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Entry Level Game Engine Developer Jobs in San Jose, CA

You will work with teams across Game Engine, Safety, and ML Platform, building backend services at ... If you are a developer with an understanding of large scale systems and want to shape how the next ...

... Game engine development experience Experience with neural rendering, radiance fields, or Gaussian splatting Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR ...

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Entry Level Game Engine Developer information

See San Jose, CA salary details

$38.1K

$127.1K

$211K

How much do entry level game engine developer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for entry level game engine developer in San Jose, CA is $127,127.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,500.00 and $145,300.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Engine Developer vs Junior Software Engineer?

AspectEntry Level Game Engine DeveloperJunior Software Engineer
Required CredentialsBachelor's in Computer Science, relevant coursework in graphics or game developmentBachelor's in Computer Science or related field, basic programming skills
Work EnvironmentGame studios, interactive entertainment companiesTech companies, software development firms
Employer & Industry UsagePrimarily in gaming and entertainment industryAcross various industries including tech, finance, healthcare
Common Search & Comparison IntentUnderstanding entry-level roles in game developmentExploring entry-level software development positions

While both roles are entry-level and require foundational programming skills, the Entry Level Game Engine Developer focuses specifically on developing and optimizing game engines within the gaming industry. In contrast, a Junior Software Engineer has a broader scope, working on various software projects across multiple industries. The choice depends on your interest in gaming versus general software development careers.

What are popular job titles related to Entry Level Game Engine Developer jobs in San Jose, CA?

For Entry Level Game Engine Developer jobs in San Jose, CA, the most frequently searched job titles are:

What job categories do people searching Entry Level Game Engine Developer jobs in San Jose, CA look for?

The top searched job categories for Entry Level Game Engine Developer jobs in San Jose, CA are:

What cities near San Jose, CA are hiring for Entry Level Game Engine Developer jobs?

Cities near San Jose, CA with the most Entry Level Game Engine Developer job openings:

Infographic showing various Entry Level Game Engine Developer job openings in San Jose, CA as of June 2026, with employment types broken down into 57% Full Time, and 43% Part Time. Highlights an 79% In-person, and 21% Remote job distribution, with an average salary of $127,127 per year, or $61.1 per hour.

Senior Software Engineer, Game Engine Systems

Roblox

San Mateo, CA • Hybrid

$139K - $183K/yr

Full-time

Re-posted 29 days ago


Job description

As a Senior Software Engineer on the Engine DataModel team, you will own and innovate on the foundational components that form the backbone of the Roblox platform. In the Roblox Engine, the DataModel is a tree-like structure that is analogous to a scenegraph in other 3D engines. This role will report to the engineering manager and will be based out of our HQ in San Mateo, CA in a hybrid model 3 days a week (Tuesdays to Thursdays).

Our team owns:

  • The core structures and systems are used to build the DataModel and interact with it.
  • The C++ reflection bindings that form the Engine's Luau API surface and let creators interact with the DataModel. We've built custom codegen tooling to generate the C++ for these reflection bindings and other related structures.
  • DataModel serialization ... and much more!
You will:
  • Develop engine code that performs well for all user-created games on the Roblox platform.
  • Build the core systems and data structures used in the Roblox engine, working with other teams to find universal solutions.
  • Take ownership of projects throughout their full lifecycles.
  • Execute code that performs well on all the devices Roblox supports-from desktop clients to mobile phone clients to console clients.
You have:
  • Experience developing outstanding systems-level C++ programming.
  • Have a curiosity about the actual work the CPU does when you use smart pointers, templates, virtual functions, and blocks of memory, both structured and raw.
  • Have experience working on game engines or other similarly performance-sensitive products.
  • Responsibility for building and maintaining systems that work optimally.
  • Curiosity to learn and stay up-to-date on technology developments.