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Contract Unity Game Developer Jobs in Berkeley, CA

The Unity Engineer Role: We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming ...

The Unity Engineer Role: We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio ...

THE JOB Unity Developer Prisms seeks a developer with professional experience to build immersive learning experiences for mobile VR platforms using the Unity framework. Your main task will be to ...

Senior Software Engineer, Webshops

San Francisco, CA · On-site

$144K - $190K/yr

Unity is the world's leading game engine, powering play for more than 3 billion consumers each month. They are seeking a Senior Full-Stack Engineer to join their LiveOps team, responsible for ...

Own end-to-end solution architecture for AAA game developer accounts * Lead technical discovery ... Familiarity with game engines (such as Unity, Unreal, proprietary), platforms, and development ...

Unity is looking for a Staff Engineer, Data Platform to help build and scale the data ... Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive ...

You are comfortable building directly in-engine (Unity). You have a strong working knowledge of game engine systems. You can partner with engineers to build custom tools that accelerate your workflow ...

Game Designer

San Francisco, CA · On-site

$182K/yr

Partner daily with Product Designers, Motion Designers, Engineers, Artists, and Data Scientists to ... Familiarity with Unity, Unreal, Godot, or similar game engines. * Experience designing for mobile ...

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Contract Unity Game Developer information

See Berkeley, CA salary details

$39.8K

$132.8K

$220.4K

How much do contract unity game developer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for contract unity game developer in Berkeley, CA is $132,816.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,800.00 and $151,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Contract Unity Game Developer, and why are they important?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What are Contract Unity Game Developers?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are some common challenges Contract Unity Game Developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.
What are the most commonly searched types of Unity Game Developer jobs in Berkeley, CA? The most popular types of Unity Game Developer jobs in Berkeley, CA are:
What are popular job titles related to Contract Unity Game Developer jobs in Berkeley, CA? For Contract Unity Game Developer jobs in Berkeley, CA, the most frequently searched job titles are:
What job categories do people searching Contract Unity Game Developer jobs in Berkeley, CA look for? The top searched job categories for Contract Unity Game Developer jobs in Berkeley, CA are:
What cities near Berkeley, CA are hiring for Contract Unity Game Developer jobs? Cities near Berkeley, CA with the most Contract Unity Game Developer job openings:
Infographic showing various Contract Unity Game Developer job openings in Berkeley, CA as of July 2026, with employment types broken down into 80% Full Time, 10% Temporary, and 10% Contract. Highlights an 73% In-person, 9% Hybrid, and 18% Remote job distribution, with an average salary of $132,816 per year, or $63.9 per hour.
Game Programmer (Unity)

Game Programmer (Unity)

Spellbrush

San Francisco, CA • On-site

Full-time

Posted 2 days ago


Job description

The Unity Engineer Role:
We are looking for an experienced game engineer with strong C# and Unity skills. You will be working closely with a small, multidisciplinary team to build out our upcoming anime mobile tactics game.
Our game programmers are mostly generalists, so you can work on lots of different areas of the game. It's important that you take pride in your work and know what it means to take responsibility and deliver quality and fun to players. You are comfortable taking a feature from a vague idea on a post-it to a fully working and polished implementation.
You may be a good fit if:
You love Strategy RPGs
Our team draws tons of inspiration from titles like Fire Emblem, Final Fantasy Tactics, and X-Com. Our next title aims to bring the best of this genre onto the mobile screen.
And you also love the anime aesthetic
We're also huge anime fans if you haven't noticed.
You deeply understand Unity
We're looking for someone with 5+ years of programming experience and a high level of familiarity with Unity. A good candidate must have shipped at least one game with Unity (personal projects are great!) and have built up a sixth sense for what is the "happy path" in modern Unity development.
You're comfortable working on small, fast-paced teams
Working here will feel very much like a small indie studio: close-knit, with high ownership and flexibility.
You're excited about the potential of Generative AI
You'll also be working closely along some of the best AI researchers in the world. Part of working with our team may involve looking at our latest research results, and figuring out how to best apply it into the game. You will be at the literal cutting edge of what is possible with machine learning, art, and games.