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Entry Level Rendering Engineer Jobs in Detroit, MI

JOB LEVEL/FLSA STATUS: Entry Level FUNCTION: Product Content SUBFUNCTION: Digital Assets REPORTS TO ... Partner with Product Management, Engineering & Brand Marketing for regular asset library ...

JOB LEVEL/FLSA STATUS: Entry Level FUNCTION: Product Content SUBFUNCTION: Digital Assets REPORTS TO ... Partner with Product Management, Engineering & Brand Marketing for regular asset library ...

You will work closely with exterior design, digital modeling, Color & Material, and engineering ... Photoreal digital rendering (Photoshop, VRED, or equivalent). * Solid 3D surfacing capability (e.g ...

You will work closely with exterior design, digital modeling, Color & Material, and engineering ... Photoreal digital rendering (Photoshop, VRED, or equivalent). * Solid 3D surfacing capability (e.g ...

Entry Level Rendering Engineer information

See Detroit, MI salary details

$29.7K

$68.7K

$116.8K

How much do entry level rendering engineer jobs pay per year?

As of Aug 18, 2026, the average yearly pay for entry level rendering engineer in Detroit, MI is $68,666.00, according to ZipRecruiter salary data. Most workers in this role earn between $51,000.00 and $77,700.00 per year, depending on experience, location, and employer.

What does an entry level rendering engineer do?

An Entry Level Rendering Engineer works on the development and optimization of graphics rendering systems, which are used to display images and animations in applications such as video games, simulations, and visualizations. Their responsibilities often include implementing and debugging rendering algorithms, working with graphics APIs like DirectX or OpenGL, and collaborating with artists and other engineers to ensure visual fidelity and performance. This role is ideal for those with a strong interest in computer graphics and a background in programming, particularly in C++ or similar languages. Entry level engineers typically work under the guidance of senior engineers as they gain hands-on experience with rendering pipelines and related technologies.

What are the key skills and qualifications needed to thrive as an entry level rendering engineer?

To thrive as an Entry Level Rendering Engineer, you need a solid understanding of computer graphics, linear algebra, and programming languages such as C++ or Python, generally supported by a degree in computer science or a related field. Familiarity with graphics APIs like OpenGL, DirectX, or Vulkan, and experience using shader languages such as GLSL or HLSL, are typically required. Strong problem-solving skills, attention to detail, and effective communication set candidates apart in collaborative development environments. These skills ensure high-quality, efficient rendering solutions that contribute to visually compelling and performant applications.

What are some typical projects or tasks an entry level rendering engineer can expect to work on in their first year?

As an Entry Level Rendering Engineer, you will typically work on tasks such as optimizing rendering pipelines, debugging graphical glitches, and implementing new rendering features under the supervision of senior engineers. You may also assist in integrating shaders, supporting the art team with technical issues, and performing performance profiling to ensure smooth graphics delivery. Collaboration with other engineers, artists, and QA testers is common, providing you with a well-rounded introduction to both the technical and creative sides of graphics development.

What is the difference between Entry Level Rendering Engineer vs Junior 3D Artist?

AspectEntry Level Rendering EngineerJunior 3D Artist
Required SkillsRendering techniques, graphics programming, shader developmentModeling, texturing, basic animation
Work EnvironmentTech companies, gaming studios, visual effects firmsGame development, animation studios, multimedia agencies
Common CertificationsComputer Science, Graphics or related degrees, certifications in graphics softwareArt or Design degrees, portfolio showcasing 3D work

Entry Level Rendering Engineers focus on developing and optimizing rendering techniques and graphics programming, often requiring technical degrees and programming skills. Junior 3D Artists primarily work on creating visual assets like models and textures, emphasizing artistic skills and a portfolio. Both roles are entry-level but differ in technical versus artistic focus, and they are commonly found in gaming, film, and visual effects industries.

Infographic showing various Entry Level Rendering Engineer job openings in Detroit, MI as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $68,666 per year, or $33 per hour.

Digital Asset Analyst

DRiV

Southfield, MI • On-site

Full-time

Posted 6 days ago


Job description

INTENAL JOB TITLE:
Digital Asset Analyst
EXTERNAL JOB TITLE:
Digital Asset Analyst
BUSINESS GROUP:
Product Content US
REGION:
US
SITE LOCATION:
Southfield MI
JOB CODE/SECTION:
JOB LEVEL/FLSA STATUS:
Entry Level
FUNCTION:
Product Content
SUBFUNCTION:
Digital Assets
REPORTS TO: (LEADERSHIP TITLE/DEPARTMENT)
Content Manager
DIRECT REPORTS: (POSITIONS/TITLES)
NA
JOB SUMMARY:
The Digital Asset Analyst is responsible for all aspects of digital asset data acquisition, management and distribution. The Digital Asset Analyst acts as a liaison between DRiV, Inc and the customer in areas relating to, but not limited to, digital asset delivery, data requirements and strategic initiatives. The Digital Asset Analyst will be required to maintain competency in Automotive Aftermarket industry data standards including, but not limited to, PIES and Digital Asset best practices.
JOB RESPONSIBILITIES:
  • Creation & acquisition of digital assets for DRiV electronic product catalog through photography and/or digital imaging or rendering
  • Manage digital asset to product relationship within digital asset management system and enrich asset metadata as necessary
  • Partner with Product Management, Engineering & Brand Marketing for regular asset library maintenance & upkeep according to industry standards and customer expectations.
  • Coordinate distribution of digital assets to internal and external delivery channels
  • Utilize interpersonal skills to build strong relationships with company and customer personnel
  • Maintain expertise in digital asset best practices, industry standards (ACES and PIES) and customer specific formats

JOB REQUIREMENTS:
EDUCATION:
  • Associates degree or greater with equivalent experience
  • Photography or Marketing majors preferred

EXPERIENCE:
  • Strong knowledge of Adobe Creative Suite and Adobe Photoshop required
  • Proficiency in MS Word, Excel and PowerPoint required
  • Good decision-making ability, handle multiple tasks with minimal oversight and be able to prioritize
  • Must be able to work in a team-based environment
  • Experience with digital rendering workflows and software
  • Previous experience in the Automotive Aftermarket is preferred, particularly in the area of parts, catalog or data management
  • Ability to travel if needed

REQUIREMENTS/CERTIFICATIONS:
PHYSICAL DEMANDS:
  • Ability to lift and move a variety of automotive products as needed for photography

WORK ENVIRONMENT
  • A laboratory setting for image taking

Other Duties: Additional duties, responsibilities, and activities may be required