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Game Release Manager Jobs (NOW HIRING)

Mobile Games Release Specialist

El Segundo, CA · On-site

$17.25 - $23/hr

Qualifications What We're Looking For: * 4+ years in mobile game release operations, submission management, or related games publishing QA roles, with hands-on experience supporting launches across ...

Mobile Games Release Specialist

El Segundo, CA · On-site

$17.25 - $23/hr

Qualifications What We're Looking For: * 4+ years in mobile game release operations, submission management, or related games publishing QA roles, with hands-on experience supporting launches across ...

Project Management (25%): Number of titles released per year. * Collaborate with internal and external development teams, SQA, and Compliance to ensure that the game development and release pipeline ...

iGaming Producer

Las Vegas, NV · On-site

$90K - $105K/yr

Project Management (25%): Number of titles released per year. * Collaborate with internal and external development teams, SQA, and Compliance to ensure that the game development and release pipeline ...

... casual game franchises. We serve millions of players every day and are dedicated to providing ... Familiarity with artifact storage/management systems such as Nexus Sonatype or JFrog * Familiarity ...

$100K - $125K/yr

In this role, you will lead the end-to-end management of game development processes, ensuring the ... quality game releases. * Note: This is a game producer role, not an agency, creative, art ...

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Game Release Manager information

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How much do game release manager jobs pay per hour?

As of Jul 21, 2026, the average hourly pay for game release manager in the United States is $53.77, according to ZipRecruiter salary data. Most workers in this role earn between $40.38 and $65.62 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game Release Manager, and why are they important?

To thrive as a Game Release Manager, you need strong project management skills, a deep understanding of software development cycles, and a background in game development or related fields. Familiarity with release management tools like Jira, version control systems such as Git, and experience with certification platforms (e.g., PlayStation, Xbox, Steam) are typically required. Exceptional communication, organizational skills, and the ability to coordinate cross-functional teams make someone stand out in this position. These skills ensure timely, smooth, and high-quality game launches by effectively managing complex release processes and stakeholder expectations.

What are some common challenges faced by Game Release Managers during a game's launch period?

Game Release Managers often navigate tight deadlines, last-minute bug fixes, and coordination between multiple teams such as development, QA, marketing, and customer support. Ensuring all release milestones are met while maintaining quality and compliance with platform requirements can be demanding. Additionally, managing communication across global time zones and handling unforeseen technical issues require strong organizational and problem-solving skills. Successfully balancing these responsibilities is key to delivering a smooth and timely game launch.

What is the difference between Game Release Manager vs Game Producer?

AspectGame Release ManagerGame Producer
Primary FocusCoordinating and managing the release process of a game, including timelines, quality assurance, and distributionOverseeing the overall development, production, and delivery of a game, including team management and project scope
Required SkillsProject management, scheduling, communication, quality controlLeadership, project management, resource allocation, stakeholder communication
Work EnvironmentCollaborates with QA, marketing, and development teams during release phasesWorks closely with development teams, publishers, and executive stakeholders throughout the project

The Game Release Manager primarily focuses on coordinating the release process, ensuring timely and quality delivery of the game. In contrast, the Game Producer oversees the entire development lifecycle, managing teams and resources. Both roles require strong project management skills, but their scope and responsibilities differ significantly, with the Release Manager concentrating on the launch phase and the Producer on overall production.

What does a Game Release Manager do?

A Game Release Manager oversees the process of launching new video games, ensuring that all necessary steps are completed for a smooth and timely release. They coordinate between development, quality assurance, marketing, and publishing teams to manage schedules, resolve issues, and meet deadlines. The Game Release Manager is responsible for managing version control, certification processes with platform holders, and ensuring compliance with industry standards. Their goal is to make sure the game is delivered to players on time with minimal issues.
More about Game Release Manager jobs
What cities are hiring for Game Release Manager jobs? Cities with the most Game Release Manager job openings:
What states have the most Game Release Manager jobs? States with the most job openings for Game Release Manager jobs include:
What job categories do people searching Game Release Manager jobs look for? The top searched job categories for Game Release Manager jobs are:
Infographic showing various Game Release Manager job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $111,845 per year, or $53.8 per hour.
Release Manager II - VALORANT, Release & Live

Release Manager II - VALORANT, Release & Live

Riot Games

Los Angeles, CA

Other

Medical, Dental, Life, Retirement, PTO

Re-posted 6 days ago


Job description

As a Release Manager II on VALORANT, you'll be joining the team responsible for updating and deploying our game to our players everywhere. You will be involved with improving our product delivery pipeline with a continuous delivery mindset, using both process and technology at your disposal. You understand what fuels games as a live service and have a passion to improve the experience for internal developers getting content out the door, and most importantly, for our players. You are a communication authority able to craft efficient and clear messages to any size group or situation. You will wrangle processes and organize teams to keep the momentum building and foster teamwork and continuous improvement across the organization.

Responsibilities:
  • Operate and improve the release and deployment process in collaboration with other Release Managers, ensuring a high-quality global player experience
  • Own specific areas of the release pipeline, maintaining readiness, identifying risks, and driving issues to resolution
  • Coordinate across development, operations, and product teams, facilitating decisions that impact live service health
  • Partner with product teams to review and strengthen release practices, identifying risks early and driving mitigations before they impact players
  • Identify gaps in the delivery pipeline and contribute to improvements, working with other Release Managers and partner teams to implement solutions
  • Engage with technical systems and tooling, investigating issues, leveraging automation, and partnering with engineers to improve reliability and efficiency
  • Support and reinforce consistent release practices across teams, contributing to a culture of accountability and continuous improvement
Required Qualifications: 
  • A minimum of 3 years of experience in Release Management or related roles (e.g. Technical QA, Live Operations, DevOps) within PC software or live service environments, demonstrating ownership of release or live service operations
  • Experience working with CI/CD pipelines and development tools (e.g. Jenkins, Perforce, Git, Datadog, JIRA), with the ability to troubleshoot issues and collaborate effectively with engineers
  • Comfort working with technical systems, including using scripting, automation, or AI-assisted tools to improve workflows
  • Strong written and verbal communication skills, with the ability to tailor messaging to different audiences
  • Proven ability to drive issues to resolution in a live service or operational environment
  • Experience coordinating work across multiple teams and delivering on scoped projects
Desired Qualifications:
  • 4+ years of experience in Release Management or related roles (e.g. Technical QA, Live Operations, DevOps) within PC software or live service environments
  • Release management experience in cross-platform, cross-play, or cross-progression features

For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 


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About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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