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Contract Unity Game Developer Jobs in Berkeley, CA

Level Designer

San Francisco, CA ยท On-site

$128K/yr

Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts.

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Proficiency with Unity, including integrating UI assets and understanding engine constraints

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Experience integrating UI assets into Unity. * Experience creating wireframes, storyboards, user ...

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Experience integrating UI assets into Unity. * Experience creating wireframes, storyboards, user ...

UI/UX Designer

San Francisco, CA ยท On-site

$75K - $110K/yr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the ... Experience integrating UI assets into Unity. * Experience creating wireframes, storyboards, user ...

Showing results 41-60

Contract Unity Game Developer information

See Berkeley, CA salary details

$39.8K

$132.8K

$220.4K

How much do contract unity game developer jobs pay per year?

As of Aug 15, 2026, the average yearly pay for contract unity game developer in Berkeley, CA is $132,816.00, according to ZipRecruiter salary data. Most workers in this role earn between $99,800.00 and $151,800.00 per year, depending on experience, location, and employer.

What skills and qualifications are needed to thrive as a contract Unity game developer?

To thrive as a Contract Unity Game Developer, you need strong proficiency in C#, Unity engine workflows, and experience developing and deploying games across platforms, usually backed by a relevant degree or portfolio. Familiarity with version control systems (like Git), asset management tools, and integrating APIs or SDKs is commonly required. Effective communication, self-motivation, and adaptability are essential soft skills for collaborating remotely and delivering on diverse client requirements. Mastering these skills ensures high-quality, timely game development and fosters productive client relationships in a competitive contract environment.

What is a contract Unity game developer?

Contract Unity Game Developers are professionals hired on a temporary or project basis to design, develop, and implement games or interactive experiences using the Unity engine. They work with studios or clients to create gameplay mechanics, visual elements, and software architecture, often collaborating with artists and designers. Unlike full-time employees, contract developers typically work on specific projects or for a set duration, providing flexibility for both the developer and the employer.

What is the difference between Contract Unity Game Developer vs Contract Unreal Engine Developer?

AspectContract Unity Game DeveloperContract Unreal Engine Developer
Required CredentialsExperience with Unity, C# programming, portfolio of Unity projectsExperience with Unreal Engine, C++/Blueprints, portfolio of Unreal projects
Work EnvironmentGame studios, freelance projects, mobile and indie developmentAAA and high-end game development, VR/AR projects, simulation
Employer & Industry UsageWidely used in mobile, indie, and casual gaming sectorsPopular in AAA titles, VR, and simulation industries

Both roles require strong knowledge of their respective engines and programming languages. While they share similar credentials and work environments, Unity developers often focus on mobile and indie projects, whereas Unreal developers are more involved in high-end, AAA, and VR projects. The choice depends on the project scope and industry focus.

What are common challenges contract Unity game developers face when joining new projects?

Contract Unity Game Developers often encounter challenges such as quickly understanding the existing codebase, adapting to varying project workflows, and integrating seamlessly with remote or distributed teams. Since contractors typically join projects mid-development, they must efficiently onboard, communicate proactively with permanent staff, and adapt to different coding standards or tools. Strong documentation skills and the ability to ask clarifying questions are essential for overcoming these hurdles and contributing effectively from day one.

What are the most commonly searched types of Unity Game Developer jobs in Berkeley, CA?

The most popular types of Unity Game Developer jobs in Berkeley, CA are:

What are popular job titles related to Contract Unity Game Developer jobs in Berkeley, CA?

For Contract Unity Game Developer jobs in Berkeley, CA, the most frequently searched job titles are:

What job categories do people searching Contract Unity Game Developer jobs in Berkeley, CA look for?

The top searched job categories for Contract Unity Game Developer jobs in Berkeley, CA are:

What cities near Berkeley, CA are hiring for Contract Unity Game Developer jobs?

Cities near Berkeley, CA with the most Contract Unity Game Developer job openings:

Infographic showing various Contract Unity Game Developer job openings in Berkeley, CA as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $132,816 per year, or $63.9 per hour.

Level Designer

Spellbrush

San Francisco, CA โ€ข On-site

$128K/yr

Full-time

Re-posted 19 days ago


Job description


What you will do

Use our in-house level design tools in Unity to create fun tactics missions. Design enemies, terrain effects, and mission objectives for your missions. Playtest your missions and iterately improve them. Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the level content in the game.

What we're looking for

Deep passion for tactics games. You must be able to stay self-motivated to make tactics missions for a long time. Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts. Comfortable in a fast paced, high ownership startup environment. Shipped a game start to finish before.