during a game's launch period?

Game Release Managers often navigate tight deadlines, last-minute bug fixes, and coordination between multiple teams such as development, QA, marketing, and customer support. Ensuring all release milestones are met while maintaining quality and compliance with platform requirements can be demanding. Additionally, managing communication across global time zones and handling unforeseen technical issues require strong organizational and problem-solving skills. Successfully balancing these responsibilities is key to delivering a smooth and timely game launch.

What is the difference between Game Release Manager vs Game Producer?

AspectGame Release ManagerGame Producer
Primary FocusCoordinating and managing the release process of a game, including timelines, quality assurance, and distributionOverseeing the overall development, production, and delivery of a game, including team management and project scope
Required SkillsProject management, scheduling, communication, quality controlLeadership, project management, resource allocation, stakeholder communication
Work EnvironmentCollaborates with QA, marketing, and development teams during release phasesWorks closely with development teams, publishers, and executive stakeholders throughout the project

The Game Release Manager primarily focuses on coordinating the release process, ensuring timely and quality delivery of the game. In contrast, the Game Producer oversees the entire development lifecycle, managing teams and resources. Both roles require strong project management skills, but their scope and responsibilities differ significantly, with the Release Manager concentrating on the launch phase and the Producer on overall production.

What does a Game Release Manager do?

A Game Release Manager oversees the process of launching new video games, ensuring that all necessary steps are completed for a smooth and timely release. They coordinate between development, quality assurance, marketing, and publishing teams to manage schedules, resolve issues, and meet deadlines. The Game Release Manager is responsible for managing version control, certification processes with platform holders, and ensuring compliance with industry standards. Their goal is to make sure the game is delivered to players on time with minimal issues.
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What cities are hiring for Game Release Manager jobs? Cities with the most Game Release Manager job openings:
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What job categories do people searching Game Release Manager jobs look for? The top searched job categories for Game Release Manager jobs are:
Infographic showing various Game Release Manager job openings in the United States as of June 2026, with employment types broken down into 66% Full Time, 17% Part Time, and 17% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.
Automation Release Engineer

Automation Release Engineer

DevSelect

Seattle, WA

Other

Posted yesterday


Job description

Title: Automation Release Engineer
Location: Seattle, WA
Openings: 1
Type: Full-time Hire
CLIENT is an innovative developer and world-class publisher of a diverse portfolio of casual game franchises. We serve millions of players every day and are dedicated to providing players with the opportunity to play, connect, compete and discover anywhere and on any device. We are dedicated to enhancing life through exceptional play.
Automation is the Mission
The CLIENT CentralTech team is looking for an Automation Release Engineer to bring automation to our release pipeline. Our ultimate goal is to automate as much as possible from the moment a commit is made into a source repository to when a game is uploaded to an app store. This job will require an ability to research and evaluate existing technologies, as well as strong software engineering skills to implement a solution that will help us achieve our goals. You will be part of a small team, so the ability to work independently and efficiently, with a flexible approach to solving problems is a must.
Responsibilities
  • Own current and to be developed software and tooling used to automate the build, release and publishing of mobile games for iOS and Android
  • Work with engineering teams and mobile client operations to architect, standardize, and automate build and release processes in cloud projects, with a focus on CI/CD
  • Evaluate and research automation solutions, including existing internal frameworks
  • Help maintain legacy build and release pipelines with an eye toward migrating/deprecating services as necessary.
  • Enhance CLIENT documentation around build and release processes

Qualifications
  • Architect level software engineering experience
  • A growth mindset and willingness to learn new skills
  • Excellent communications skills
  • Flexible in what you do and a willingness to try new things
  • Detail-oriented, motivated, results driven, and a self-starter who can work without supervision
  • Experience with CI/CD systems like Jenkins, GitHub Actions etc
  • Experience with containerization environments
  • Experience with "Infrastructure As Code"
  • Experience with modern source control
  • Experience with cloud platforms
  • Experience with scripting/coding, Python/Ruby/Java preferred
  • Strong Architecture and Design skills
  • A team player who is able to accept feedback and gather requirements from multiple sources

Preferred Qualifications
  • Familiarity with artifact storage/management systems such as Nexus Sonatype or JFrog
  • Familiarity with networking concepts, especially in cloud environments.
  • Experience working in an Agile methodology project environment.
  • Experience designing and building test automation tools/systems using open source test automation tools
  • Experience with mobile app automation tools such as Appium and Headspin
  • Experience working on a development team that practices Agile/scrum methodologies