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Remote Game Engine Developer Jobs (NOW HIRING)

Unreal Engine Developer

AL · Remote

$120K - $160K/yr

ORA_REMOTE Description SAIC is seeking an Unreal Engine 4/5 Developer for our team in Huntsville, AL. The Army Game Studio is seeking a highly motivated mid-level Unreal Engine 4/5 Developer. In this ...

New

Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This ... Collaborate effectively with remote team members while independently managing development tasks and ...

New

Remote We are looking for a Game Tools & Modding Engineer with strong expertise in graphics programming, rendering systems, and engine-level development to build high-performance, real-time ...

Position Purpose The Decision Engine Developer supporting the OpenSky Decision Engine, you will ... This is a 100% remote role * We're currently hiring only within our core locations, which include ...

Role Overview We're seeking an engineer with strong reverse-engineering instincts to create and implement game modifications, with an initial focus on Unreal/Unity Engine-based titles spanning AAA ...

Remote- Eligible US Locations About the role and about you: As Senior Software Engineer, Game ... What you'll do: * Design and implement game engine features and systems in C++ for all Zwift ...

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... You have a strong working knowledge of game engine systems. You can partner with engineers to build ...

... game engine that's making the world playable. About the Role We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences. As a ...

Senior Software Engineer 2, Game Systems

$125K - $165K/yr

Responsibilities : • Design and implement game engine features and systems in C++ for all Zwift ... remote, distributed teams. Preferred : • Experience with game engines (custom/proprietary ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next ... Develop and maintain tools for terrain and graphics within our game engine. Ensure that our terrain ...

Game Designer

$158K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

Game Designer

$154K/yr

Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts ... With a remote team of product experts, we're tapping into American talent to drive the next ...

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Remote Game Engine Developer information

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$32.5K

$108.5K

$180K

How much do remote game engine developer jobs pay per year?

As of Jul 31, 2026, the average yearly pay for remote game engine developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a Remote Game Engine Developer?

A Remote Game Engine Developer is a software professional who designs, develops, and maintains game engines while working from a remote location. They are responsible for creating the core systems that power video games, such as rendering, physics, scripting, and networking, allowing game designers and artists to build interactive experiences. Remote Game Engine Developers collaborate with other team members using online tools and communication platforms, ensuring the game's performance, scalability, and compatibility across different platforms. Their work is crucial for bringing game concepts to life, and they often specialize in engines like Unity, Unreal Engine, or custom solutions.

What are the key skills and qualifications needed to thrive as a Remote Game Engine Developer, and why are they important?

To excel as a Remote Game Engine Developer, you need solid proficiency in programming languages like C++ or C#, a deep understanding of computer graphics, and experience with game engine architecture, often backed by a degree in computer science or related field. Familiarity with industry-standard engines such as Unity or Unreal Engine, version control systems like Git, and relevant certifications can be crucial. Strong problem-solving skills, self-motivation, and effective remote communication set candidates apart in distributed teams. Mastering these skills ensures efficient creation, optimization, and collaboration on complex gaming projects in a remote work environment.

What is the difference between Remote Game Engine Developer vs Remote Software Engineer?

AspectRemote Game Engine DeveloperRemote Software Engineer
Required CredentialsBachelor's in Computer Science, experience with game engines (Unity, Unreal)Bachelor's in Computer Science or related field, programming skills in multiple languages
Work EnvironmentGame studios, remote teams focused on game developmentTech companies, various industries, remote or on-site
Industry UsagePrimarily in gaming and entertainmentBroad, including tech, finance, healthcare
Common Search/ComparisonYesYes

Remote Game Engine Developers focus on creating and optimizing game engines for video games, often working with tools like Unity or Unreal. Remote Software Engineers have a broader scope, developing software across various industries. While both roles require programming skills and collaborative work environments, Game Engine Developers specialize in game-specific tools and engines, whereas Software Engineers work on diverse software solutions.

How does a Remote Game Engine Developer typically collaborate with other team members across different time zones?

As a Remote Game Engine Developer, effective collaboration often involves coordinating with artists, designers, and other developers located in various regions. Communication is usually managed through digital platforms like Slack, Jira, and video conferencing tools to maintain project alignment and promptly address development challenges. Teams often rely on clear documentation, asynchronous updates, and regular stand-up meetings scheduled to accommodate overlapping time zones. This structure helps ensure everyone stays informed and enables seamless integration of code and assets into the game engine.
More about Remote Game Engine Developer jobs
What cities are hiring for Remote Game Engine Developer jobs? Cities with the most Remote Game Engine Developer job openings:
What are the most commonly searched types of Game Engine Developer jobs? The most popular types of Game Engine Developer jobs are:
What states have the most Remote Game Engine Developer jobs? States with the most job openings for Remote Game Engine Developer jobs include:
What job categories do people searching Remote Game Engine Developer jobs look for? The top searched job categories for Remote Game Engine Developer jobs are:
Infographic showing various Remote Game Engine Developer job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 3% Part Time, 1% Temporary, and 13% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Unreal Engine Developer

SAIC

AL • Remote

$120K - $160K/yr

Full-time

Posted yesterday

New


SAIC rating

7.9

Company rating: 7.9 out of 10

Based on 79 frontline employees who took The Breakroom Quiz

74th of 220 rated it services


Job description

Job ID: 2614990

Location: Remote Work, AL, US

Date Posted: 2026-07-29

Category: Software

Subcategory: SW Engineer

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: Secret

Clearance Level Must Be Able to Obtain: None

Potential for Remote Work: ORA_REMOTE


Description

SAIC is seeking an Unreal Engine 4/5 Developer for our team in Huntsville, AL.

The Army Game Studio is seeking a highly motivated mid-level Unreal Engine 4/5 Developer. In this position, you will join a new development team primarily focused on developing serious games and training applications. You will be a key member of an agile scrum development team working closely with fellow programmers, game designers, subject matter experts, and artists on developing serious games and virtual trainers for the Army and other DoD customers.

Responsibilities and Duties:

  • Interact with team members, customers, and Subject Matter Experts (SMEs) to develop an application using the Unreal 4 and 5 game engine
  • Contribute creatively to the application design and development process, from prototype to delivery
  • Develop and test code, fix bugs, profile, and optimize code
  • Follow best practices, development processes, and coding standards
  • Document and peer review technical designs with other software engineers
  • Write efficient code with descriptive comments and maintain attention to detail
  • Take ownership of work as a highly motivated self-starter
  • Possess a demonstrated ability to meet tight deadlines, prioritize workload, manage time efficiently, and work in a small team environment

Qualifications

Education Requirements:

  • Bachelor’s in computer science, Computer Engineering, Software Engineering, Game Programming, or related technical discipline and at least 9 years of relevant experience is required; Related work experience (6 additional years of experience) may be used in lieu of degree. 3-5+ years of professional Game Programming experience in a related field highly desired

Clearance Requirements:

  • Must possess an active Secret security clearance; US Citizenship required

Required Skills:

  • Demonstrated experience and proficiency in C++ with the Unreal 4/5 Engine (3 or more years)
  • Experience with version control software (Perforce, Git etc.)
  • Experience in other Game Engines (Unity, VBS, etc)
  • Experience with AR/VR platforms (HTC Vive, Oculus, ARKit, Hololense, etc)
  • Experience with iOS, Android, and/or Windows Mobile development
  • Experience with C/C++ Objective-C, JavaScript, HTML, JSON, XML and other languages
  • Experience with the life cycle of design and programming of training content from concept through project completion
  • Experience working in an Agile Scrum environment
  • A portfolio/Github with examples of past work is preferred

Target salary range: $120,001 - $160,000. The estimate displayed represents the typical salary range for this position based on experience and other factors.

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