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Rendering Engineer Jobs (NOW HIRING)

Rendering Engineer

Raleigh, NC ยท On-site

$136K - $168K/yr

They are seeking a Rendering Engineer to push the visual boundaries of real-time technology in interactive experiences, working alongside world-class creators to deliver cinematic visual fidelity ...

AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real-time technology, pushing the visual boundaries of what's possible in ...

Senior Rendering Engineer

Novato, CA ยท On-site

$122K - $168K/yr

As a Senior Rendering Engineer, you will collaborate with a talented team to develop rendering technologies, modify shaders, and optimize performance, all aimed at enhancing the gaming experience.

AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real-time technology, pushing the visual boundaries of what's possible in ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real-time technology, pushing the visual boundaries of what's possible in ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Senior Rendering Engineer

San Mateo, CA

$119K - $163K/yr

As a Game Rendering Engineer, you will solve difficult challenges, while continuing to build a high-speed, completely dynamic environments connected on all devices. Many established rendering ...

Senior Rendering Engineer

San Mateo, CA ยท On-site

$243K - $295K/yr

As a Game Rendering Engineer, you will solve difficult challenges, while continuing to build a high-speed, completely dynamic environments connected on all devices. Many established rendering ...

Skydance is looking for an experienced senior rendering engineer who will be a key member of the growing engineering team for a new project. You will be responsible for all aspects of the development ...

Senior Rendering Engineer

OR ยท Remote

$155K - $185K/yr

Skydance is looking for an experienced senior rendering engineer who will be a key member of the growing engineering team for a new project. You will be responsible for all aspects of the development ...

Why Join Our Rendering Team? Roblox is seeking an experienced and passionate senior engineering manager to lead a team of talented engineers building cutting edge rendering technology. The rendering ...

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Rendering Engineer information

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$39K

$101.8K

$137.5K

How much do rendering engineer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for rendering engineer in the United States is $101,752.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,000.00 and $116,500.00 per year, depending on experience, location, and employer.

What are the typical day-to-day responsibilities of a Rendering Engineer?

Rendering Engineers are primarily responsible for developing, optimizing, and maintaining rendering pipelines that produce high-quality real-time or offline graphics. Their daily tasks often involve writing and debugging shaders, profiling graphics performance, implementing new visual features, and collaborating closely with artists and other engineers to achieve desired visual results. They may also troubleshoot rendering bugs and explore new technologies to improve visual fidelity or efficiency. Most work is done as part of a cross-functional team, requiring frequent communication and coordination with colleagues in art, design, and engineering.

What are the key skills and qualifications needed to thrive in the Rendering Engineer position, and why are they important?

A Rendering Engineer needs strong proficiency in computer graphics, 3D math, and programming languages such as C++ or Python, often with a degree in computer science or a related field. Familiarity with rendering engines (like Unreal or Unity), GPU programming (DirectX, Vulkan, OpenGL), and shader development are highly valuable and sometimes required. Strong problem-solving abilities, attention to detail, and effective teamwork and communication skills set standout professionals apart. These skills enable Rendering Engineers to deliver high-quality visual experiences and collaborate effectively on complex, multidisciplinary projects.

What does a Rendering Engineer do?

A Rendering Engineer specializes in developing and optimizing graphics rendering systems for real-time applications like video games, simulations, and visual effects. They work with graphics APIs (such as DirectX, OpenGL, or Vulkan) and shader programming to improve visual fidelity and performance. Their responsibilities often include optimizing frame rates, implementing lighting and shading techniques, and troubleshooting graphical issues. They collaborate closely with artists and game developers to balance visual quality with computational efficiency.

More about Rendering Engineer jobs
What cities are hiring for Rendering Engineer jobs? Cities with the most Rendering Engineer job openings:
What are the most commonly searched types of Rendering Engineer jobs? The most popular types of Rendering Engineer jobs are:
What states have the most Rendering Engineer jobs? States with the most job openings for Rendering Engineer jobs include:
Infographic showing various Rendering Engineer job openings in the United States as of July 2026, with employment types broken down into 96% Full Time, 1% Part Time, and 3% Contract. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $101,752 per year, or $48.9 per hour.
Rendering Engineer

Rendering Engineer

AGBO

Raleigh, NC โ€ข On-site

$136K - $168K/yr

Full-time

Posted 6 days ago


Job description

Job Summary:
AGBO is an artist-led independent studio shaping the future of film and television. They are seeking a Rendering Engineer to push the visual boundaries of real-time technology in interactive experiences, working alongside world-class creators to deliver cinematic visual fidelity across platforms.
Responsibilities:
โ€ข Architect and own the rendering pipeline for real-time interactive experiences, designing systems that deliver cinematic visual fidelity at performance targets across target platforms
โ€ข Research, prototype, and implement advanced rendering techniques โ€” including global illumination, ray tracing, physically-based shading, post-processing, and VFX integration โ€” translating cutting-edge academic and industry work into shippable features
โ€ข Collaborate closely with Art and Technical Art teams to define material workflows, lighting standards, and asset pipelines that maximize visual quality within hardware constraints
โ€ข Profile, debug, and optimize GPU and CPU rendering performance, identifying bottlenecks and driving solutions that maintain high frame rates without sacrificing visual quality
โ€ข Contribute to engine-level tooling and editor workflows, building or extending rendering tools that empower artists and designers to iterate faster and with greater creative freedom
โ€ข Partner with cross-functional leads in engineering, production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle
โ€ข Stay ahead of the curve by evaluating emerging APIs, hardware capabilities (e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform-specific rendering features, advocating for their adoption where they serve project goals
โ€ข Perform all other duties as assigned
Qualifications:
Required:
โ€ข 5-8 years of professional experience in real-time rendering engineering within games, interactive entertainment, or a related field, with a strong portfolio of shipped titles or interactive experiences
โ€ข Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine/renderer level
โ€ข Proficiency in C++ and shader languages (HLSL, GLSL, or WGSL), with demonstrated ability to write high-performance, maintainable, production-grade rendering code
โ€ข Proven experience with advanced rendering techniques โ€” physically-based rendering, deferred rendering, temporal anti-aliasing, screen-space effects, and/or ray tracing โ€” and the ability to architect these systems from the ground up
โ€ข Strong communication and collaboration skills, with a track record of working effectively in multidisciplinary teams and translating complex technical concepts for non-engineering stakeholders in a fast-moving, creative production environment
โ€ข Candidates must be legally authorized to work in the U.S.
Company:
AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences. Founded in 2017, the company is headquartered in Los Angeles, USA, with a team of 11-50 employees. The company is currently Early Stage.

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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