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Game Engine Developer Jobs in New York, NY (NOW HIRING)

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

Video Game Design Tutor

Summit, NJ · Remote

$18 - $40/hr

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

Senior C++ Reverse Engineer

New York, NY · Remote

$150K - $250K/yr

Own our game engine SDKs -- Unreal and Unity specifically. You'll be working on the interface between our mod engineers and the underlying game engine. This entails owning keeping that system working ...

Lead Developer

Manhattan, NY · On-site

$64.75 - $84.75/hr

Proficiency with Unreal Engine, Unity or any proprietary game engine. * Proficiency with Git/Perforce or other version control systems. * Comfortable learning new software and programming languages.

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Game Engine Developer information

See New York, NY salary details

$35.8K

$119.6K

$198.4K

How much do game engine developer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for game engine developer in New York, NY is $119,578.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,800.00 and $136,700.00 per year, depending on experience, location, and employer.

What is a game engine developer?

A Game Engine Developer is a software engineer who designs, develops, and maintains the core technology used to build video games, known as a game engine. They create systems for rendering graphics, handling physics, processing audio, and managing assets, enabling game designers and artists to build interactive worlds. Game Engine Developers work closely with other developers to ensure the engine is efficient, scalable, and supports the features needed for modern games. Their work is crucial for both building new engines and customizing existing ones like Unity or Unreal Engine.

What are the key skills and qualifications needed to thrive as a game engine developer, and why are they important?

To thrive as a Game Engine Developer, you need strong proficiency in computer science fundamentals, C++ programming, and experience with rendering, physics, or audio systems, often supported by a relevant degree. Familiarity with development tools like Visual Studio, version control systems (e.g., Git), and graphics APIs such as DirectX or OpenGL is typically required. Problem-solving ability, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and addressing technical challenges. These skills ensure robust, high-performance engine development that meets the complex needs of modern game production.

What are some common challenges faced by game engine developers when collaborating with cross-functional teams?

Game Engine Developers often work closely with artists, designers, and gameplay programmers, which can present challenges in balancing technical constraints with creative vision. Coordinating feature requests, optimizing for performance, and ensuring tools are user-friendly for non-programmers require strong communication and problem-solving skills. It's important to translate technical limitations into understandable terms and to build solutions that address the needs of different stakeholders. Successful developers proactively seek feedback and iterate on tools to support a smooth production pipeline.

What is the difference between Game Engine Developer vs Game Programmer?

AspectGame Engine DeveloperGame Programmer
Primary FocusDeveloping and optimizing game engines and toolsWriting gameplay code and implementing features
Skills & CertificationsProficiency in C++, graphics APIs, engine architectureStrong programming skills, knowledge of game frameworks
Work EnvironmentEngine development teams, software companiesGame development teams, studios

Game Engine Developers focus on creating and maintaining the core technology that powers games, while Game Programmers work on implementing gameplay features within those engines. Both roles require strong programming skills, but their responsibilities differ in scope and focus.

Are game engine developers in demand?

Game engine developers are in high demand due to the growth of the gaming industry and the need for skilled programmers proficient in tools like Unity and Unreal Engine. Employers seek candidates with strong programming skills, experience in C++ or C#, and knowledge of graphics and physics systems, making it a competitive and evolving field.

What are the most commonly searched types of Game Engine Developer jobs in New York, NY?

The most popular types of Game Engine Developer jobs in New York, NY are:

What job categories do people searching Game Engine Developer jobs in New York, NY look for?

The top searched job categories for Game Engine Developer jobs in New York, NY are:

Infographic showing various Game Engine Developer job openings in New York, NY as of August 2026, with employment types broken down into 78% Full Time, 14% Part Time, and 8% Contract. Highlights an 68% In-person, and 32% Remote job distribution, with an average salary of $119,578 per year, or $57.5 per hour.

Software Engineer

Pyramid Consulting, Inc

Basking Ridge, NJ • On-site

Full-time

Re-posted 15 days ago


Job description

Job Summary:
Pyramid Consulting, Inc is a leading company in the Telecom Industry, and they are seeking a Software Engineer for a contract opportunity. The role requires expertise in C++ and experience with game engines, aimed at supporting various development tasks.
Responsibilities:
• An expert in C++ with exceptional problem solving and debugging skills.
• Knowledge and experience in at least one freely available game engine, e.g. Unity or Unreal.
• Experience with a range of 3D game engine systems, such as physics, animation, AI, rendering, etc.
• Familiarity with some of the many tools and environments used in development. e.g. CMake, Git, Perforce, PIX, RenderDoc, Maya, Max, Unity, Unreal etc.
• Knowledge of memory management, multi-threading and low-level optimizations.
Qualifications:
Required:
• 2 – 4 years of relevant work experience
• An expert in C++ with exceptional problem solving and debugging skills.
• Knowledge and experience in at least one freely available game engine, e.g. Unity or Unreal.
• Experience with a range of 3D game engine systems, such as physics, animation, AI, rendering, etc.
• Familiarity with some of the many tools and environments used in development. e.g. CMake, Git, Perforce, PIX, RenderDoc, Maya, Max, Unity, Unreal etc.
• Knowledge of memory management, multi-threading and low-level optimizations
• Bachelor's degree or higher.
Company:
Pyramid Consulting, a global leader in workforce and technology solutions, empowers individuals and organizations to transform and thrive in the most challenging and competitive markets. Founded in 1996, the company is headquartered in Alpharetta, USA, with a team of 5001-10000 employees. The company is currently Late Stage.