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Internship Rendering Engineer Jobs (NOW HIRING)

Senior Research Scientist, Rendering

Redmond, WA · On-site

$110K - $140K/yr

Collaborating with fantastic NVIDIA researchers, engineers, and external academics. * Helping ... and interns. What we need to see: * Demonstrated experience developing advanced rendering ...

... internship be most beneficial. Role Requirements You must be fluent in the Rhino, Adobe Creative Suite and quick hand sketching. Additional modeling/rendering/ programming skills are a plus. An ...

Software Engineer Internship This is a high-impact internship where you'll write real code, ship ... Support performance optimization efforts across rendering, caching, and latency * Write clean ...

... internship be most beneficial. Role Requirements * You must be fluent in the Rhino, Adobe Creative Suite and quick hand sketching. * Additional modeling/rendering/ programming skills are a plus. * An ...

... internship be most beneficial. Role Requirements • You must be fluent in the Rhino, Adobe Creative Suite and quick hand sketching. • Additional modeling/rendering/ programming skills are a plus ...

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Internship Rendering Engineer information

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How much do internship rendering engineer jobs pay per hour?

As of Aug 1, 2026, the average hourly pay for internship rendering engineer in the United States is $25.42, according to ZipRecruiter salary data. Most workers in this role earn between $20.67 and $28.85 per hour, depending on experience, location, and employer.

What are Internship Rendering Engineers?

Internship Rendering Engineers are students or recent graduates who work temporarily with a company, usually in the gaming, animation, or software industry, to help develop and optimize computer graphics rendering systems. They assist experienced engineers with tasks such as writing shader code, improving visual effects, and enhancing graphics performance. These internships offer hands-on experience with rendering engines, graphics APIs, and the latest visual technologies, providing valuable industry exposure and skill development.

What types of projects and technologies can an Internship Rendering Engineer expect to work on during their internship?

As an Internship Rendering Engineer, you'll typically work on projects involving real-time rendering, shader development, and graphics optimization for games or visualization applications. You might use technologies such as DirectX, OpenGL, Vulkan, or proprietary game engines, collaborating closely with artists and senior engineers to implement visual effects and ensure high performance. Interns often contribute to debugging graphical issues, optimizing rendering pipelines, and learning how rendering systems integrate with other parts of the software. This hands-on experience is invaluable for understanding both the technical and creative aspects of computer graphics.

What are the key skills and qualifications needed to thrive as an Internship Rendering Engineer, and why are they important?

To thrive as an Internship Rendering Engineer, you need a solid understanding of computer graphics fundamentals, C++ programming, and mathematics, often supported by coursework in computer science or a related field. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as experience with shader programming languages like GLSL or HLSL, is typically required. Strong problem-solving skills, attention to detail, and effective teamwork are valuable soft skills in this role. These skills are essential for developing efficient rendering solutions, collaborating with multidisciplinary teams, and contributing to visually compelling real-time graphics projects.
More about Internship Rendering Engineer jobs
What cities are hiring for Internship Rendering Engineer jobs? Cities with the most Internship Rendering Engineer job openings:
What are the most commonly searched types of Rendering Engineer jobs? The most popular types of Rendering Engineer jobs are:
What states have the most Internship Rendering Engineer jobs? States with the most job openings for Internship Rendering Engineer jobs include:
Infographic showing various Internship Rendering Engineer job openings in the United States as of July 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $52,867 per year, or $25.4 per hour.

Simulation & Rendering Engineer, Fauna

Amazon

New York, NY • On-site

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 15 days ago


Amazon rating

7.4

Company rating: 7.4 out of 10

Based on 7,043 frontline employees who took The Breakroom Quiz

6th of 39 rated national retailers


Job description

Fauna trains its robots in simulation long before they touch the real world, and that only works if what the robot sees in sim is faithful to reality. We're looking for a Simulation & Rendering Engineer to build the engineering behind that: the tooling and pipelines spanning our physics simulation and our photorealistic, real-time rendering that produce the synthetic data our perception and visuomotor policies learn from.
You'll partner with technical artists and scientists, focusing your work on the systems side: making renders reproducible, driving the engine and its assets from automation, and running the pipeline at scale. You will broaden the horizon of what robots experience in simulation by scaling up how it is rendered.
Key job responsibilities
- Work across physics simulation and our real-time rendering systems, building the tooling behind a synthetic data pipeline
- Make rendering deterministic and reproducible through tooling and tests
- Drive rendering engines from automation: scripting layers, asset baking and cooking, and the and content pipeline that lets renders run at scale
- Partner with technical artists to infuse assets into a robust, automated rendering pipeline
- Improve the rendering pipeline to maximize transfer from simulation to the real robot
About the team
Fauna Robotics, an Amazon company, is building capable, safe, and genuinely delightful robots for everyday life. Our goal is simple: make robots people actually want to live and interact with in everyday human spaces.
We believe that future won't arrive until building for robotics becomes far more accessible. Today, too much effort is spent reinventing the fundamentals. We're changing that by developing tightly integrated hardware and software systems that make it faster, safer, and more intuitive to create real-world robotic products.
Our work spans the full stack: mechanical design, control systems, dynamic modeling, and intelligent software. The focus is not just functionality, but experience. We're building robots that feel responsive, expressive, and genuinely useful.
At Fauna, you'll work at the frontier of this space, helping define how robots move, manipulate, and interact with people in natural environments. It's an opportunity to solve hard problems across hardware and software with a team focused on making robotics accessible and joyful to build.
If you care about making robotics real for everyone and building systems that are as delightful as they are capable, we'd like to hear from you.
BASIC QUALIFICATIONS
- 3+ years of non-internship professional software development experience
- 2+ years of non-internship design or architecture (design patterns, reliability and scaling) of new and existing systems experience
- Experience programming with at least one modern language such as Python, Ruby, Golang, Java, C++, C#, Rust
- Bachelor's degree or above in robotics, mechanical/mechatronics engineering, systems engineering or related field
- Hands-on experience with a real-time 3D or game engine (e.g., Unreal Engine or Unity)
- Solid grasp of 3D math: coordinate-frame transforms, quaternions, and camera models
PREFERRED QUALIFICATIONS
- Experience with real-time rendering and graphics pipelines, including GPU rendering and lighting, and producing image, depth, or segmentation data
- Experience driving a game engine through automation: scripting, asset baking/cooking, and headless build and content pipelines
- Experience with robotics or physics simulation (e.g., Isaac Sim/Isaac Lab, MuJoCo), domain randomization, and sim-to-real transfer
- Experience building deterministic, reproducible systems and the golden-image or trajectory regression tests that protect them
Amazon is an equal opportunity employer and does not discriminate on the basis of protected veteran status, disability, or other legally protected status.
Our inclusive culture empowers Amazonians to deliver the best results for our customers. If you have a disability and need a workplace accommodation or adjustment during the application and hiring process, including support for the interview or onboarding process, please visit https://amazon.jobs/content/en/how-we-hire/accommodations for more information. If the country/region you're applying in isn't listed, please contact your Recruiting Partner.
The base salary range for this position is listed below. Your Amazon package will include sign-on payments and restricted stock units (RSUs). Final compensation will be determined based on factors including experience, qualifications, and location. Amazon also offers comprehensive benefits including health insurance (medical, dental, vision, prescription, Basic Life & AD&D insurance and option for Supplemental life plans, EAP, Mental Health Support, Medical Advice Line, Flexible Spending Accounts, Adoption and Surrogacy Reimbursement coverage), 401(k) matching, paid time off, and parental leave. Learn more about our benefits at https://amazon.jobs/en/benefits.
USA, NY, New York - 158,100.00 - 213,800.00 USD annually

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About Amazon

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Amazon.com, Inc., commonly known as Amazon, is an American multinational technology company. It was founded by Jeff Bezos in 1994 and initially started as an online marketplace for books. Since then, Amazon has expanded its operations and become one of the largest e-commerce companies in the world. Amazon's primary business is its online retail platform, where customers can purchase a vast array of products, including electronics, clothing, books, home goods, and much more. The company offers a convenient and user-friendly shopping experience, with features such as fast shipping, customer reviews, and personalized recommendations. In addition to its e-commerce platform, Amazon has diversified its business into various other areas. One of its notable ventures is Amazon Web Services (AWS), a comprehensive cloud computing platform that provides services such as storage, compute power, and database management to individuals and businesses. AWS has become a leader in the cloud computing industry, powering many websites and applications worldwide. Amazon has also developed its own consumer electronics, including the popular Amazon Kindle e-reader, Fire tablets, Fire TV streaming devices, and the Alexa-powered Echo smart speakers. The Alexa voice assistant, integrated into these devices, allows users to interact with their devices using voice commands, perform tasks, and access information. Furthermore, Amazon has expanded into media and entertainment. It operates Prime Video, a streaming service that offers a wide range of movies, TV shows, and original content. Amazon Music provides a platform for streaming and purchasing digital music, while Audible offers audiobooks and other audio content. The company's commitment to customer satisfaction and convenience is demonstrated by its membership program, Amazon Prime. Prime members receive various benefits, including free two-day shipping, access to streaming services, exclusive deals, and more.

Industry

It services, book publishers, retail, real estate and computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Seattle, WA, US