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Entry Level Game Engine Developer Jobs (NOW HIRING)

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

... engine-based implementation, and iterative design refinement. Guides students through designing game mechanics documents, building levels in game engines, programming player interactions, creating or ...

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Entry Level Game Engine Developer information

See salary details

$32.5K

$108.5K

$180K

How much do entry level game engine developer jobs pay per year?

As of May 31, 2026, the average yearly pay for entry level game engine developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Engine Developer vs Junior Software Engineer?

AspectEntry Level Game Engine DeveloperJunior Software Engineer
Required CredentialsBachelor's in Computer Science, relevant coursework in graphics or game developmentBachelor's in Computer Science or related field, basic programming skills
Work EnvironmentGame studios, interactive entertainment companiesTech companies, software development firms
Employer & Industry UsagePrimarily in gaming and entertainment industryAcross various industries including tech, finance, healthcare
Common Search & Comparison IntentUnderstanding entry-level roles in game developmentExploring entry-level software development positions

While both roles are entry-level and require foundational programming skills, the Entry Level Game Engine Developer focuses specifically on developing and optimizing game engines within the gaming industry. In contrast, a Junior Software Engineer has a broader scope, working on various software projects across multiple industries. The choice depends on your interest in gaming versus general software development careers.

More about Entry Level Game Engine Developer jobs
What are the most commonly searched types of Game Engine Developer jobs? The most popular types of Game Engine Developer jobs are:
What job categories do people searching Entry Level Game Engine Developer jobs look for? The top searched job categories for Entry Level Game Engine Developer jobs are:
Infographic showing various Entry Level Game Engine Developer job openings in the United States as of May 2026, with employment types broken down into 99% Full Time, and 1% Part Time. Highlights an 78% Physical, and 22% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Video Game Tester - QA (OnCall Contract)

Video Game Tester - QA (OnCall Contract)

side

Charleston, SC • On-site

Full-time

Posted 27 days ago


Job description

About Side

Side is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in 2009 and drawing on 30+ years' experience from our parent company in Japan, Side has since grown to become a global force with 15+ studios in over a dozen countries across North America, Europe, South America, and Asia.

Our industry-leading services include game development, art production, audio production, quality assurance, localization, localization QA, player support, community management, and datasets.

Job Overview:

We are dedicated to empowering our clients in the gaming sector in the Charleston, South Carolina area. If you are a passionate gamer seeking to make your mark in the gaming industry, we invite you to apply.

We are currently in the process of building a team of full-time, entry-level Game Testers for a gaming studio located in Charleston, South Carolina, to better serve our gaming clients in an oncall capacity.

Requirements

We are searching for Entry Level Video Game Testers for our new Gaming studio in Charleston, South Carolina servicing our major gaming client. This is an in-studio position, no remote work will be considered. Only local candidates in the Charleston, SC area or candidates in the U.S that are willing to relocate without subsidies will be considered. No visa sponsorship will be provided.

Skills Required:

  • Ability to work either independently or in a team and with other colleagues, sometimes under pressure to meet deadlines.
  • Gaming experience on one or more platforms.
  • The ability to communicate complex information in a clear and concise manner.
  • A keen ability to identify subtle issues or inconsistencies that may affect the quality or functionality of the software.
  • The capacity to prioritize tasks efficiently and manage testing deadlines to ensure timely delivery of quality software.

Benefits

This is an on-call contingent role and not eligible for benefits