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Entry Level Game Engine Developer Jobs in Los Angeles, CA

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and

Senior Tools Engineer

Los Angeles, CA · On-site

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and

This is a hybrid/ onsite position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and

SDET Programmer

Santa Monica, CA · On-site

$110K - $138K/yr

This is a hybrid/ onsite position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and

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Entry Level Game Engine Developer information

See Los Angeles, CA salary details

$35K

$116.9K

$194K

How much do entry level game engine developer jobs pay per year?

As of Aug 20, 2026, the average yearly pay for entry level game engine developer in Los Angeles, CA is $116,878.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,800.00 and $133,600.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Engine Developer vs Junior Software Engineer?

AspectEntry Level Game Engine DeveloperJunior Software Engineer
Required CredentialsBachelor's in Computer Science, relevant coursework in graphics or game developmentBachelor's in Computer Science or related field, basic programming skills
Work EnvironmentGame studios, interactive entertainment companiesTech companies, software development firms
Employer & Industry UsagePrimarily in gaming and entertainment industryAcross various industries including tech, finance, healthcare
Common Search & Comparison IntentUnderstanding entry-level roles in game developmentExploring entry-level software development positions

While both roles are entry-level and require foundational programming skills, the Entry Level Game Engine Developer focuses specifically on developing and optimizing game engines within the gaming industry. In contrast, a Junior Software Engineer has a broader scope, working on various software projects across multiple industries. The choice depends on your interest in gaming versus general software development careers.

What are the most commonly searched types of Game Engine Developer jobs in Los Angeles, CA?

The most popular types of Game Engine Developer jobs in Los Angeles, CA are:

What are popular job titles related to Entry Level Game Engine Developer jobs in Los Angeles, CA?

For Entry Level Game Engine Developer jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Entry Level Game Engine Developer jobs in Los Angeles, CA look for?

The top searched job categories for Entry Level Game Engine Developer jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Entry Level Game Engine Developer jobs?

Cities near Los Angeles, CA with the most Entry Level Game Engine Developer job openings:

Infographic showing various Entry Level Game Engine Developer job openings in Los Angeles, CA as of August 2026, with employment types broken down into 64% Full Time, 18% Part Time, 12% Temporary, and 6% Contract. Highlights an 76% In-person, and 24% Remote job distribution, with an average salary of $116,878 per year, or $56.2 per hour.

Software Engineer / Unity Game Developer Level 2

Indotronix International Corporation

El Segundo, CA • On-site

$100 - $131/hr

Contractor

Re-posted 29 days ago


Job description

Indotronix is seeking an :Software Engineer / Unity Game Developer Level 2
Location :El Segundo California    
Work Schedule: 9x80 A
Security Clearance Required?: No
Bachelor's in Game Development or Computer Science

Job Description

We are seeking a Unity Developer to design, develop, and maintain interactive 2D and 3D games, simulations, and visualization applications using the Unity game engine. The ideal candidate will collaborate with cross-functional teams to create engaging user experiences, optimize application performance, and support the full software development lifecycle.

Key Responsibilities

  • Develop, maintain, and enhance 2D and 3D games and simulations using Unity.

  • Collaborate with artists, designers, developers, and customers to implement game assets, features, and mechanics.

  • Design and implement gameplay systems, interactions, and user experiences.

  • Optimize application performance across multiple platforms including PC, mobile, and console environments.

  • Debug, troubleshoot, and resolve software defects and performance issues.

  • Test and validate game mechanics, functionality, and system integrations.

  • Participate in software design, code reviews, and continuous improvement initiatives.

  • Maintain source code and project assets using configuration management tools.

Required Qualifications

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical field.

  • Proven experience developing games or simulations using the Unity game engine.

  • Strong proficiency in C# programming for Unity development.

  • Experience with 2D and 3D game development.

  • Understanding of Unity physics, rendering, animation, and AI systems.

  • Experience optimizing applications for performance across multiple platforms.

  • Knowledge of game design principles and gameplay mechanics.

  • Familiarity with asset creation and integration pipelines.

  • Experience using version control systems such as Git.

  • Strong communication and collaboration skills.

Preferred Qualifications

  • Experience with DiSTI VE Studio.

  • Experience with Python and/or C++.

  • Experience with NVIDIA Omniverse.

  • Familiarity with Autodesk 3ds Max, Houdini, Blender, Unity Asset Transformer (Pixyz), or similar tools.

  • Experience with CAD tools such as Dassault CATIA V5 or Siemens NX.

  • Experience developing simulation, visualization, or training applications.

  • Passion for gaming, simulation, and immersive technology development.

Education / Experience

  • Bachelor’s degree in Game Development, Computer Science, Software Engineering, or a related technical discipline, with relevant professional experience in Unity application, game, or simulation development.

Indotronix logo

About Indotronix

Sourced by ZipRecruiter

In 1986, Indotronix established itself in the staffing space. 22 years later, Avani entered the scene, offering consulting and technology development. Finally, in 2016, the two joined forces to begin delivering talent across all areas, from Staffing to Consulting to unique platform development.

Industry

Recruiting and staffing services

Company size

1,001 - 5,000 Employees

Headquarters location

Rochester, NY, US