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Entry Level Rendering Engineer Jobs (NOW HIRING)

Software Engineer - Displays

Dubuque, IA ยท On-site

$65K - $95K/yr

We are seeking an Entry-Level to Experienced candidate to become an integral part of our ... Experience with 2D/3D graphics rendering and visualization. * Knowledge of OpenGL or OpenCV for ...

Android Engineer

Chicago, IL ยท On-site

$140K - $160K/yr

Experience optimizing UI rendering and performance * Familiarity with cloud integrations (e.g., AWS ... entry-level positions to the C-suite. With units specializing in Accounting and Finance ...

... * Entry level experience with 3D Rendering is required. * Training or experience in operating ... Engineering for input and to ensure accuracy of renderings. 4. Ensure the effective application of ...

You will work closely with exterior design, digital modeling, Color & Material, and engineering ... Photoreal digital rendering (Photoshop, VRED, or equivalent). * Solid 3D surfacing capability (e.g ...

You will work closely with exterior design, digital modeling, Color & Material, and engineering ... Photoreal digital rendering (Photoshop, VRED, or equivalent). * Solid 3D surfacing capability (e.g ...

You will work closely with exterior design, digital modeling, Color & Material, and engineering ... Photoreal digital rendering (Photoshop, VRED, or equivalent). * Solid 3D surfacing capability (e.g ...

Jr. Software Developer

Los Angeles, CA ยท On-site

$72K - $93K/yr

... Required Qualifications * Entry-level to two years of experience working with web-based ... Familiarity with CSHTML (Razor) templating and server-side rendering patterns * Competency in HTML ...

Jr. Software Developer

Los Angeles, CA ยท On-site

$72K - $93K/yr

... Required Qualifications * Entry-level to two years of experience working with web-based ... Familiarity with CSHTML (Razor) templating and server-side rendering patterns * Competency in HTML ...

Jr. Software Developer

Los Angeles, CA ยท On-site

$72K - $93K/yr

... Required Qualifications * Entry-level to two years of experience working with web-based ... Familiarity with CSHTML (Razor) templating and server-side rendering patterns * Competency in HTML ...

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Entry Level Rendering Engineer information

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$30K

$69.4K

$118K

How much do entry level rendering engineer jobs pay per year?

As of Jul 4, 2026, the average yearly pay for entry level rendering engineer in the United States is $69,362.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,500.00 and $78,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry Level Rendering Engineer, and why are they important?

To thrive as an Entry Level Rendering Engineer, you need a solid understanding of computer graphics, linear algebra, and programming languages such as C++ or Python, generally supported by a degree in computer science or a related field. Familiarity with graphics APIs like OpenGL, DirectX, or Vulkan, and experience using shader languages such as GLSL or HLSL, are typically required. Strong problem-solving skills, attention to detail, and effective communication set candidates apart in collaborative development environments. These skills ensure high-quality, efficient rendering solutions that contribute to visually compelling and performant applications.

What are some typical projects or tasks an Entry Level Rendering Engineer can expect to work on in their first year?

As an Entry Level Rendering Engineer, you will typically work on tasks such as optimizing rendering pipelines, debugging graphical glitches, and implementing new rendering features under the supervision of senior engineers. You may also assist in integrating shaders, supporting the art team with technical issues, and performing performance profiling to ensure smooth graphics delivery. Collaboration with other engineers, artists, and QA testers is common, providing you with a well-rounded introduction to both the technical and creative sides of graphics development.

What does an Entry Level Rendering Engineer do?

An Entry Level Rendering Engineer works on the development and optimization of graphics rendering systems, which are used to display images and animations in applications such as video games, simulations, and visualizations. Their responsibilities often include implementing and debugging rendering algorithms, working with graphics APIs like DirectX or OpenGL, and collaborating with artists and other engineers to ensure visual fidelity and performance. This role is ideal for those with a strong interest in computer graphics and a background in programming, particularly in C++ or similar languages. Entry level engineers typically work under the guidance of senior engineers as they gain hands-on experience with rendering pipelines and related technologies.

What is the difference between Entry Level Rendering Engineer vs Junior 3D Artist?

AspectEntry Level Rendering EngineerJunior 3D Artist
Required SkillsRendering techniques, graphics programming, shader developmentModeling, texturing, basic animation
Work EnvironmentTech companies, gaming studios, visual effects firmsGame development, animation studios, multimedia agencies
Common CertificationsComputer Science, Graphics or related degrees, certifications in graphics softwareArt or Design degrees, portfolio showcasing 3D work

Entry Level Rendering Engineers focus on developing and optimizing rendering techniques and graphics programming, often requiring technical degrees and programming skills. Junior 3D Artists primarily work on creating visual assets like models and textures, emphasizing artistic skills and a portfolio. Both roles are entry-level but differ in technical versus artistic focus, and they are commonly found in gaming, film, and visual effects industries.

More about Entry Level Rendering Engineer jobs
What cities are hiring for Entry Level Rendering Engineer jobs? Cities with the most Entry Level Rendering Engineer job openings:
What are the most commonly searched types of Rendering Engineer jobs? The most popular types of Rendering Engineer jobs are:
Infographic showing various Entry Level Rendering Engineer job openings in the United States as of June 2026, with employment types broken down into 81% Full Time, 16% Part Time, and 3% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $69,362 per year, or $33.3 per hour.
Software Engineer - Displays

Software Engineer - Displays

RFA Engineering

Dubuque, IA โ€ข On-site

$65K - $95K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 6 days ago


Job description

RFA Engineering (www.rfamec.com) is an engineering service provider dedicated to delivering our clients with timely engineering support and expertise. We are seeking an Entry-Level to Experienced candidate to become an integral part of our engineering team. The selected candidate will work with an experienced engineering staff using state-of-the-art engineering tools & processes. This position will operate onsite at our customer's world-class engineering and manufacturing facility.
This is a full-time position with a full benefit package listed below that includes opportunities for professional growth, direct hire by our customers, and additional opportunities within our own organization.
Application Developer - Display Systems
This position is associated with the design and development of advanced system displays and the applications each display would contain. Various roles are available that require use of C++, Qt/QML, and virtual machines that run Linux based operating systems. The developer will be creating robust operating system driven software for advanced displays in conjunction with the display systems team and product testing team.
** Note: This is not an embedded software engineering opportunity.
Responsibilities
  • Design, develop, and maintain software applications and frameworks for Linux-based operating systems that power advanced machine display systems.
  • Implement features, graphical interfaces, and system controls using C++, and Qt/QML.
  • Collaborate with cross-functional teams including electrical, systems, and test engineers to define software requirements and system behavior.
  • Work within an Agile development environment to plan, implement, test, and deliver iterative software improvements.
  • Perform peer code reviews, troubleshoot issues, and provide solutions to both software and hardware interface challenges.
  • Develop and execute unit and system-level tests to validate software functionality and performance.
  • Utilize modern development tools such as VS Code, Git, and Linux-based build environments to manage and deliver quality software releases.
  • Contribute to continuous improvement of software processes, tools, and practices.

Requirements
  • Bachelor's degree in Computer Science, Software Engineering, or a related technical field.
  • Proficiency in Object Oriented Programming. (C++, Java, or C# Preferred)
  • Experience developing in Linux environments using VS Code or similar IDEs.
  • Practical experience with Git or equivalent version control systems.
  • Understanding of UI/UX development principles and application design.
  • Strong analytical, troubleshooting, and problem-solving skills for both software and system-level issues.
  • Effective written and verbal communication skills, including cross-functional and international collaboration.
  • Ability to interpret requirements and translate them into efficient, maintainable software solutions

Desired Skills and Attributes
  • Experience with 2D/3D graphics rendering and visualization.
  • Knowledge of OpenGL or OpenCV for display rendering or image processing.
  • Working knowledge of JavaScript or Python for scripting or automation.
  • Experience developing graphical user interfaces using Qt/QML.
  • Exposure to Full Stack Development concepts and frameworks.
  • Familiarity with CAN protocol or other machine communication interfaces.
  • Understanding of MQTT or similar message-based communication systems.
  • Passion for creating innovative software solutions that enhance operator experience in rugged, real-world environments.
  • Collaborative mindset with a proactive approach to learning new technologies and tools.

VISA Sponsorship is NOT available for this role.
Salary Range: $65,000-$95,000/year commensurate with experience
Why work for RFA?
About RFA Engineering
RFA Engineering has provided machine design and engineering services to industry leading customers dating back to 1943. Our primary focus is project based product development of off highway equipment including agricultural, construction, mining, recreational, industrial, and special machines. Our work includes concept development, product design, documentation, problem-solving, simulation, optimization, and testing of components, systems and complete machines. Our engineering staff is located at our Engineering Center in Minneapolis, MN, Satellite office in Dubuque, IA, and at numerous customer sites throughout the U.S.
We Offer Competitive Benefits:
  • Health and Dental Insurance
  • Supplemental Vision Insurance
  • Company Paid Life Insurance
  • Company Paid Long-Term Disability
  • Short-term Disability
  • Retirement Savings Account (Traditional 401k & Roth 401k)
  • Flexible Spending Plans for Medical Expenses and Dependent Care
  • Extra Time Bonuses
  • Paid Time Off (PTO)
  • Holiday Pay
  • Bereavement Leave
  • Employee Assistance Programs (EAP)
  • Education Assistance

Equal Opportunity and Veteran Friendly
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.