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Game Engine Developer Jobs (NOW HIRING)

... game engine that's making the world playable. About the Role We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences. As a ...

Senior Game Engineer

$107K - $146K/yr

Qualifications : Required : • 7+ years of experience working on game engine technologies ... and familiarity of working with DevOps and Platform Infrastructure such as: AWS Cloud ...

Work closely with other game developers to define and implement the vision of our game. * Maintain and manage our core engine and assist with integrations from Epic. * Partner with the engine ...

Senior Game Engineer

$107K - $146K/yr

Qualifications : Required : • 7+ years of experience working on game engine technologies ... and familiarity of working with DevOps and Platform Infrastructure such as: AWS Cloud ...

... game engine architectures and plugin development patterns Experience maintaining open source projects and working with developer communities Bachelor's degree in Computer Science, Engineering, or ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

... our growing engineering team. This position will provide an opportunity to apply academic ... Daily work will require experience in the Unity game engine and the ability to learn custom ...

Part Time Unreal Game Designer

Huntsville, AL · On-site

$152K/yr

... our growing engineering team. This position will provide an opportunity to apply academic ... Daily work will require experience in the Unreal game engine and the ability to learn custom ...

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Game Engine Developer information

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$32.5K

$108.5K

$180K

How much do game engine developer jobs pay per year?

As of Jun 15, 2026, the average yearly pay for game engine developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a Game Engine Developer?

A Game Engine Developer is a software engineer who designs, develops, and maintains the core technology used to build video games, known as a game engine. They create systems for rendering graphics, handling physics, processing audio, and managing assets, enabling game designers and artists to build interactive worlds. Game Engine Developers work closely with other developers to ensure the engine is efficient, scalable, and supports the features needed for modern games. Their work is crucial for both building new engines and customizing existing ones like Unity or Unreal Engine.

What are the key skills and qualifications needed to thrive as a Game Engine Developer, and why are they important?

To thrive as a Game Engine Developer, you need strong proficiency in computer science fundamentals, C++ programming, and experience with rendering, physics, or audio systems, often supported by a relevant degree. Familiarity with development tools like Visual Studio, version control systems (e.g., Git), and graphics APIs such as DirectX or OpenGL is typically required. Problem-solving ability, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and addressing technical challenges. These skills ensure robust, high-performance engine development that meets the complex needs of modern game production.

What are some common challenges faced by Game Engine Developers when collaborating with cross-functional teams?

Game Engine Developers often work closely with artists, designers, and gameplay programmers, which can present challenges in balancing technical constraints with creative vision. Coordinating feature requests, optimizing for performance, and ensuring tools are user-friendly for non-programmers require strong communication and problem-solving skills. It's important to translate technical limitations into understandable terms and to build solutions that address the needs of different stakeholders. Successful developers proactively seek feedback and iterate on tools to support a smooth production pipeline.

What is the difference between Game Engine Developer vs Game Programmer?

AspectGame Engine DeveloperGame Programmer
Primary FocusDeveloping and optimizing game engines and toolsWriting gameplay code and implementing features
Skills & CertificationsProficiency in C++, graphics APIs, engine architectureStrong programming skills, knowledge of game frameworks
Work EnvironmentEngine development teams, software companiesGame development teams, studios

Game Engine Developers focus on creating and maintaining the core technology that powers games, while Game Programmers work on implementing gameplay features within those engines. Both roles require strong programming skills, but their responsibilities differ in scope and focus.

More about Game Engine Developer jobs
What cities are hiring for Game Engine Developer jobs? Cities with the most Game Engine Developer job openings:
What are the most commonly searched types of Game Engine Developer jobs? The most popular types of Game Engine Developer jobs are:
What states have the most Game Engine Developer jobs? States with the most job openings for Game Engine Developer jobs include:
What job categories do people searching Game Engine Developer jobs look for? The top searched job categories for Game Engine Developer jobs are:
Infographic showing various Game Engine Developer job openings in the United States as of June 2026, with employment types broken down into 75% Full Time, and 25% Contract. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Posted 24 days ago


Job description

About Onebrief
Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.
We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.
Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.