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Entry Level Game Engine Developer Jobs (NOW HIRING)

Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.

New

Familiarity with at least one game engine (Unity or Unreal Engine). * Strong problem-solving ... Experience in the Lua programming language. * One or more shipped titles. Job ID 2025-20304 Work ...

Role Overview We're seeking an engineer with strong reverse-engineering instincts to create and implement game modifications, with an initial focus on Unreal/Unity Engine-based titles spanning AAA ...

Part Time Unity Game Designer

Huntsville, AL · On-site

$152K/yr

... our growing engineering team. This position will provide an opportunity to apply academic ... Daily work will require experience in the Unity game engine and the ability to learn custom ...

Part Time Unreal Game Designer

Huntsville, AL · On-site

$152K/yr

... our growing engineering team. This position will provide an opportunity to apply academic ... Daily work will require experience in the Unreal game engine and the ability to learn custom ...

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Entry Level Game Engine Developer information

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$32.5K

$108.5K

$180K

How much do entry level game engine developer jobs pay per year?

As of Jul 31, 2026, the average yearly pay for entry level game engine developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Engine Developer vs Junior Software Engineer?

AspectEntry Level Game Engine DeveloperJunior Software Engineer
Required CredentialsBachelor's in Computer Science, relevant coursework in graphics or game developmentBachelor's in Computer Science or related field, basic programming skills
Work EnvironmentGame studios, interactive entertainment companiesTech companies, software development firms
Employer & Industry UsagePrimarily in gaming and entertainment industryAcross various industries including tech, finance, healthcare
Common Search & Comparison IntentUnderstanding entry-level roles in game developmentExploring entry-level software development positions

While both roles are entry-level and require foundational programming skills, the Entry Level Game Engine Developer focuses specifically on developing and optimizing game engines within the gaming industry. In contrast, a Junior Software Engineer has a broader scope, working on various software projects across multiple industries. The choice depends on your interest in gaming versus general software development careers.

More about Entry Level Game Engine Developer jobs
What cities are hiring for Entry Level Game Engine Developer jobs? Cities with the most Entry Level Game Engine Developer job openings:
What are the most commonly searched types of Game Engine Developer jobs? The most popular types of Game Engine Developer jobs are:
What job categories do people searching Entry Level Game Engine Developer jobs look for? The top searched job categories for Entry Level Game Engine Developer jobs are:
Infographic showing various Entry Level Game Engine Developer job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 3% Part Time, 1% Temporary, and 13% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Game Developer - Voxel-Based Engine (Java)

Jobgether

Remote

Full-time

Posted yesterday

New


Job description

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands.

This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
You will work on challenging low-level game development problems involving rendering, performance optimization, world systems, and internal tooling.
The position is ideal for a developer who enjoys understanding how systems work beneath the surface and creating innovative technical solutions.
Working remotely, you will collaborate with a distributed team while having significant influence over core game architecture and engine development.
You will contribute to a creative and technically ambitious project where experimentation, problem-solving, and engineering excellence are highly valued.
This is an exciting opportunity for a developer passionate about graphics programming, game systems, and building advanced technology from the foundation level.

Accountabilities
  • Develop and enhance systems within a custom voxel-based game engine, contributing to core architecture and gameplay technology.
  • Implement rendering systems and graphical features supporting Minecraft-style voxel environments and immersive visual experiences.
  • Work with spatial data structures, world generation systems, and voxel-based environments to improve engine capabilities.
  • Optimize memory usage, performance, and resource management to ensure efficient engine operation.
  • Implement ray casting, ray tracing, and related graphical techniques where applicable.
  • Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the engine pipeline.
  • Build and maintain internal development tools for asset management, loading systems, builds, packaging, and testing workflows.
  • Explore and prototype future-facing features, including AI capabilities and external API integrations.
  • Identify unclear requirements, ask the right questions, and proactively help define technical solutions.
  • Collaborate effectively with remote team members while independently managing development tasks and priorities.
Requirements:
  • Strong foundation in computer science principles, including data structures, algorithms, memory management, and software architecture.
  • Proficiency in Java or demonstrated ability and willingness to quickly learn Java within a JVM-based development environment.
  • Understanding of pointers, references, memory concepts, and low-level programming principles.
  • Experience with or strong interest in custom-built game engines, voxel-based systems, and low-level graphics programming.
  • Familiarity with rendering pipelines, graphics concepts, and real-time visualization techniques.
  • Strong problem-solving skills with a proactive approach to experimentation, iteration, and technical challenges.
  • Ability to work independently in a remote environment while collaborating effectively with distributed teams.
  • Passion for game development and curiosity about building complex systems from the ground up.
Benefits:
  • Fully remote working opportunity with flexibility and independence.
  • Competitive compensation package.
  • Opportunity to work on technically challenging and innovative game development projects.
  • Direct influence over core engine architecture, systems, and development tools.
  • Collaboration with talented teams working on cutting-edge technology.
  • Opportunity to grow your expertise in graphics programming, engine development, and advanced game systems.
  • Creative environment that encourages experimentation, ownership, and technical excellence.
How Jobgether works:
We use an AI-powered matching process to ensure your application is reviewed quickly, objectively, and fairly against the role's core requirements. Our system identifies the top-fitting candidates, and this shortlist is then shared directly with the hiring company. The final decision and next steps (interviews, assessments) are managed by their internal team.
We appreciate your interest and wish you the best!
 Why Apply Through Jobgether? 
 
Data Privacy Notice: By submitting your application, you acknowledge that Jobgether will process your personal data to evaluate your candidacy and share relevant information with the hiring employer. This processing is based on legitimate interest and pre-contractual measures under applicable data protection laws (including GDPR). You may exercise your rights (access, rectification, erasure, objection) at any time.
 
 
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We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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