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Game Engine Developer Jobs in Berkeley, CA (NOW HIRING)

Worked on a game engine and understand how a game engine works You Are: * A software engineer with 4+ years of experience with Game networking coming from a Game Engine/Studio * A deep understanding ...

Quality Engineer, Game Engine

San Mateo, CA · On-site

$82K - $105K/yr

In this role, you will focus on automating testing processes while collaborating closely with various engineering teams to enhance the quality of our gaming platform. You will play a crucial role in ...

Senior Engine Programmer

Novato, CA · On-site

$108K - $161K/yr

Work closely with other game developers to define and implement the vision of our game. * Maintain and manage our core engine and assist with integrations from Epic. * Partner with the engine ...

Quality Engineer, Game Engine

San Mateo, CA · On-site

$132K - $157K/yr

In this role, you will focus on automating testing processes while collaborating closely with various engineering teams to enhance the quality of our gaming platform. You will play a crucial role in ...

Senior Engine Programmer

Novato, CA · On-site

$108K - $161K/yr

Work closely with other game developers to define and implement the vision of our game. * Maintain and manage our core engine and assist with integrations from Epic. * Partner with the engine ...

Work closely with other game developers to define and implement the vision of our game. * Maintain and manage our core engine and assist with integrations from Epic. * Partner with the engine ...

Work closely with other game developers to define and implement the vision of our game. * Maintain and manage our core engine and assist with integrations from Epic. * Partner with the engine ...

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Game Engine Developer information

See Berkeley, CA salary details

$39.8K

$132.8K

$220.4K

How much do game engine developer jobs pay per year?

As of Jun 15, 2026, the average yearly pay for game engine developer in Berkeley, CA is $132,816.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,800.00 and $151,800.00 per year, depending on experience, location, and employer.

What is a Game Engine Developer?

A Game Engine Developer is a software engineer who designs, develops, and maintains the core technology used to build video games, known as a game engine. They create systems for rendering graphics, handling physics, processing audio, and managing assets, enabling game designers and artists to build interactive worlds. Game Engine Developers work closely with other developers to ensure the engine is efficient, scalable, and supports the features needed for modern games. Their work is crucial for both building new engines and customizing existing ones like Unity or Unreal Engine.

What are the key skills and qualifications needed to thrive as a Game Engine Developer, and why are they important?

To thrive as a Game Engine Developer, you need strong proficiency in computer science fundamentals, C++ programming, and experience with rendering, physics, or audio systems, often supported by a relevant degree. Familiarity with development tools like Visual Studio, version control systems (e.g., Git), and graphics APIs such as DirectX or OpenGL is typically required. Problem-solving ability, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and addressing technical challenges. These skills ensure robust, high-performance engine development that meets the complex needs of modern game production.

What are some common challenges faced by Game Engine Developers when collaborating with cross-functional teams?

Game Engine Developers often work closely with artists, designers, and gameplay programmers, which can present challenges in balancing technical constraints with creative vision. Coordinating feature requests, optimizing for performance, and ensuring tools are user-friendly for non-programmers require strong communication and problem-solving skills. It's important to translate technical limitations into understandable terms and to build solutions that address the needs of different stakeholders. Successful developers proactively seek feedback and iterate on tools to support a smooth production pipeline.

What is the difference between Game Engine Developer vs Game Programmer?

AspectGame Engine DeveloperGame Programmer
Primary FocusDeveloping and optimizing game engines and toolsWriting gameplay code and implementing features
Skills & CertificationsProficiency in C++, graphics APIs, engine architectureStrong programming skills, knowledge of game frameworks
Work EnvironmentEngine development teams, software companiesGame development teams, studios

Game Engine Developers focus on creating and maintaining the core technology that powers games, while Game Programmers work on implementing gameplay features within those engines. Both roles require strong programming skills, but their responsibilities differ in scope and focus.

What are popular job titles related to Game Engine Developer jobs in Berkeley, CA? For Game Engine Developer jobs in Berkeley, CA, the most frequently searched job titles are:
What job categories do people searching Game Engine Developer jobs in Berkeley, CA look for? The top searched job categories for Game Engine Developer jobs in Berkeley, CA are:
Infographic showing various Game Engine Developer job openings in Berkeley, CA as of June 2026, with employment types broken down into 77% Full Time, and 23% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $132,816 per year, or $63.9 per hour.
Core Engine Developer - Systems (C++)

Core Engine Developer - Systems (C++)

Roblox

San Mateo, CA

Other

Posted 22 days ago


Job description

The Engine Networking Team pulls the players together by ensuring the communication of the game state to all. As a Senior Network Transport Engineer you will help the players experience the game as a nearly synchronous world. Just as the nerves in our bodies coordinate our actions, the network system coordinates all the computers involved into a smooth experience for the players. You will work in all areas of the game platform in your quest for real-time communication of every part of Roblox.

You Have:
  • Worked on a powerful user-space network stack, solving problems related to scale, performance, latency, and throughput in client/server environments.
  • Worked on a very large multithreaded distributed system that connects millions of users worldwide.
  • Worked on all the devices Roblox supports - from desktop clients to mobile phone clients to console clients
  • Worked on a game engine and understand how a game engine works
You Are:
  • A software engineer with 4+ years of experience with Game networking coming from a Game Engine/Studio
  • A deep understanding of Network Stack with a passion for working with open source
  • Strong systems-level C++ programming experience and fascinated by the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw
  • Experience with Linux networking and have a good understanding of common network protocols
  • Keen to each millisecond of the network exchanges: You know where the time goes and how to reduce the waste
  • Understanding of what happens on the operating systems level when certain code is completed