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Entry Level Game Engine Developer Jobs in San Jose, CA

... game engine development, physics simulation, or other real-time, resource-constrained, high ... and engineering fundamentals. • Excellent communication skills both written and verbal. • ...

... game engine development, physics simulation, or other real-time, resource-constrained, high ... and engineering fundamentals. • Excellent communication skills both written and verbal. • ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Implement and integrate sound assets directly into the Unity game engine, ensuring seamless audio ...

A game engine, CGI, animation, or photogrammetry background. * Publications at top venues (CoRL, RSS, ICRA, NeurIPS, SIGGRAPH). About Luma: Luma's mission is to build unified general intelligence ...

Posted today

Showing results 21-40

Entry Level Game Engine Developer information

See San Jose, CA salary details

$38.1K

$127.1K

$211K

How much do entry level game engine developer jobs pay per year?

As of Aug 21, 2026, the average yearly pay for entry level game engine developer in San Jose, CA is $127,127.00, according to ZipRecruiter salary data. Most workers in this role earn between $95,500.00 and $145,300.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Game Engine Developer vs Junior Software Engineer?

AspectEntry Level Game Engine DeveloperJunior Software Engineer
Required CredentialsBachelor's in Computer Science, relevant coursework in graphics or game developmentBachelor's in Computer Science or related field, basic programming skills
Work EnvironmentGame studios, interactive entertainment companiesTech companies, software development firms
Employer & Industry UsagePrimarily in gaming and entertainment industryAcross various industries including tech, finance, healthcare
Common Search & Comparison IntentUnderstanding entry-level roles in game developmentExploring entry-level software development positions

While both roles are entry-level and require foundational programming skills, the Entry Level Game Engine Developer focuses specifically on developing and optimizing game engines within the gaming industry. In contrast, a Junior Software Engineer has a broader scope, working on various software projects across multiple industries. The choice depends on your interest in gaming versus general software development careers.

What are popular job titles related to Entry Level Game Engine Developer jobs in San Jose, CA?

For Entry Level Game Engine Developer jobs in San Jose, CA, the most frequently searched job titles are:

What job categories do people searching Entry Level Game Engine Developer jobs in San Jose, CA look for?

The top searched job categories for Entry Level Game Engine Developer jobs in San Jose, CA are:

What cities near San Jose, CA are hiring for Entry Level Game Engine Developer jobs?

Cities near San Jose, CA with the most Entry Level Game Engine Developer job openings:

Infographic showing various Entry Level Game Engine Developer job openings in San Jose, CA as of June 2026, with employment types broken down into 57% Full Time, and 43% Part Time. Highlights an 79% In-person, and 21% Remote job distribution, with an average salary of $127,127 per year, or $61.1 per hour.

Software Engineer, C++ (Starlink)

SpaceX

Sunnyvale, CA • On-site

Full-time

Re-posted 12 days ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 149 frontline employees who took The Breakroom Quiz

17th of 72 rated aerospace companies


Job description

Job Summary:
SpaceX is actively developing technologies to enable human life on Mars, and they are seeking a Software Engineer to work on the Starlink program. The role involves developing reliable, real-time software for a global satellite-based internet network, with responsibilities including software lifecycle management and continuous integration.
Responsibilities:
• Develop highly reliable, real-time software designed to run on the gateways, satellites, user terminals, and switches that make up our low latency, high capacity satellite-based global network.
• Participate in and lead architecture, design, and code reviews.
• Develop prototypes and manage experiments to prove out key design concepts.
• Develop tools for software development and deployment, data analysis and visualization, and test execution across multiple environments, including virtualized hardware environments, real hardware-in-the-loop simulations, and on-orbit testing.
• Deploy reliable software, test execution, and data analysis as part of a continuous integration and release system.
Qualifications:
Required:
• Bachelor’s degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
• Development experience in C, C++, or assembly.
• Must be willing to work extended hours and weekends as needed.
Preferred:
• Strong professional experience writing C, C++ or assembly in a production environment.
• Developed, debugged and deployed software that has been used in real world applications/projects.
• Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing.
• Creative approach to problem solving, exceptional analytical skills and engineering fundamentals.
• Excellent communication skills both written and verbal.
• Ability to work effectively in a dynamic environment with changing needs and requirements.
• Experience with networking protocols (UDP, TCP/IP, etc) and distributed systems.
• Experience in security issues associated with distributed systems and internet services.
Company:
SpaceX develops and operates rockets, satellite networks, and AI infrastructure including launch, connectivity, and cloud services. Founded in 2002, the company is headquartered in Hawthorne, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

What SpaceX employees say

Pay

Benefits

Hours and flexibility

Workplace

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About SpaceX

Sourced by ZipRecruiter

Industry

Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications

Company size

1,001 - 5,000 Employees

Headquarters location

Hawthorne, CA, US